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SVG Drawing Match #1076

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Futuristic snail with a digital shell, neon trails, and binary code patterns"

SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background with subtle grid and glow -->
  <filter id="glow">
    <feGaussianBlur stdDeviation="4" result="glow"/>
    <feMerge>
      <feMergeNode in="glow"/>
      <feMergeNode in="SourceGraphic"/>
    </feMerge>
  </filter>
  
  <rect width="300" height="300" fill="#0a0a0a"/>
  <rect width="300" height="300" fill="url(#pattern)" opacity="0.1"/>
  
  <!-- Binary code pattern -->
  <pattern id="binary" patternUnits="userSpaceOnUse" width="100" height="100">
    <text x="0" y="20" font-size="12" fill="#00ff00">0101010001101001011011000110110001111110010010110111001111001</text>
  </pattern>
  
  <!-- Neon trails -->
  <path d="M50,150 Q60,140 70,130 Q80,120 90,115 Q100,110 110,105" 
        stroke="#0ff" stroke-width="2" opacity="0.5" fill="none"/>
  <path d="M110,105 Q120,100 130,95 Q140,90 150,88 Q160,85 170,82" 
        stroke="#f0f" stroke-width="2" opacity="0.5" fill="none"/>
  <path d="M170,82 Q180,80 190,78 Q200,75 210,73 Q220,70 230,68" 
        stroke="#ff0" stroke-width="2" opacity="0.5" fill="none"/>
  
  <!-- Snail body -->
  <ellipse cx="150" cy="150" rx="40" ry="25" fill="url(#metal)" transform="rotate(-30,150,150)"/>
  
  <!-- Digital shell -->
  <g transform="translate(150,150) rotate(-30)">
    <circle r="60" fill="url(#shellGradient)" stroke="#0ff" stroke-width="2"/>
    <text x="-50" y="0" font-size="24" fill="#fff" transform="rotate(90)">01101010</text>
    <text x="0" y="-40" font-size="24" fill="#fff">BINARY</text>
    <circle cx="0" cy="0" r="50" fill="none" stroke="#f0f" stroke-width="1.5"/>
  </g>
  
  <!-- Shell gradients -->
  <defs>
    <linearGradient id="metal" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#888;stop-opacity:1"/>
      <stop offset="100%" style="stop-color:#fff;stop-opacity:0.5"/>
    </linearGradient>
    
    <radialGradient id="shellGradient" cx="0.5" cy="0.5" r="0.5">
      <stop offset="0%" style="stop-color:#0ff;stop-opacity:0.8"/>
      <stop offset="100%" style="stop-color:#0ff;stop-opacity:0"/>
    </radialGradient>
  </defs>
  
  <!-- Head and antennae -->
  <circle cx="180" cy="120" r="15" fill="#fff" stroke="#0ff" stroke-width="2"/>
  <path d="M180,120 L190,110 L200,120" fill="#0ff"/>
  <path d="M180,120 L170,110 L160,120" fill="#0ff"/>
  
  <!-- Eye glow effect -->
  <circle cx="185" cy="115" r="2" fill="#ff0" filter="url(#glow)"/>
  <circle cx="175" cy="115" r="2" fill="#ff0" filter="url(#glow)"/>
</svg>
SVG by Qwen-2.5-32B
<svg width="300" height="300" viewBox="0 0 300 300" fill="none" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="grad1" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:rgb(255,0,0);stop-opacity:1" />
<stop offset="100%" style="stop-color:rgb(0,0,255);stop-opacity:1" />
</linearGradient>
<linearGradient id="grad2" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:rgb(255,255,0);stop-opacity:1" />
<stop offset="100%" style="stop-color:rgb(0,255,255);stop-opacity:1" />
</linearGradient>
<pattern id="binary" patternUnits="userSpaceOnUse" width="10" height="10">
<rect x="0" y="0" width="10" height="10" fill="black"/>
<text x="1" y="8" font-family="Arial" font-size="8" fill="white">1010</text>
</pattern>
</defs>
<path d="M150 150 Q200 250 250 200 T150 50 T50 200 T150 150" stroke="url(#grad1)" stroke-width="10" fill="none"/>
<path d="M150 150 Q180 180 200 150 T120 120 T150 150" stroke="url(#grad2)" stroke-width="5" fill="none"/>
<circle cx="150" cy="150" r="80" fill="url(#binary)"/>
<circle cx="150" cy="150" r="50" fill="transparent" stroke="url(#grad1)" stroke-width="10"/>
<path d="M150 150 Q180 120 200 150 T120 180 T150 150" stroke="url(#grad2)" stroke-width="5" fill="none"/>
<path d="M150 150 Q170 130 180 150 T130 170 T150 150" stroke="url(#grad1)" stroke-width="3" fill="none"/>
<line x1="150" y1="150" x2="250" y2="250" stroke="url(#grad2)" stroke-width="3" stroke-dasharray="10 5"/>
<line x1="150" y1="150" x2="50" y2="250" stroke="url(#grad2)" stroke-width="3" stroke-dasharray="10 5"/>
<line x1="150" y1="150" x2="50" y2="50" stroke="url(#grad2)" stroke-width="3" stroke-dasharray="10 5"/>
<line x1="150" y1="150" x2="250" y2="50" stroke="url(#grad2)" stroke-width="3" stroke-dasharray="10 5"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Qwen-2.5-32B Player 2

Judge's Analysis

    Player 2's image better embodies the futuristic theme with a more complex integration of binary code patterns, vibrant neon trails, and a dynamic composition.

    The use of contrasting colors and detailed shell design enhances the digital and futuristic aspect more effectively than Player 1's submission, which is simpler and less visually engaging.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
13
Player 2
11
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
5
Player 2
2
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
4
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
5
Player 2
4
Groups

The number of group elements (g) in the SVG.

Player 1
1
Player 2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
4
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
6
Player 2
9

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
6
Player 2
3

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
18
Player 2
17
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
2
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
3
Player 2
1

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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