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SVG Drawing Match #1376

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"An octopus juggling flaming swords underwater"

SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Water background with gradient -->
  <rect width="300" height="300" fill="url(#waterGradient)" />
  
  <!-- Octopus body -->
  <ellipse cx="150" cy="150" rx="40" ry="30" fill="url(#octopusGradient)" />
  
  <!-- Tentacles -->
  <path d="M150,180 Q160,190 170,180 Q180,170 190,160 Q200,150 210,140" fill="url(#octopusGradient)" />
  <path d="M150,180 Q140,190 130,180 Q120,170 110,160 Q100,150 90,140" fill="url(#octopusGradient)" />
  <path d="M150,180 Q150,190 140,200 Q130,210 120,200 Q110,190 100,180" fill="url(#octopusGradient)" />
  <path d="M150,180 Q150,190 160,200 Q170,210 180,200 Q190,190 200,180" fill="url(#octopusGradient)" />
  
  <!-- Suckers on tentacles -->
  <circle cx="170" cy="180" r="3" fill="#333" />
  <circle cx="130" cy="180" r="3" fill="#333" />
  <circle cx="140" cy="200" r="3" fill="#333" />
  <circle cx="160" cy="200" r="3" fill="#333" />
  
  <!-- Flaming swords -->
  <g transform="rotate(30 150 150)">
    <path d="M150,100 L160,90 Q170,80 180,80 L190,90 L180,110 Q170,120 160,120 L150,110 Z" fill="#FFD700" />
    <path d="M180,80 Q190,70 200,80 Q190,90 180,100" fill="#FF4500" />
  </g>
  
  <g transform="rotate(-30 150 150)">
    <path d="M150,100 L140,90 Q130,80 120,80 L110,90 L120,110 Q130,120 140,120 L150,110 Z" fill="#FFD700" />
    <path d="M120,80 Q110,70 100,80 Q110,90 120,100" fill="#FF4500" />
  </g>
  
  <!-- Animated flame effect -->
  <defs>
    <linearGradient id="flameGradient" x1="0" y1="0" x2="0" y2="1" gradientUnits="userSpaceOnUse">
      <stop offset="0" stop-color="#FF4500" stop-opacity="1" />
      <stop offset="1" stop-color="#FF4500" stop-opacity="0" />
    </linearGradient>
    <mask id="flameMask">
      <rect width="100%" height="100%" fill="white" />
      <rect width="100%" height="100%" fill="url(#flameGradient)" transform="translate(0,20)" />
    </mask>
  </defs>
  
  <!-- Water effects -->
  <g id="bubbles">
    <circle cx="50" cy="50" r="5" fill="#FFFFFF" opacity="0.6" />
    <circle cx="80" cy="80" r="8" fill="#FFFFFF" opacity="0.6" />
    <circle cx="110" cy="60" r="6" fill="#FFFFFF" opacity="0.6" />
  </g>
  
  <!-- Gradients -->
  <defs>
    <linearGradient id="waterGradient" x1="0" y1="0" x2="0" y2="300" gradientUnits="userSpaceOnUse">
      <stop offset="0" stop-color="#A1C9FD" />
      <stop offset="1" stop-color="#2F4F7F" />
    </linearGradient>
    <radialGradient id="octopusGradient" cx="150" cy="150" r="40" fx="150" fy="150">
      <stop offset="0" stop-color="#1a4877" />
      <stop offset="1" stop-color="#4a7c94" />
    </radialGradient>
  </defs>
  
  <!-- Animations -->
  <animateTransform xlink:href="#bubbles" attributeName="transform" type="translate" from="0 0" to="0 300" dur="5s" repeatCount="indefinite" />
  <animate xlink:href="#flameMask" attributeName="opacity" from="1" to="0" dur="2s" repeatCount="indefinite" />
</svg>
SVG by Claude 3.7 Sonnet (2025-02-19)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="waterGradient" cx="50%" cy="50%" r="70%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#1a6de3" stop-opacity="0.6"/>
      <stop offset="100%" stop-color="#073a7c" stop-opacity="0.9"/>
    </radialGradient>
    
