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SVG Drawing Match #130

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Eagle made of clock gears soaring through a starry sky"

SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Starry sky background -->
  <rect width="300" height="300" fill="black" />
  <circle cx="150" cy="150" r="120" fill="url(#gradientSky)" />
  
  <!-- Clock gears forming eagle body -->
  <circle cx="150" cy="150" r="80" fill="url(#gradientGear)" />
  <circle cx="70" cy="120" r="20" fill="url(#gradientGear)" />
  <circle cx="100" cy="180" r="18" fill="url(#gradientGear)" />
  <circle cx="180" cy="120" r="22" fill="url(#gradientGear)" />
  <circle cx="220" cy="180" r="18" fill="url(#gradientGear)" />
  
  <!-- Eagle wings made of clock hands -->
  <path d="M100 160 Q90 120 70 110 Q60 120 70 160 Z" fill="url(#gradientHand)" />
  <path d="M200 160 Q210 120 230 110 Q240 120 230 160 Z" fill="url(#gradientHand)" />
  
  <!-- Stars in the sky -->
  <circle cx="30" cy="30" r="2" fill="white" />
  <circle cx="260" cy="40" r="1.5" fill="white" />
  <circle cx="120" cy="80" r="2.5" fill="white" />
  <circle cx="190" cy="250" r="2.2" fill="white" />

  <!-- Gradients -->
  <linearGradient id="gradientSky" x1="0" y1="0" x2="0" y2="1">
    <stop offset="0" stop-color="#000033" />
    <stop offset="1" stop-color="#00204d" />
  </linearGradient>
  <linearGradient id="gradientGear" x1="0" y1="0" x2="1" y2="1">
    <stop offset="0" stop-color="#d3d3d3" />
    <stop offset="1" stop-color="#8c8c8c" />
  </linearGradient>
  <linearGradient id="gradientHand" x1="0" y1="0" x2="1" y2="1">
    <stop offset="0" stop-color="#bfbfbf" />
    <stop offset="1" stop-color="#737373" />
  </linearGradient>
</svg>
SVG by Llama 3.1 405B Instruct
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Background: Starry Sky -->
  <rect fill="#1A1D23" width="300" height="300"/>
  <g>
    <circle cx="50" cy="100" r="2" fill="#F7DC6F"/>
    <circle cx="120" cy="220" r="3" fill="#F7DC6F"/>
    <circle cx="180" cy="50" r="2" fill="#F7DC6F"/>
    <circle cx="250" cy="180" r="3" fill="#F7DC6F"/>
    <circle cx="80" cy="250" r="2" fill="#F7DC6F"/>
    <circle cx="200" cy="120" r="3" fill="#F7DC6F"/>
  </g>

  <!-- Eagle: Body -->
  <g transform="translate(150, 150)">
    <path d="M0 -50C-20 -30 -10 0 0 30C10 60 30 70 60 70C90 70 120 60 140 30C160 0 170 -30 150 -50Z" fill="#8B9467"/>
    <path d="M0 -50C20 -30 10 0 0 30C-10 60 -30 70 -60 70C-90 70 -120 60 -140 30C-160 0 -170 -30 -150 -50Z" fill="#8B9467"/>
  </g>

  <!-- Eagle: Wings -->
  <g transform="translate(150, 150)">
    <g transform="rotate(30)">
      <path d="M0 0C20 10 40 20 60 20C80 20 100 10 120 0C140 -10 160 -20 180 -20C200 -20 220 -10 240 0Z" fill="#8B9467"/>
      <g>
        <circle cx="40" cy="10" r="5" fill="#F7DC6F"/>
        <circle cx="80" cy="20" r="5" fill="#F7DC6F"/>
        <circle cx="120" cy="10" r="5" fill="#F7DC6F"/>
      </g>
    </g>
    <g transform="rotate(-30)">
      <path d="M0 0C-20 10 -40 20 -60 20C-80 20 -100 10 -120 0C-140 -10 -160 -20 -180 -20C-200 -20 -220 -10 -240 0Z" fill="#8B9467"/>
      <g>
        <circle cx="-40" cy="10" r="5" fill="#F7DC6F"/>
        <circle cx="-80" cy="20" r="5" fill="#F7DC6F"/>
        <circle cx="-120" cy="10" r="5" fill="#F7DC6F"/>
      </g>
    </g>
  </g>

  <!-- Eagle: Head -->
  <g transform="translate(150, 120)">
    <circle cx="0" cy="0" r="20" fill="#8B9467"/>
    <circle cx="0" cy="0" r="10" fill="#F7DC6F"/>
    <path d="M-10 -10L10 10" stroke="#F7DC6F" stroke-width="2"/>
  </g>

  <!-- Clock Gears -->
  <g transform="translate(150, 150)">
    <g transform="rotate(45)">
      <path d="M0 0C-20 -20 -20 20 0 40C20 60 60 60 80 40C100 20 100 -20 80 0Z" fill="#F7DC6F" opacity="0.5"/>
    </g>
    <g transform="rotate(135)">
      <path d="M0 0C-20 -20 -20 20 0 40C20 60 60 60 80 40C100 20 100 -20 80 0Z" fill="#F7DC6F" opacity="0.5"/>
    </g>
  </g>

  <!-- Gradients and Lighting -->
  <defs>
    <linearGradient id="grad" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0" stop-color="#F7DC6F" stop-opacity="1"/>
      <stop offset="1" stop-color="#F7DC6F" stop-opacity="0"/>
    </linearGradient>
  </defs>
  <rect x="0" y="0" width="300" height="300" fill="url(#grad)" opacity="0.2"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Llama 3.1 405B Instruct Player 2

Judge's Analysis

    Player 2's submission better captures the idea of an eagle with the use of overlapping shapes suggesting wings and a form of movement, which aligns more closely with the prompt of an eagle soaring.

    The use of golden hues and circular elements successfully evokes clock gears, enhancing the thematic connection.

    In comparison, Player 1's design appears more abstract and less representative of the prompt, lacking the dynamism and clarity found in Player 2's work.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
13
Player 2
23
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
10
Player 2
14
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
2
Player 2
7
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
11

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
1
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
3
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
Player 2
1

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
8
Player 2
3

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
8

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
8
Player 2
36
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
Player 2
1
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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