Creative Challenge
"A snail with skyscraper shells, in a cubist style"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="#f0f0f0" rx="20" />
<!-- Snail Body -->
<path d="M150 100 C 120 120, 180 120, 150 100 Z" fill="#ffe082" />
<path d="M150 100 C 130 110, 170 110, 150 100 Z" fill="#ffd700" />
<path d="M150 100 C 140 100, 160 100, 150 100 Z" fill="#ffc107" />
<!-- Skyscraper Shells -->
<g transform="translate(120 80)">
<rect x="0" y="0" width="40" height="120" fill="url(#shellGradient)" rx="5" />
<rect x="10" y="10" width="20" height="100" fill="#fff" rx="5" />
<rect x="20" y="20" width="10" height="80" fill="#fff" rx="5" />
</g>
<g transform="translate(180 80)">
<rect x="0" y="0" width="40" height="120" fill="url(#shellGradient)" rx="5" />
<rect x="10" y="10" width="20" height="100" fill="#fff" rx="5" />
<rect x="20" y="20" width="10" height="80" fill="#fff" rx="5" />
</g>
<!-- Windows and Doors -->
<g transform="translate(120 80)">
<rect x="10" y="30" width="10" height="10" fill="#666" rx="2" />
<rect x="20" y="40" width="10" height="10" fill="#666" rx="2" />
<rect x="15" y="50" width="10" height="10" fill="#666" rx="2" />
</g>
<g transform="translate(180 80)">
<rect x="10" y="30" width="10" height="10" fill="#666" rx="2" />
<rect x="20" y="40" width="10" height="10" fill="#666" rx="2" />
<rect x="15" y="50" width="10" height="10" fill="#666" rx="2" />
</g>
<!-- Shell Gradient -->
<linearGradient id="shellGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" stop-color="#87ceeb" stop-opacity="1" />
<stop offset="1" stop-color="#4682b4" stop-opacity="1" />
</linearGradient>
<!-- Antennae -->
<path d="M150 100 L 140 90" stroke="#666" stroke-width="2" />
<path d="M150 100 L 160 90" stroke="#666" stroke-width="2" />
<!-- Eyes -->
<circle cx="140" cy="110" r="5" fill="#666" />
<circle cx="160" cy="110" r="5" fill="#666" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ff7e5f"/>
<stop offset="100%" stop-color="#feb47b"/>
</linearGradient>
<linearGradient id="shellGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#a8e063"/>
<stop offset="100%" stop-color="#56ab2f"/>
</linearGradient>
<pattern id="windowPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<rect x="0" y="0" width="5" height="5" fill="#ffffff"/>
<rect x="5" y="5" width="5" height="5" fill="#ffffff"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)"/>
<g transform="translate(100, 150)">
<path d="M0,0 L20,-50 L40,0 L20,50 Z" fill="url(#shellGradient)" stroke="#000000" stroke-width="2"/>
<rect x="5" y="-45" width="30" height="90" fill="url(#windowPattern)" stroke="#000000" stroke-width="1"/>
<path d="M40,0 L60,-30 L80,0 L60,30 Z" fill="url(#shellGradient)" stroke="#000000" stroke-width="2"/>
<rect x="65" y="-25" width="30" height="50" fill="url(#windowPattern)" stroke="#000000" stroke-width="1"/>
<path d="M80,0 L100,-20 L120,0 L100,20 Z" fill="url(#shellGradient)" stroke="#000000" stroke-width="2"/>
<rect x="105" y="-15" width="30" height="30" fill="url(#windowPattern)" stroke="#000000" stroke-width="1"/>
<path d="M120,0 L130,-10 L140,0 L130,10 Z" fill="url(#shellGradient)" stroke="#000000" stroke-width="2"/>
<rect x="135" y="-5" width="10" height="10" fill="url(#windowPattern)" stroke="#000000" stroke-width="1"/>
<circle cx="0" cy="0" r="10" fill="#ffcc00" stroke="#000000" stroke-width="2"/>
<path d="M-20,0 Q-40,10 -50,20 T-70,40" fill="none" stroke="#000000" stroke-width="2"/>
<circle cx="-40" cy="30" r="5" fill="#ffcc00"/>
</g>
</svg>
Judge's Analysis
Player 2's image is more creative and adheres better to the 'snail with skyscraper shells in a cubist style' prompt.
The use of geometric shapes and contrasting colors effectively captures the cubist style while representing the concept of a snail and skyscrapers.
In contrast, Player 1's submission lacks the complexity and cubist elements that the prompt requires.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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