    <radialGradient id="octopusGradient" cx="50%" cy="30%" r="70%" fx="50%" fy="30%">
      <stop offset="0%" stop-color="#cc5de8"/>
      <stop offset="100%" stop-color="#862e9c"/>
    </radialGradient>
    
    <filter id="bubbleFilter" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur in="SourceGraphic" stdDeviation="1" result="blur"/>
      <feColorMatrix in="blur" type="matrix" values="1 0 0 0 0  0 1 0 0 0  0 0 1 0 0  0 0 0 18 -7" result="glow"/>
      <feBlend in="SourceGraphic" in2="glow" mode="normal"/>
    </filter>
    
    <filter id="fireFilter">
      <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="5" seed="2"/>
      <feDisplacementMap in="SourceGraphic" scale="10"/>
    </filter>
    
    <linearGradient id="flameGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#ffdd00"/>
      <stop offset="50%" stop-color="#ff6b00"/>
      <stop offset="100%" stop-color="#ff0000"/>
    </linearGradient>
    
    <linearGradient id="swordGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#d3d3d3"/>
      <stop offset="50%" stop-color="#f5f5f5"/>
      <stop offset="100%" stop-color="#a9a9a9"/>
    </linearGradient>
    
    <filter id="waterMovement">
      <feTurbulence type="fractalNoise" baseFrequency="0.01" numOctaves="2" result="turbulence" seed="3">
        <animate attributeName="baseFrequency" values="0.01;0.02;0.01" dur="20s" repeatCount="indefinite"/>
      </feTurbulence>
      <feDisplacementMap in="SourceGraphic" in2="turbulence" scale="8"/>
    </filter>
    
    <filter id="glow" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur stdDeviation="4" result="blur"/>
      <feComposite in="SourceGraphic" in2="blur" operator="over"/>
    </filter>
  </defs>
  
  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#waterGradient)"/>
  
  <!-- Water currents -->
  <g filter="url(#waterMovement)" opacity="0.3">
    <path d="M0,50 C50,30 100,70 150,50 C200,30 250,70 300,50" stroke="#4a9aff" fill="none" stroke-width="8"/>
    <path d="M0,100 C50,80 100,120 150,100 C200,80 250,120 300,100" stroke="#4a9aff" fill="none" stroke-width="6"/>
    <path d="M0,150 C50,130 100,170 150,150 C200,130 250,170 300,150" stroke="#4a9aff" fill="none" stroke-width="7"/>
    <path d="M0,200 C50,180 100,220 150,200 C200,180 250,220 300,200" stroke="#4a9aff" fill="none" stroke-width="5"/>
  </g>
  
  <!-- Bubbles -->
  <g filter="url(#bubbleFilter)">
    <circle cx="50" y="70" r="5" fill="white" opacity="0.7">
      <animate attributeName="cy" from="270" to="30" dur="15s" repeatCount="indefinite"/>
    </circle>
    <circle cx="80" y="90" r="3" fill="white" opacity="0.7">
      <animate attributeName="cy" from="280" to="20" dur="12s" repeatCount="indefinite"/>
    </circle>
    <circle cx="180" y="80" r="4" fill="white" opacity="0.7">
      <animate attributeName="cy" from="290" to="10" dur="18s" repeatCount="indefinite"/>
    </circle>
    <circle cx="230" y="60" r="6" fill="white" opacity="0.7">
      <animate attributeName="cy" from="260" to="40" dur="14s" repeatCount="indefinite"/>
    </circle>
    <circle cx="270" y="75" r="3" fill="white" opacity="0.7">
      <animate attributeName="cy" from="280" to="20" dur="16s" repeatCount="indefinite"/>
    </circle>
    <circle cx="130" y="85" r="5" fill="white" opacity="0.7">
      <animate attributeName="cy" from="290" to="10" dur="13s" repeatCount="indefinite"/>
    </circle>
  </g>
  
  <!-- Octopus body -->
  <g transform="translate(150, 180)">
    <ellipse cx="0" cy="-20" rx="45" ry="50" fill="url(#octopusGradient)"/>
    
