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SVG Drawing Match #1349

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Starry Night" as a steampunk cityscape"

SVG by Claude 3.7 Sonnet (2025-02-19)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="skyGradient" cx="50%" cy="50%" r="70%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#0d1339" />
      <stop offset="100%" stop-color="#000520" />
    </radialGradient>
    <linearGradient id="moonGlow" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#fffbc3" />
      <stop offset="100%" stop-color="#ffdd9a" />
    </linearGradient>
    <filter id="glow" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur stdDeviation="2" result="blur" />
      <feComposite in="SourceGraphic" in2="blur" operator="over" />
    </filter>
    <pattern id="brickPattern" patternUnits="userSpaceOnUse" width="8" height="4" patternTransform="scale(0.5)">
      <rect width="8" height="4" fill="#452f21" />
      <rect width="7" height="3" fill="#3a2a1e" x="0.5" y="0.5" />
    </pattern>
    <filter id="starBlur" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur in="SourceGraphic" stdDeviation="0.8" />
    </filter>
  </defs>
  
  <!-- Sky background -->
  <rect x="0" y="0" width="300" height="200" fill="url(#skyGradient)" />
  
  <!-- Swirling sky elements inspired by Van Gogh -->
  <path d="M0,40 Q60,30 90,60 T180,50 T300,70" fill="none" stroke="#1a2c59" stroke-width="20" opacity="0.4" />
  <path d="M0,80 Q70,60 130,90 T230,70 T300,100" fill="none" stroke="#2a3a6a" stroke-width="15" opacity="0.3" />
  <path d="M0,20 Q90,50 150,30 T240,50 T300,25" fill="none" stroke="#1f2d5a" stroke-width="18" opacity="0.2" />
  
  <!-- Stars -->
  <g filter="url(#starBlur)">
    <circle cx="50" cy="40" r="1.5" fill="#fff6d9" />
    <circle cx="80" cy="25" r="1.8" fill="#fff6d9" />
    <circle cx="150" cy="30" r="2" fill="#fff6d9" />
    <circle cx="200" cy="15" r="1.6" fill="#fff6d9" />
    <circle cx="240" cy="40" r="1.7" fill="#fff6d9" />
    <circle cx="270" cy="20" r="1.9" fill="#fff6d9" />
    <circle cx="30" cy="70" r="1.4" fill="#fff6d9" />
    <circle cx="120" cy="50" r="1.3" fill="#fff6d9" />
    <circle cx="190" cy="60" r="1.5" fill="#fff6d9" />
    <circle cx="260" cy="75" r="1.7" fill="#fff6d9" />
  </g>
  
  <!-- Moon -->
  <circle cx="220" cy="45" r="15" fill="url(#moonGlow)" filter="url(#glow)" />
  <circle cx="215" cy="42" r="4" fill="#f9e8a0" opacity="0.5" />
  <circle cx="226" cy="48" r="3.5" fill="#f9e8a0" opacity="0.4" />
  
  <!-- Steampunk cityscape -->
  <!-- Main buildings -->
  <g id="buildings">
    <!-- Building 1 with gears -->
    <rect x="20" y="130" width="40" height="70" fill="url(#brickPattern)" stroke="#211a15" stroke-width="0.5" />
    <circle cx="40" cy="150" r="10" fill="none" stroke="#6c5c45" stroke-width="1.5" />
    <circle cx="40" cy="150" r="8" fill="none" stroke="#6c5c45" stroke-width="0.5" />
    <path d="M40,142 L40,158 M32,150 L48,150" stroke="#6c5c45" stroke-width="0.5" />
    <rect x="25" y="175" width="30" height="25" fill="#211a15" />
    <rect x="30" y="180" width="8" height="15" fill="#4e2c13" />
    <rect x="42" y="180" width="8" height="15" fill="#4e2c13" />
    
