Creative Challenge
"A cat wearing an elaborate steampunk top hat, with gears and goggles"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(150,150)">
<!-- Cat Body -->
<path d="M0-50q-20-20-50-20t-50 20q-20 20-20 50t20 50q20 20 50 20t50-20q20-20 20-50t-20-50Z" fill="#e6b895" />
<!-- Cat Head -->
<circle cx="0" cy="-60" r="40" fill="#e6b895" />
<!-- Cat Ears -->
<path d="M-20-20L-40-60L0-40Z" fill="#e6b895" transform="translate(-20,20)" />
<path d="M20-20L40-60L0-40Z" fill="#e6b895" transform="translate(20,20)" />
<!-- Cat Eyes -->
<circle cx="-15" cy="-40" r="10" fill="#2d4351" />
<circle cx="15" cy="-40" r="10" fill="#2d4351" />
<circle cx="-15" cy="-40" r="3" fill="#ffffff" />
<circle cx="15" cy="-40" r="3" fill="#ffffff" />
<!-- Cat Nose -->
<circle cx="0" cy="-35" r="5" fill="#6f4e37" />
<!-- Cat Whiskers -->
<line x1="-30" y1="-35" x2="-60" y2="-35" stroke="#6f4e37" stroke-width="2" />
<line x1="30" y1="-35" x2="60" y2="-35" stroke="#6f4e37" stroke-width="2" />
<!-- Steampunk Hat -->
<rect x="-60" y="-120" width="120" height="80" rx="20" fill="#6f4e37" />
<rect x="-50" y="-140" width="100" height="60" rx="15" fill="#6f4e37" />
<rect x="-40" y="-160" width="80" height="40" rx="10" fill="#6f4e37" />
<!-- Hat Details -->
<g transform="translate(0,-180)">
<rect x="-20" y="-20" width="40" height="40" rx="10" fill="#cda87e">
<animate attributeName="y" from="-20" to="-30" dur="1s" repeatCount="indefinite" />
</rect>
<path d="M-20-40L20-40L0-60Z" fill="#6f4e37" />
</g>
<!-- Goggles -->
<g transform="translate(0,20)">
<path d="M-30-20L-20-30L-10-20L0-10L10-20L20-30L30-20L20-10L10-30L0-40L-10-30L-20-10Z" fill="#6f4e37" />
<rect x="-30" y="-40" width="60" height="20" rx="10" fill="#cda87e" />
<circle cx="-15" cy="-35" r="8" fill="#6f4e37" />
<circle cx="15" cy="-35" r="8" fill="#6f4e37" />
</g>
<!-- Gears -->
<g transform="translate(-40,50)">
<circle r="15" fill="#6f4e37">
<animate attributeName="transform" type="rotate" from="0 0 0" to="360 0 0" dur="2s" repeatCount="indefinite" />
</circle>
<path d="M15 0L0 15L-15 0L0-15Z" transform="rotate(45)" fill="#cda87e" />
</g>
<g transform="translate(40,50)">
<circle r="15" fill="#6f4e37">
<animate attributeName="transform" type="rotate" from="0 0 0" to="-360 0 0" dur="2s" repeatCount="indefinite" />
</circle>
<path d="M15 0L0 15L-15 0L0-15Z" transform="rotate(-45)" fill="#cda87e" />
</g>
<!-- Top Hat Details -->
<g transform="translate(0,-100)">
<rect x="-30" y="-30" width="60" height="10" rx="5" fill="#cda87e" />
<rect x="-20" y="-40" width="40" height="20" rx="10" fill="#6f4e37" />
<rect x="-10" y="-60" width="20" height="40" rx="10" fill="#cda87e" />
</g>
<!-- Goggles Strap -->
<path d="M-50-20Q-60-30-50-40" stroke="#6f4e37" stroke-width="3" fill="none" />
<path d="M50-20Q60-30 50-40" stroke="#6f4e37" stroke-width="3" fill="none" />
<!-- Decorative Gears -->
<g transform="translate(-20,-80)">
<circle r="5" fill="#6f4e37" />
<rect x="-5" y="-10" width="10" height="20" rx="2" fill="#cda87e" />
</g>
<g transform="translate(20,-80)">
<circle r="5" fill="#6f4e37" />
<rect x="-5" y="-10" width="10" height="20" rx="2" fill="#cda87e" />
</g>
<!-- Victorian Collar -->
<rect x="-30" y="-70" width="60" height="20" rx="10" fill="#cda87e" />