    <!-- Eyes -->
    <circle cx="-15" cy="-35" r="10" fill="white"/>
    <circle cx="15" cy="-35" r="10" fill="white"/>
    <circle cx="-15" cy="-35" r="5" fill="black">
      <animate attributeName="cx" values="-17;-13;-17" dur="3s" repeatCount="indefinite"/>
    </circle>
    <circle cx="15" cy="-35" r="5" fill="black">
      <animate attributeName="cx" values="13;17;13" dur="3s" repeatCount="indefinite"/>
    </circle>
    
    <!-- Mouth -->
    <path d="M-15,-15 Q0,-5 15,-15" fill="none" stroke="#5e2a76" stroke-width="3" stroke-linecap="round">
      <animate attributeName="d" values="M-15,-15 Q0,-5 15,-15;M-15,-12 Q0,-20 15,-12;M-15,-15 Q0,-5 15,-15" dur="5s" repeatCount="indefinite"/>
    </path>
    
    <!-- Tentacles -->
    <!-- Each tentacle will have an animated path -->
    <!-- Tentacle 1 (left front) - juggling -->
    <path class="tentacle" d="M-35,0 Q-60,30 -50,70 T-80,120" fill="none" stroke="url(#octopusGradient)" stroke-width="10" stroke-linecap="round">
      <animate attributeName="d" values="M-35,0 Q-60,30 -50,70 T-80,120;M-35,0 Q-70,40 -60,80 T-90,110;M-35,0 Q-60,30 -50,70 T-80,120" dur="4s" repeatCount="indefinite"/>
    </path>
    
    <!-- Tentacle 2 (left middle) - juggling -->
    <path class="tentacle" d="M-25,10 Q-30,60 -20,90 T-40,140" fill="none" stroke="url(#octopusGradient)" stroke-width="9" stroke-linecap="round">
      <animate attributeName="d" values="M-25,10 Q-30,60 -20,90 T-40,140;M-25,10 Q-40,50 -30,100 T-50,130;M-25,10 Q-30,60 -20,90 T-40,140" dur="5s" repeatCount="indefinite"/>
    </path>
    
    <!-- Tentacle 3 (left back) -->
    <path class="tentacle" d="M-15,20 Q-10,70 -20,110 T0,150" fill="none" stroke="url(#octopusGradient)" stroke-width="8" stroke-linecap="round">
      <animate attributeName="d" values="M-15,20 Q-10,70 -20,110 T0,150;M-15,20 Q-20,80 -10,100 T-10,160;M-15,20 Q-10,70 -20,110 T0,150" dur="6s" repeatCount="indefinite"/>
    </path>
    
    <!-- Tentacle 4 (back left) -->
    <path class="tentacle" d="M-5,25 Q10,80 0,120 T20,160" fill="none" stroke="url(#octopusGradient)" stroke-width="7" stroke-linecap="round">
      <animate attributeName="d" values="M-5,25 Q10,80 0,120 T20,160;M-5,25 Q0,90 10,110 T10,170;M-5,25 Q10,80 0,120 T20,160" dur="5.5s" repeatCount="indefinite"/>
    </path>
    
    <!-- Tentacle 5 (back right) -->
    <path class="tentacle" d="M5,25 Q0,80 10,120 T-10,160" fill="none" stroke="url(#octopusGradient)" stroke-width="7" stroke-linecap="round">
      <animate attributeName="d" values="M5,25 Q0,80 10,120 T-10,160;M5,25 Q10,90 0,110 T0,170;M5,25 Q0,80 10,120 T-10,160" dur="7s" repeatCount="indefinite"/>
    </path>
    
    <!-- Tentacle 6 (right back) -->
    <path class="tentacle" d="M15,20 Q20,70 10,110 T0,150" fill="none" stroke="url(#octopusGradient)" stroke-width="8" stroke-linecap="round">
      <animate attributeName="d" values="M15,20 Q20,70 10,110 T0,150;M15,20 Q10,80 20,100 T10,160;M15,20 Q20,70 10,110 T0,150" dur="4.5s" repeatCount="indefinite"/>
    </path>
    