    <!-- Clock tower -->
    <rect x="70" y="100" width="35" height="100" fill="#372b24" stroke="#211a15" stroke-width="0.5" />
    <rect x="75" y="110" width="25" height="40" fill="#211a15" rx="2" ry="2" />
    <circle cx="87.5" cy="130" r="10" fill="#d3aa6e" stroke="#6c4b35" stroke-width="1" />
    <line x1="87.5" y1="122" x2="87.5" y2="130" stroke="#6c4b35" stroke-width="1.5" />
    <line x1="87.5" y1="130" x2="95" y2="130" stroke="#6c4b35" stroke-width="1.5" />
    <polygon points="70,100 105,100 100,85 75,85" fill="#462e24" stroke="#211a15" stroke-width="0.5" />
    <rect x="75" y="160" width="8" height="15" fill="#4e2c13" />
    <rect x="92" y="160" width="8" height="15" fill="#4e2c13" />
    <polygon points="82,85 93,85 90,75 85,75" fill="#462e24" stroke="#211a15" stroke-width="0.5" />
    <circle cx="87.5" cy="70" r="5" fill="#d8c392" />
    
    <!-- Factory building with pipes -->
    <rect x="115" y="120" width="60" height="80" fill="#312824" stroke="#211a15" stroke-width="0.5" />
    <rect x="130" y="100" width="15" height="20" fill="#2a211d" stroke="#211a15" stroke-width="0.5" />
    <rect x="145" y="105" width="10" height="15" fill="#2a211d" stroke="#211a15" stroke-width="0.5" />
    <circle cx="137.5" cy="90" r="8" fill="#211a15" />
    <rect x="135" y="82" width="5" height="8" fill="#211a15" />
    <path d="M137.5,90 C137.5,85 142,80 147,75" fill="none" stroke="#5a3e30" stroke-width="3" />
    <path d="M147,75 L147,55" fill="none" stroke="#5a3e30" stroke-width="3" />
    <circle cx="147" cy="55" r="3" fill="#5a3e30" />
    <path d="M120,140 L170,140" fill="none" stroke="#5a3e30" stroke-width="2" />
    <circle cx="120" cy="140" r="2" fill="#5a3e30" />
    <circle cx="170" cy="140" r="2" fill="#5a3e30" />
    <rect x="125" y="150" width="10" height="20" fill="#462e24" />
    <rect x="145" y="150" width="10" height="20" fill="#462e24" />
    <rect x="125" y="175" width="10" height="25" fill="#211a15" />
    <rect x="155" y="175" width="10" height="25" fill="#211a15" />
    
    <!-- Gear building -->
    <rect x="185" y="150" width="50" height="50" fill="#372e23" stroke="#211a15" stroke-width="0.5" />
    <rect x="190" y="120" width="40" height="30" fill="#462e24" stroke="#211a15" stroke-width="0.5" />
    <rect x="198" y="100" width="24" height="20" fill="#372e23" stroke="#211a15" stroke-width="0.5" />
    <circle cx="210" cy="140" r="15" fill="#73553a" stroke="#211a15" stroke-width="1" />
    <circle cx="210" cy="140" r="10" fill="#5e442e" stroke="#211a15" stroke-width="0.5" />
    <circle cx="210" cy="140" r="3" fill="#211a15" />
    <path d="M210,125 L210,155 M195,140 L225,140 M200,130 L220,150 M200,150 L220,130" stroke="#211a15" stroke-width="1" />
    <rect x="195" y="170" width="10" height="15" fill="#4e2c13" />
    <rect x="215" y="170" width="10" height="15" fill="#4e2c13" />
    
    <!-- Lighthouse tower -->
    <rect x="245" y="140" width="30" height="60" fill="#43352a" stroke="#211a15" stroke-width="0.5" />
    <polygon points="245,140 275,140 270,120 250,120" fill="#544537" stroke="#211a15" stroke-width="0.5" />
    <polygon points="250,120 270,120 265,105 255,105" fill="#43352a" stroke="#211a15" stroke-width="0.5" />
    <circle cx="260" cy="95" r="10" fill="#fce581" filter="url(#glow)" />
    <circle cx="260" cy="95" r="6" fill="#fff9c0" />
    <rect x="255" y="105" width="10" height="15" fill="#43352a" />
    <rect x="252" y="170" width="8" height="15" fill="#4e2c13" />
    <rect x="265" y="170" width="8" height="15" fill="#4e2c13" />
  </g>
  
