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SVG Drawing Match #1278

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A steampunk octopus piloting a vintage biplane"

SVG by GPT-4o (2024-11-20)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="octopusBodyGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" style="stop-color:#454545;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#1E1E1E;stop-opacity:1" />
    </radialGradient>
    <linearGradient id="biplaneGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" style="stop-color:#e9731c;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#ffcc5c;stop-opacity:1" />
    </linearGradient>
    <pattern id="metalPattern" patternUnits="userSpaceOnUse" width="10" height="10">
      <rect width="10" height="10" fill="#555"/>
      <circle cx="5" cy="5" r="1" fill="#333" />
      <circle cx="8" cy="2" r="1" fill="#666" />
    </pattern>
    <filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur stdDeviation="2" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  
  <!-- Biplane Wings -->
  <rect x="40" y="60" width="220" height="20" rx="10" fill="url(#biplaneGradient)"/>
  <rect x="60" y="90" width="180" height="15" rx="8" fill="url(#biplaneGradient)" />

  <!-- Cockpit and Body -->
  <ellipse cx="150" cy="110" rx="20" ry="10" fill="url(#metalPattern)" />
  <rect x="140" y="105" width="20" height="50" rx="10" fill="url(#metalPattern)" />

  <!-- Octopus Body -->
  <circle cx="150" cy="110" r="15" fill="url(#octopusBodyGradient)" filter="url(#glow)" />
  
  <!-- Octopus Eyes -->
  <circle cx="145" cy="105" r="3" fill="#FFFFFF"/>
  <circle cx="157" cy="105" r="3" fill="#FFFFFF"/>
  <circle cx="145" cy="106" r="1" fill="#111"/>
  <circle cx="157" cy="106" r="1" fill="#111"/>
  
  <!-- Octopus Tentacles -->
  <path d="M150 120 Q140 150 110 160 T80 170" stroke="#2E2E2E" stroke-width="3" fill="none" />
  <path d="M150 120 Q160 150 190 160 T220 170" stroke="#2E2E2E" stroke-width="3" fill="none" />
  <path d="M150 120 Q135 155 120 170 T100 180" stroke="#2E2E2E" stroke-width="3" fill="none" />
  <path d="M150 120 Q165 155 180 170 T200 180" stroke="#2E2E2E" stroke-width="3" fill="none" />

  <!-- Propeller -->
  <circle cx="150" cy="60" r="10" fill="url(#metalPattern)" />
  <line x1="145" y1="50" x2="155" y2="70" stroke="#222" stroke-width="3" />
  <line x1="155" y1="50" x2="145" y2="70" stroke="#222" stroke-width="3" />
</svg>
SVG by o3-mini low (2025-01-31)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="octoGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#8B4513" />
      <stop offset="100%" stop-color="#4B2E0B" />
    </radialGradient>
    <linearGradient id="planeGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#c0c0c0" />
      <stop offset="100%" stop-color="#808080" />
    </linearGradient>
    <pattern id="gearPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
      <circle cx="5" cy="5" r="2" fill="#333" />
      <path d="M1,5 h8" stroke="#666" stroke-width="0.5"/>
      <path d="M5,1 v8" stroke="#666" stroke-width="0.5"/>
    </pattern>
  </defs>
  
  <!-- Background -->
  <rect width="300" height="300" fill="#f0ebe1"/>
  
  <!-- Vintage Biplane -->
  <g id="biplane" transform="translate(150,170) scale(0.9)">
    <!-- Wings -->
    <path d="M-80,0 L-20,-15 L-5,0 L-20,15 Z" fill="url(#planeGradient)" stroke="#444" stroke-width="1"/>
    <path d="M80,0 L20,-15 L5,0 L20,15 Z" fill="url(#planeGradient)" stroke="#444" stroke-width="1"/>
    <!-- Fuselage -->
    <ellipse cx="0" cy="0" rx="20" ry="8" fill="url(#planeGradient)" stroke="#444" stroke-width="1"/>
    <!-- Tail -->
    <polygon points="20,-4 35,-10 35,-2" fill="url(#planeGradient)" stroke="#444" stroke-width="1"/>
    <!-- Decorative Gears on Fuselage -->
    <circle cx="0" cy="0" r="5" fill="url(#gearPattern)" stroke="#222" stroke-width="0.5"/>
  </g>
  