    <!-- Tentacle 7 (right middle) - juggling -->
    <path class="tentacle" d="M25,10 Q30,60 20,90 T40,140" fill="none" stroke="url(#octopusGradient)" stroke-width="9" stroke-linecap="round">
      <animate attributeName="d" values="M25,10 Q30,60 20,90 T40,140;M25,10 Q40,50 30,100 T50,130;M25,10 Q30,60 20,90 T40,140" dur="3.5s" repeatCount="indefinite"/>
    </path>
    
    <!-- Tentacle 8 (right front) - juggling -->
    <path class="tentacle" d="M35,0 Q60,30 50,70 T80,120" fill="none" stroke="url(#octopusGradient)" stroke-width="10" stroke-linecap="round">
      <animate attributeName="d" values="M35,0 Q60,30 50,70 T80,120;M35,0 Q70,40 60,80 T90,110;M35,0 Q60,30 50,70 T80,120" dur="4.8s" repeatCount="indefinite"/>
    </path>
  </g>
  
  <!-- Swords (being juggled) -->
  <!-- Sword 1 -->
  <g filter="url(#glow)">
    <g transform="translate(50, 120) rotate(45)">
      <animateTransform attributeName="transform" type="translate" values="50,120; 90,70; 150,50; 210,70; 250,120; 210,170; 150,190; 90,170; 50,120" dur="8s" repeatCount="indefinite"/>
      <animateTransform attributeName="transform" type="rotate" values="45; 90; 135; 180; 225; 270; 315; 360; 45" additive="sum" dur="8s" repeatCount="indefinite"/>
      <!-- Sword blade -->
      <rect x="-5" y="-40" width="10" height="70" fill="url(#swordGradient)" rx="2"/>
      <!-- Sword handle -->
      <rect x="-7" y="30" width="14" height="20" fill="#654321" rx="2"/>
      <!-- Sword guard -->
      <rect x="-15" y="30" width="30" height="5" fill="#8B4513"/>
      <!-- Flame -->
      <path d="M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50" fill="url(#flameGradient)" filter="url(#fireFilter)">
        <animate attributeName="d" values="M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50;M0,-50 Q5,-65 0,-75 Q-5,-65 0,-50;M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50" dur="0.5s" repeatCount="indefinite"/>
      </path>
    </g>
  </g>
  
  <!-- Sword 2 -->
  <g filter="url(#glow)">
    <g transform="translate(150, 50) rotate(135)">
      <animateTransform attributeName="transform" type="translate" values="150,50; 210,70; 250,120; 210,170; 150,190; 90,170; 50,120; 90,70; 150,50" dur="8s" repeatCount="indefinite"/>
      <animateTransform attributeName="transform" type="rotate" values="135; 180; 225; 270; 315; 360; 45; 90; 135" additive="sum" dur="8s" repeatCount="indefinite"/>
      <!-- Sword blade -->
      <rect x="-5" y="-40" width="10" height="70" fill="url(#swordGradient)" rx="2"/>
      <!-- Sword handle -->
      <rect x="-7" y="30" width="14" height="20" fill="#654321" rx="2"/>
      <!-- Sword guard -->
      <rect x="-15" y="30" width="30" height="5" fill="#8B4513"/>
      <!-- Flame -->
      <path d="M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50" fill="url(#flameGradient)" filter="url(#fireFilter)">
        <animate attributeName="d" values="M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50;M0,-50 Q5,-65 0,-75 Q-5,-65 0,-50;M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50" dur="0.6s" repeatCount="indefinite"/>
      </path>
    </g>
  </g>
  
  <!-- Sword 3 -->
  <g filter="url(#glow)">
    <g transform="translate(250, 120) rotate(225)">
      <animateTransform attributeName="transform" type="translate" values="250,120; 210,170; 150,190; 90,170; 50,120; 90,70; 150,50; 210,70; 250,120" dur="8s" repeatCount="indefinite"/>
      <animateTransform attributeName="transform" type="rotate" values="225; 270; 315; 360; 45; 90; 135; 180; 225" additive="sum" dur="8s" repeatCount="indefinite"/>
      <!-- Sword blade -->
      <rect x="-5" y="-40" width="10" height="70" fill="url(#swordGradient)" rx="2"/>
      <!-- Sword handle -->
      <rect x="-7" y="30" width="14" height="20" fill="#654321" rx="2"/>
      <!-- Sword guard -->
      <rect x="-15" y="30" width="30" height="5" fill="#8B4513"/>
      <!-- Flame -->
      <path d="M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50" fill="url(#flameGradient)" filter="url(#fireFilter)">
        <animate attributeName="d" values="M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50;M0,-50 Q5,-65 0,-75 Q-5,-65 0,-50;M0,-50 Q5,-60 0,-70 Q-5,-60 0,-50" dur="0.4s" repeatCount="indefinite"/>
      </path>
    </g>
  </g>
  