  <!-- Pipes and connecting elements -->
  <path d="M60,160 C70,155 80,165 90,160 S100,155 110,160" fill="none" stroke="#5a3e30" stroke-width="3" />
  <path d="M175,150 C185,140 190,145 200,140" fill="none" stroke="#5a3e30" stroke-width="3" />
  <path d="M240,170 C245,175 250,165 260,167" fill="none" stroke="#5a3e30" stroke-width="2.5" />
  
  <!-- Gears and mechanical elements -->
  <g transform="translate(15, 110)">
    <circle cx="0" cy="0" r="8" fill="#d3aa6e" stroke="#6c4b35" stroke-width="1" />
    <circle cx="0" cy="0" r="5" fill="#b7905d" stroke="#6c4b35" stroke-width="0.5" />
    <circle cx="0" cy="0" r="2" fill="#6c4b35" />
    <path d="M0,-8 L0,-5 M0,8 L0,5 M-8,0 L-5,0 M8,0 L5,0 M-5.6,-5.6 L-3.5,-3.5 M5.6,5.6 L3.5,3.5 M-5.6,5.6 L-3.5,3.5 M5.6,-5.6 L3.5,-3.5" stroke="#6c4b35" stroke-width="1.5" />
  </g>
  <g transform="translate(240, 110)">
    <circle cx="0" cy="0" r="6" fill="#d3aa6e" stroke="#6c4b35" stroke-width="1" />
    <circle cx="0" cy="0" r="3" fill="#b7905d" stroke="#6c4b35" stroke-width="0.5" />
    <circle cx="0" cy="0" r="1" fill="#6c4b35" />
    <path d="M0,-6 L0,-3 M0,6 L0,3 M-6,0 L-3,0 M6,0 L3,0 M-4.2,-4.2 L-2.1,-2.1 M4.2,4.2 L2.1,2.1 M-4.2,4.2 L-2.1,2.1 M4.2,-4.2 L2.1,-2.1" stroke="#6c4b35" stroke-width="1" />
  </g>
  
  <!-- Foreground steam and smoke -->
  <g opacity="0.7">
    <path d="M137.5,82 Q140,70 145,65 T135,50 T145,35" fill="none" stroke="white" stroke-width="2" opacity="0.2" />
    <path d="M247,120 Q250,110 245,105 T255,95 T245,80" fill="none" stroke="white" stroke-width="1.5" opacity="0.15" />
    <path d="M90,85 Q95,75 90,70 T95,60 T90,50" fill="none" stroke="white" stroke-width="2" opacity="0.2" />
  </g>
  
  <!-- Ground -->
  <rect x="0" y="200" width="300" height="100" fill="#211a15" />
  
  <!-- Reflection effect in water -->
  <g opacity="0.4">
    <use href="#buildings" transform="scale(1,-0.5) translate(0,-600)" />
    <rect x="0" y="200" width="300" height="100" fill="#211a15" opacity="0.6" />
  </g>
  
  <!-- Van Gogh style texture overlay -->
  <rect x="0" y="0" width="300" height="300" fill="url(#pattern-van-gogh)" opacity="0.07" />
  
