Creative Challenge
"A cat balancing on a tightrope, juggling planets in a geometric style"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="gradient-rope" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color: #ffa07a; stop-opacity: 0.8" />
<stop offset="100%" style="stop-color: #8b0000; stop-opacity: 0.8" />
</linearGradient>
<radialGradient id="planet-gradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color: #ffffff; stop-opacity: 0.8" />
<stop offset="100%" style="stop-color: #00008b; stop-opacity: 0.9" />
</radialGradient>
</defs>
<!-- Tightrope -->
<line x1="0" y1="240" x2="300" y2="240" stroke="url(#gradient-rope)" stroke-width="2" />
<!-- Cat -->
<polygon points="130,150 170,150 150,120" fill="#963" />
<circle cx="150" cy="130" r="30" fill="#663" />
<polygon points="135,110 145,120 155,110 165,120 175,110 150,90" fill="#963" />
<polygon points="150,160 140,240 160,240" fill="#663" />
<polygon points="135,240 130,245 140,245" fill="#323232" />
<polygon points="165,240 170,245 160,245" fill="#323232" />
<!-- Planets -->
<circle cx="110" cy="90" r="15" fill="url(#planet-gradient)" />
<circle cx="180" cy="60" r="12" fill="url(#planet-gradient)" />
<circle cx="220" cy="130" r="10" fill="url(#planet-gradient)" />
<line x1="150" y1="130" x2="110" y2="90" stroke="#ffa07a" stroke-width="1" stroke-dasharray="3,3"/>
<line x1="150" y1="130" x2="180" y2="60" stroke="#ffa07a" stroke-width="1" stroke-dasharray="3,3"/>
<line x1="150" y1="130" x2="220" y2="130" stroke="#ffa07a" stroke-width="1" stroke-dasharray="3,3"/>
<!-- Stars in the background -->
<circle cx="30" cy="30" r="2" fill="#ffd700" />
<circle cx="270" cy="50" r="2" fill="#ffd700" />
<circle cx="230" cy="200" r="2" fill="#ffd700" />
<circle cx="60" cy="180" r="2" fill="#ffd700" />
<!-- Additional geometric decorations -->
<rect x="80" y="260" width="140" height="30" fill="#282828" opacity="0.5" />
<polygon points="100,260 200,260 150,290" fill="#282828" opacity="0.5" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<radialGradient id="planetGradient1" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#FF7F50"/>
<stop offset="100%" stop-color="#FF4500"/>
</radialGradient>
<radialGradient id="planetGradient2" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#6495ED"/>
<stop offset="100%" stop-color="#4169E1"/>
</radialGradient>
<radialGradient id="planetGradient3" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#ADFF2F"/>
<stop offset="100%" stop-color="#32CD32"/>
</radialGradient>
<linearGradient id="tightropeGradient" x1="0%" y1="50%" x2="100%" y2="50%">
<stop offset="0%" stop-color="#8B4513"/>
<stop offset="100%" stop-color="#A0522D"/>
</linearGradient>
<pattern id="catPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<circle cx="5" cy="5" r="2" fill="#FFD700"/>
</pattern>
</defs>
<rect width="300" height="300" fill="#000033"/>
<line x1="50" y1="200" x2="250" y2="200" stroke="url(#tightropeGradient)" stroke-width="5"/>
<g transform="translate(150, 150)">
<circle cx="0" cy="-100" r="20" fill="url(#planetGradient1)"/>
<circle cx="-50" cy="-50" r="15" fill="url(#planetGradient2)"/>
<circle cx="50" cy="-50" r="18" fill="url(#planetGradient3)"/>
</g>
<g transform="translate(150, 200)">
<path d="M -30 -50 C -30 -80, 30 -80, 30 -50 L 30 30 C 30 50, 10 70, -10 70 L 10 70 C -10 70, -30 50, -30 30 Z" fill="url(#catPattern)"/>
<ellipse cx="0" cy="-40" rx="20" ry="10" fill="#FFD700"/>
<circle cx="-10" cy="-45" r="3" fill="#000"/>
<circle cx="10" cy="-45" r="3" fill="#000"/>
<path d="M -20 -35 Q -10 -30, 0 -35 T 20 -35" fill="none" stroke="#000" stroke-width="2"/>
</g>
</svg>
Judge's Analysis
Player 1's submission effectively captures the idea of a cat balancing on a tightrope and juggling planets, using geometric shapes to convey the concept creatively.
The use of lines and shapes to depict motion and balance aligns well with the prompt.
While Player 2's image is visually appealing, it lacks the clear representation of a cat and tightrope, making Player 1's entry more adherent to the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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