  <!-- Underwater light rays -->
  <g opacity="0.2">
    <path d="M50,0 L30,300" stroke="white" stroke-width="10"/>
    <path d="M100,0 L90,300" stroke="white" stroke-width="15"/>
    <path d="M200,0 L210,300" stroke="white" stroke-width="12"/>
    <path d="M250,0 L270,300" stroke="white" stroke-width="8"/>
  </g>
  
  <!-- Foreground seaweed -->
  <g opacity="0.7">
    <path d="M10,300 C20,280 5,260 15,240 C25,220 10,200 20,180 C30,160 15,140 25,120" stroke="#0a8a35" stroke-width="5" fill="none">
      <animate attributeName="d" values="M10,300 C20,280 5,260 15,240 C25,220 10,200 20,180 C30,160 15,140 25,120;M10,300 C15,280 0,260 10,240 C20,220 5,200 15,180 C25,160 10,140 20,120;M10,300 C20,280 5,260 15,240 C25,220 10,200 20,180 C30,160 15,140 25,120" dur="8s" repeatCount="indefinite"/>
    </path>
    <path d="M30,300 C40,270 25,240 35,210 C45,180 30,150 40,120" stroke="#0a8a35" stroke-width="4" fill="none">
      <animate attributeName="d" values="M30,300 C40,270 25,240 35,210 C45,180 30,150 40,120;M30,300 C35,270 20,240 30,210 C40,180 25,150 35,120;M30,300 C40,270 25,240 35,210 C45,180 30,150 40,120" dur="7s" repeatCount="indefinite"/>
    </path>
    <path d="M280,300 C270,280 285,260 275,240 C265,220 280,200 270,180 C260,160 275,140 265,120" stroke="#0a8a35" stroke-width="5" fill="none">
      <animate attributeName="d" values="M280,300 C270,280 285,260 275,240 C265,220 280,200 270,180 C260,160 275,140 265,120;M280,300 C275,280 290,260 280,240 C270,220 285,200 275,180 C265,160 280,140 270,120;M280,300 C270,280 285,260 275,240 C265,220 280,200 270,180 C260,160 275,140 265,120" dur="9s" repeatCount="indefinite"/>
    </path>
    <path d="M260,300 C250,270 265,240 255,210 C245,180 260,150 250,120" stroke="#0a8a35" stroke-width="4" fill="none">
      <animate attributeName="d" values="M260,300 C250,270 265,240 255,210 C245,180 260,150 250,120;M260,300 C255,270 270,240 260,210 C250,180 265,150 255,120;M260,300 C250,270 265,240 255,210 C245,180 260,150 250,120" dur="10s" repeatCount="indefinite"/>
    </path>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet (2025-02-19) Player 2

Judge's Analysis

    Player 2's image effectively captures the whimsical concept of an octopus juggling flaming swords underwater.

    The image is vibrant and visually appealing, with clear depiction of both the octopus and the flaming swords, maintaining the underwater theme.

    Player 1's image fails to load, making it impossible to evaluate against the given criteria.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
19
Player 2
45
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
3
Player 2
10
Circles

The number of circle elements (circle) in the SVG.

Player 1
7
Player 2
10
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
1
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
8
Player 2
24
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
11

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
4
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
4
Masks

The number of mask definitions (mask) in the SVG.

Player 1
1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
3
Player 2
9
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
Player 2
21

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
8
Player 2
17

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
2
Player 2
31
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2
4

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
38
Player 2
69
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
8
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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