  <!-- Steampunk Octopus -->
  <g id="octopus" transform="translate(80,100)">
    <!-- Head -->
    <circle cx="0" cy="0" r="20" fill="url(#octoGradient)" stroke="#2c1a0f" stroke-width="2" />
    <!-- Eyes -->
    <circle cx="-7" cy="-5" r="3" fill="#fff"/>
    <circle cx="7" cy="-5" r="3" fill="#fff"/>
    <circle cx="-7" cy="-5" r="1.5" fill="#000"/>
    <circle cx="7" cy="-5" r="1.5" fill="#000"/>
    <!-- Tentacles -->
    <g id="tentacles">
      <path d="M-15,10 C-30,25 -30,45 -10,55" fill="none" stroke="#4B2E0B" stroke-width="4" stroke-linecap="round"/>
      <path d="M-10,12 C-25,30 -20,50 0,60" fill="none" stroke="#4B2E0B" stroke-width="4" stroke-linecap="round"/>
      <path d="M0,15 C-5,30 5,40 15,55" fill="none" stroke="#4B2E0B" stroke-width="4" stroke-linecap="round"/>
      <path d="M10,12 C25,25 30,40 20,55" fill="none" stroke="#4B2E0B" stroke-width="4" stroke-linecap="round"/>
      <path d="M15,10 C35,20 40,35 30,50" fill="none" stroke="#4B2E0B" stroke-width="4" stroke-linecap="round"/>
      <path d="M-5,20 C-20,35 -25,55 -5,65" fill="none" stroke="#4B2E0B" stroke-width="4" stroke-linecap="round"/>
      <path d="M5,20 C20,35 25,55 5,65" fill="none" stroke="#4B2E0B" stroke-width="4" stroke-linecap="round"/>
      <path d="M-2,18 C-15,30 -15,48 2,58" fill="none" stroke="#4B2E0B" stroke-width="4" stroke-linecap="round"/>
    </g>
    <!-- Mechanical Details on Head -->
    <circle cx="0" cy="0" r="7" fill="none" stroke="url(#gearPattern)" stroke-width="1.5"/>
    <line x1="-10" y1="0" x2="10" y2="0" stroke="#2c1a0f" stroke-width="1"/>
  </g>
  
  <!-- Octopus Piloting Biplane - Compositing -->
  <g id="pilot" transform="translate(150,170)">
    <g transform="translate(-70,-70) rotate(-10)">
      <use href="#octopus"/>
    </g>
    <!-- Pilot Goggles (overlaid on head) -->
    <g transform="translate(20,0)">
      <ellipse cx="0" cy="0" rx="8" ry="5" fill="#ddd" stroke="#999" stroke-width="1"/>
      <circle cx="-3" cy="0" r="2.5" fill="#666"/>
      <circle cx="3" cy="0" r="2.5" fill="#666"/>
      <line x1="-8" y1="0" x2="8" y2="0" stroke="#555" stroke-width="0.5"/>
    </g>
  </g>
  
  <!-- Additional steampunk decals -->
  <g id="steamDeets">
    <path d="M250,50 C245,45 240,45 235,50 C240,55 245,55 250,50" fill="#ccc" stroke="#aaa" stroke-width="0.5"/>
    <path d="M260,70 C255,65 250,65 245,70 C250,75 255,75 260,70" fill="#ccc" stroke="#aaa" stroke-width="0.5"/>
    <path d="M270,90 C265,85 260,85 255,90 C260,95 265,95 270,90" fill="#ccc" stroke="#aaa" stroke-width="0.5"/>
    <path d="M280,110 C275,105 270,105 265,110 C270,115 275,115 280,110" fill="#ccc" stroke="#aaa" stroke-width="0.5"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O3-mini low (2025-01-31) Player 2

Judge's Analysis

    Player 2's submission better captures the concept of a 'steampunk octopus piloting a vintage biplane' with the inclusion of two octopuses interacting with a mechanical element resembling a biplane.

    The use of multiple elements and a more detailed design contribute to a greater sense of narrative and creativity compared to Player 1's simpler and less thematic execution.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
19
Player 2
32
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
4
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
8
Player 2
10
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
2
Player 2
2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
1
Paths

The number of path elements (path) in the SVG.

Player 1
4
Player 2
16
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
7

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
6
Player 2
24

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
7
Player 2
17

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
5

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
12
Player 2
42
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2
1

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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