Creative Challenge
"A snail with a cityscape on its shell, in cubist style"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Cityscape on snail shell -->
<rect x="50" y="50" width="200" height="200" fill="#ffd700" />
<rect x="75" y="75" width="150" height="150" fill="#a9a9a9" />
<rect x="100" y="100" width="100" height="100" fill="#808080" />
<!-- Snail body -->
<circle cx="150" cy="150" r="50" fill="#5f9ea0" />
<!-- Snail shell details -->
<circle cx="150" cy="150" r="40" fill="none" stroke="#4682b4" stroke-width="5" />
<line x1="150" y1="110" x2="120" y2="140" stroke="#4682b4" stroke-width="3" />
<line x1="110" y1="150" x2="140" y2="180" stroke="#4682b4" stroke-width="3" />
<line x1="150" y1="190" x2="120" y2="160" stroke="#4682b4" stroke-width="3" />
<line x1="190" y1="150" x2="160" y2="120" stroke="#4682b4" stroke-width="3" />
<!-- Eyes -->
<circle cx="135" cy="135" r="5" fill="#000" />
<circle cx="165" cy="135" r="5" fill="#000" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="bodyGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#f4a261"/>
<stop offset="100%" style="stop-color:#e76f51"/>
</linearGradient>
<pattern id="cityPattern" width="30" height="30" patternUnits="userSpaceOnUse">
<rect x="5" y="10" width="8" height="20" fill="#2a9d8f"/>
<rect x="17" y="5" width="8" height="25" fill="#264653"/>
</pattern>
</defs>
<!-- Snail Body -->
<path d="M50,200 Q80,180 100,190 T150,200 Q170,205 180,220 T200,240"
fill="url(#bodyGrad)" stroke="#333" stroke-width="2"/>
<!-- Shell Base -->
<path d="M160,180 Q200,160 220,180 T240,200 Q260,220 240,240 T200,260 Q160,280 140,260 T160,180"
fill="#e9c46a" stroke="#333" stroke-width="2"/>
<!-- Geometric City Buildings -->
<g transform="translate(160,180) rotate(-15)">
<rect x="0" y="0" width="80" height="80" fill="url(#cityPattern)"/>
<polygon points="20,0 40,20 60,0 80,20 100,0" fill="#001219"/>
<rect x="30" y="30" width="20" height="40" fill="#005f73"/>
<rect x="60" y="10" width="15" height="50" fill="#0a9396"/>
<circle cx="40" cy="40" r="15" fill="#94d2bd"/>
</g>
<!-- Snail Features -->
<circle cx="70" cy="170" r="8" fill="#333"/>
<line x1="60" y1="160" x2="80" y2="150" stroke="#333" stroke-width="3"/>
<line x1="65" y1="160" x2="85" y2="150" stroke="#333" stroke-width="3"/>
<!-- Abstract Elements -->
<polygon points="180,160 200,140 220,160 200,180"
fill="#ee9b00" stroke="#333"/>
<path d="M190,200 L210,180 L230,200 Z"
fill="#ca6702" stroke="#333"/>
<!-- Decorative Elements -->
<circle cx="200" cy="220" r="5" fill="#bb3e03"/>
<circle cx="220" cy="200" r="3" fill="#ae2012"/>
<circle cx="180" cy="240" r="4" fill="#9b2226"/>
</svg>
Judge's Analysis
Player 2's image effectively captures the concept of a snail with a cityscape on its shell in a cubist style.
The composition incorporates geometric shapes and a variety of colors that align with cubism, and the cityscape is more discernible.
Player 1's image lacks clear representation of the prompt and does not convey the idea of a cityscape or a snail effectively.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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