<rect x="-25" y="-75" width="50" height="15" rx="8" fill="#6f4e37" />
<!-- Hat Gears -->
<g transform="translate(0,-120)">
<rect x="-20" y="-20" width="40" height="40" rx="10" fill="#6f4e37" />
<circle cx="0" cy="0" r="15" fill="none" stroke="#cda87e" stroke-width="2" />
<path d="M15 0L0 15L-15 0L0-15Z" transform="rotate(45)" fill="#cda87e" />
</g>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="hatGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color: #5e514d; stop-opacity: 1" />
<stop offset="100%" style="stop-color: #3b2d2b; stop-opacity: 1" />
</linearGradient>
<linearGradient id="goggleLensGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color: #87ceeb; stop-opacity: 0.8" />
<stop offset="100%" style="stop-color: #4682b4; stop-opacity: 0.8" />
</linearGradient>
<pattern id="gearPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<path d="M5 0 L6 2 L8 4 L6 6 L4 7 L2 8 L0 6 L2 4 Z" fill="steelblue" />
</pattern>
</defs>
<rect width="100%" height="100%" fill="#f0f1f2" />
<!-- Cat head -->
<circle cx="150" cy="180" r="60" fill="#dbc3a0" stroke="#8d7754" stroke-width="3" />
<!-- Cat ears -->
<polygon points="120,130 140,150 125,160" fill="#dbc3a0" stroke="#8d7754" stroke-width="3"/>
<polygon points="180,130 160,150 175,160" fill="#dbc3a0" stroke="#8d7754" stroke-width="3"/>
<!-- Steampunk hat -->
<ellipse cx="150" cy="80" rx="70" ry="30" fill="url(#hatGradient)" stroke="#4b3832" stroke-width="4"/>
<rect x="90" y="60" width="120" height="50" fill="url(#hatGradient)" stroke="#4b3832" stroke-width="4"/>
<!-- Goggles -->
<circle cx="130" cy="80" r="15" fill="url(#goggleLensGradient)" stroke="#623f32" stroke-width="4"/>
<circle cx="170" cy="80" r="15" fill="url(#goggleLensGradient)" stroke="#623f32" stroke-width="4"/>
<rect x="115" y="75" width="70" height="10" fill="#654321" />
<!-- Gears -->
<circle cx="100" cy="60" r="10" fill="none" stroke="url(#gearPattern)" stroke-width="3"/>
<circle cx="200" cy="60" r="10" fill="none" stroke="url(#gearPattern)" stroke-width="3"/>
<!-- Cat facial features -->
<ellipse cx="140" cy="195" rx="8" ry="12" fill="#fff" />
<ellipse cx="160" cy="195" rx="8" ry="12" fill="#fff" />
<circle cx="140" cy="195" r="3" fill="#3e2723" />
<circle cx="160" cy="195" r="3" fill="#3e2723" />
<path d="M130,210 Q150,225 170,210" stroke="#3e2723" stroke-width="3" fill="none"/>
<!-- Cat whiskers -->
<path d="M120,200 Q110,205 90,202" stroke="#8d7754" stroke-width="2" />
<path d="M180,200 Q190,205 210,202" stroke="#8d7754" stroke-width="2" />
<path d="M120,210 Q110,215 90,212" stroke="#8d7754" stroke-width="2" />
<path d="M180,210 Q190,215 210,212" stroke="#8d7754" stroke-width="2" />
</svg>
Judge's Analysis
Player 2's submission better adheres to the prompt by clearly depicting a cat with a more recognizable steampunk top hat, complete with goggles.
The design is simpler yet more coherent and visually appealing, effectively capturing the steampunk theme.
Player 1's design lacks clarity and essential details like gears and goggles, making it less successful in meeting the creative brief.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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