Creative Challenge
"Antlered fish leaping over a luminescent mushroom"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="mushroomGlow" cx="50%" cy="50%" r="70%">
<stop offset="0%" stop-color="#67e8fe" stop-opacity="0.9" />
<stop offset="100%" stop-color="#1c4c8f" stop-opacity="0" />
</radialGradient>
<linearGradient id="antlerGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#993300" />
<stop offset="100%" stop-color="#ffcc99" />
</linearGradient>
<linearGradient id="fishBody" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#0099cc" />
<stop offset="100%" stop-color="#006699" />
</linearGradient>
</defs>
<rect x="0" y="0" width="100%" height="100%" fill="#001f33"/>
<circle cx="150" cy="240" r="60" fill="url(#mushroomGlow)" />
<ellipse cx="150" cy="260" rx="40" ry="18" fill="#99ffcc" />
<ellipse cx="150" cy="220" rx="25" ry="30" fill="#99ffcc" />
<ellipse cx="150" cy="230" rx="10" ry="15" fill="#fff3e6" />
<path d="M140,210 C130,175 170,175 160,210" fill="#99ffcc" />
<path d="M170,230 C210,180 180,140 140,150" fill="url(#fishBody)" />
<path d="M140,150 C120,140 100,130 90,160 Q100,150 120,160 C130,165 160,180 170,230" fill="url(#fishBody)" />
<path d="M110,140 Q105,135 100,140 T95,150 T100,160 T110,155" fill="url(#antlerGradient)"/>
<path d="M120,150 Q115,145 110,150 T105,160 T110,170 T120,165" fill="url(#antlerGradient)"/>
<circle cx="120" cy="150" r="4" fill="#ffcc66" />
<circle cx="147" cy="185" r="5" fill="#003f5c" />
<path d="M90,160 Q85,150 90,140" stroke="#993300" stroke-width="3" fill="none" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="fishGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#00f5ff;stop-opacity:1" />
<stop offset="100%" style="stop-color:#007fff;stop-opacity:1" />
</linearGradient>
<radialGradient id="mushroomGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color:#ff00ff;stop-opacity:1" />
<stop offset="100%" style="stop-color:#800080;stop-opacity:1" />
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3.5" result="coloredBlur" />
<feMerge>
<feMergeNode in="coloredBlur" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</defs>
<!-- Luminous Mushroom -->
<g id="mushroom">
<rect x="130" y="260" width="40" height="20" rx="10" fill="#c98f5d" />
<path d="M125,260 Q150,230 175,260 Q150,245 125,260 Z" fill="url(#mushroomGlow)" filter="url(#glow)" />
<circle cx="145" cy="250" r="2" fill="white" opacity="0.8" />
<circle cx="155" cy="255" r="1.5" fill="white" opacity="0.8" />
</g>
<!-- Antlered Fish Leaping -->
<g id="fish" transform="translate(10,-30)">
<!-- Fish Tail -->
<polygon points="80,150 60,140 60,160" fill="url(#fishGradient)" />
<!-- Fish Body -->
<path d="M80,150 C100,130 140,110 170,120 C175,125 180,135 175,140 C160,150 140,170 110,160 C100,155 90,160 80,150 Z" fill="url(#fishGradient)" />
<!-- Dorsal Fin -->
<path d="M120,130 L130,115 L140,130 Z" fill="#5bc0de" opacity="0.8" />
<!-- Eye -->
<circle cx="175" cy="130" r="3" fill="white" />
<circle cx="175" cy="130" r="1.5" fill="black" />
<!-- Antlers -->
<path d="M165,115 L155,95 Q150,90 155,85" stroke="#8B4513" stroke-width="2" fill="none" stroke-linecap="round" />
<path d="M175,115 L185,95 Q190,90 185,85" stroke="#8B4513" stroke-width="2" fill="none" stroke-linecap="round" />
</g>
</svg>
Judge's Analysis
Player 1's submission creatively captures the theme with a dynamic composition that emphasizes movement and interaction between the fish and the luminescent mushroom.
The use of glowing effects adds depth and enhances visual appeal, creating a more immersive scene.
In contrast, Player 2's image, while adhering to the prompt, lacks the same level of technical sophistication and visual impact.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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