  <!-- Ripple effects in water -->
  <path d="M10,210 Q25,208 40,210 T70,208 T100,210 T130,208 T160,210 T190,208 T220,210 T250,208 T280,210 T300,208" fill="none" stroke="#d3aa6e" stroke-width="0.5" opacity="0.2" />
  <path d="M0,230 Q20,228 40,230 T80,228 T120,230 T160,228 T200,230 T240,228 T280,230 T300,228" fill="none" stroke="#d3aa6e" stroke-width="0.5" opacity="0.15" />
  <path d="M10,250 Q30,248 50,250 T90,248 T130,250 T170,248 T210,250 T250,248 T290,250" fill="none" stroke="#d3aa6e" stroke-width="0.5" opacity="0.1" />
</svg>
SVG by GPT-4o (2024-11-20)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="skyGradient" gradientTransform="rotate(90)">
      <stop offset="0%" stop-color="#1b1b3a"/>
      <stop offset="100%" stop-color="#3a3a5b"/>
    </linearGradient>
    <radialGradient id="starGradient1">
      <stop offset="0%" stop-color="#f8e71c" />
      <stop offset="100%" stop-color="transparent" />
    </radialGradient>
    <radialGradient id="starGradient2">
      <stop offset="0%" stop-color="#fcee21" />
      <stop offset="100%" stop-color="transparent" />
    </radialGradient>
  </defs>
  <rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)"/>
  <g>
    <path d="M10 300 L40 200 L70 300 Z" fill="#5b5b88" />
    <path d="M50 300 L90 150 L130 300 Z" fill="#464674" />
    <path d="M100 300 L150 180 L200 300 Z" fill="#2c2c51" />
    <circle cx="60" cy="160" r="6" fill="#dbd7bf" stroke="#bfac5e" stroke-width="2"/>
    <ellipse cx="160" cy="140" rx="10" ry="4" fill="#f1e6b1" />
  </g>
  <g>
    <circle cx="50" cy="70" r="25" fill="url(#starGradient1)" />
    <circle cx="230" cy="50" r="10" fill="url(#starGradient2)"/>
    <circle cx="260" cy="90" r="15" fill="url(#starGradient2)"/>
  </g>
  <g>
    <path d="M190 300 L210 250 L230 300 Z" fill="#716a93" />
    <rect x="210" y="235" width="20" height="15" fill="#4e4a65"/>
    <line x1="200" y1="280" x2="240" y2="280" stroke="#bfac5e" stroke-width="2"/>
    <rect x="198" y="270" width="44" height="10" fill="#353449"/>
  </g>
  <g>
    <circle cx="70" cy="220" r="5" fill="#dbd7bf" stroke="#bfac5e" stroke-width="1.5"/>
    <circle cx="130" cy="280" r="5" fill="#dbd7bf" stroke="#bfac5e" stroke-width="1.5"/>
    <circle cx="180" cy="230" r="7" fill="#dbd7bf" stroke="#bfac5e" stroke-width="2"/>
  </g>
  <g>
    <path d="M120 90 L140 70 L160 90 Z" fill="#8a868f"/>
    <path d="M180 110 L200 90 L220 110 Z" fill="#8a868f"/>
    <path d="M30 130 L50 110 L70 130 Z" fill="#8a868f"/>
  </g>
  <g>
    <circle cx="150" cy="20" r="5" fill="#fdf498"/>
    <circle cx="180" cy="30" r="3" fill="#fdf498"/>
    <circle cx="200" cy="40" r="4" fill="#fdf498"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet (2025-02-19) Player 1

Judge's Analysis

    Player 1's submission effectively combines the elements of a steampunk cityscape with the swirling patterns inspired by 'Starry Night'.

    The use of gears and clock motifs is consistent with steampunk aesthetics, and the color scheme captures the nighttime ambiance.

    Player 2's image, while abstract and creative, lacks the distinct steampunk elements and structural details that make the theme clear.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
88
Player 2
22
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
31
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
32
Player 2
10
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
1
Lines

The number of line elements (line) in the SVG.

Player 1
2
Player 2
1
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
4
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
19
Player 2
7
Groups

The number of group elements (g) in the SVG.

Player 1
6
Player 2
6

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
2
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
15
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
43
Player 2
5

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
31
Player 2
16

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
109
Player 2
28
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
5
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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