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SVG Drawing Match #1327

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Surreal melting clock with a cat's face as its center"

SVG by Claude 3.5 Sonnet (2024-10-22)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="clockGrad" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#ffd700"/>
      <stop offset="100%" style="stop-color:#ff8c00"/>
    </linearGradient>
    <filter id="drip">
      <feGaussianBlur in="SourceGraphic" stdDeviation="2"/>
      <feDisplacementMap in="SourceGraphic" scale="20"/>
    </filter>
  </defs>
  
  <!-- Melting Clock Base -->
  <path d="M150,50 C220,50 270,100 270,160 C270,220 220,260 150,260 C80,260 30,220 30,160 C30,100 80,50 150,50 Q150,280 150,290" fill="url(#clockGrad)" filter="url(#drip)"/>
  
  <!-- Cat Face -->
  <circle cx="150" cy="160" r="60" fill="#f4f4f4"/>
  <path d="M120,140 Q150,180 180,140" fill="none" stroke="#333" stroke-width="3"/>
  <ellipse cx="130" cy="150" rx="15" ry="20" fill="#333"/>
  <ellipse cx="170" cy="150" rx="15" ry="20" fill="#333"/>
  <path d="M150,170 L145,180 L155,180 Z" fill="#ff9999"/>
  
  <!-- Whiskers -->
  <g stroke="#666" stroke-width="2">
    <line x1="110" y1="170" x2="80" y2="165"/>
    <line x1="110" y1="175" x2="80" y2="175"/>
    <line x1="110" y1="180" x2="80" y2="185"/>
    <line x1="190" y1="170" x2="220" y2="165"/>
    <line x1="190" y1="175" x2="220" y2="175"/>
    <line x1="190" y1="180" x2="220" y2="185"/>
  </g>
  
  <!-- Clock Numbers -->
  <g font-family="Arial" font-size="24" font-weight="bold" fill="#333">
    <text x="145" y="90" transform="rotate(-60,150,160)">12</text>
    <text x="200" y="120" transform="rotate(-30,150,160)">3</text>
    <text x="200" y="200" transform="rotate(30,150,160)">6</text>
    <text x="100" y="200" transform="rotate(-30,150,160)">9</text>
  </g>
  
  <!-- Clock Hands -->
  <g stroke="#333" stroke-width="4" stroke-linecap="round">
    <line x1="150" y1="160" x2="150" y2="120" transform="rotate(30,150,160)"/>
    <line x1="150" y1="160" x2="190" y2="160" transform="rotate(120,150,160)"/>
  </g>
  
  <!-- Drips -->
  <path d="M140,260 Q140,290 150,300 Q160,290 160,260" fill="url(#clockGrad)"/>
  <path d="M90,240 Q90,270 100,280 Q110,270 110,240" fill="url(#clockGrad)"/>
  <path d="M190,240 Q190,270 200,280 Q210,270 210,240" fill="url(#clockGrad)"/>
</svg>
SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Background gradient -->
  <rect x="0" y="0" width="300" height="300" fill="url(#bg)" />

  <!-- Defining gradients for the clock -->
  <defs>
    <radialGradient id="clock-gradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#ffcc00" />
      <stop offset="100%" stop-color="#ff6600" />
    </radialGradient>
    <linearGradient id="cat-face-gradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#ffb3b3" />
      <stop offset="100%" stop-color="#ff9999" />
    </linearGradient>
  </defs>

  <!-- Clock melted shape -->
  <path d="M50 30 C10 140, 90 140, 50 250 C80 170, 20 170, 50 30" fill="url(#clock-gradient)" />

  <!-- Cat face -->
  <circle cx="150" cy="140" r="80" fill="url(#cat-face-gradient)" />
  <!-- Cat eyes -->
  <circle cx="125" cy="120" r="10" fill="#333" />
  <circle cx="175" cy="120" r="10" fill="#333" />
  <!-- Cat nose -->
  <polygon points="150,140 145,160 155,160" fill="#333" />
  <!-- Cat mouth -->
  <path d="M130 175 C130 185, 170 185, 170 175" fill="none" stroke="#333" stroke-width="2" />
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.5 Sonnet (2024-10-22) Player 1

Judge's Analysis

    Player 1's image creatively integrates a cat's face into the clock design, with whiskers and ears enhancing the surreal theme.

    The melting effect is subtle but present, aligning well with the prompt.

    Player 2's submission lacks the melting clock aspect and the cat's face integration, resulting in a less effective representation of the concept.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
17
Player 2
7
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
1
Player 2
3
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
2
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
8
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
1
Paths

The number of path elements (path) in the SVG.

Player 1
6
Player 2
2
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
1
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
3
Player 2
1

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
4
Player 2
5

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
6
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
21
Player 2
5
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
2
Player 2
2
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
4
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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