Creative Challenge
"Pirate penguin on a unicycle juggling flaming snowballs"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with gradient and stars -->
<defs>
<linearGradient id="nightSky" x1="0" y1="0" x2="0" y2="300">
<stop offset="0" style="stop-color:#1a1a4a" />
<stop offset="1" style="stop-color:#4a1010" />
</linearGradient>
<radialGradient id="starGlow" cx="150" cy="150" r="10" fx="150" fy="150">
<stop offset="0" style="stop-color:gold;stop-opacity:1" />
<stop offset="1" style="stop-color:gold;stop-opacity:0" />
</radialGradient>
</defs>
<rect width="300" height="300" fill="url(#nightSky)"/>
<!-- Stars -->
<g id="stars">
<circle cx="50" cy="50" r="1" fill="url(#starGlow)"/>
<circle cx="250" cy="50" r="1" fill="url(#starGlow)"/>
<circle cx="150" cy="200" r="1" fill="url(#starGlow)"/>
</g>
<!-- Ground -->
<rect x="50" y="220" width="200" height="20" fill="#4a2c1e" rx="10">
<linearGradient id="woodGrain" x1="0" y1="0" x2="0" y2="20">
<stop offset="0" style="stop-color:#4a2c1e" />
<stop offset="1" style="stop-color:#6a3d2c" />
</linearGradient>
<animate attributeName="x1" from="0" to="200" dur="5s" repeatCount="indefinite"/>
</rect>
<rect x="55" y="225" width="190" height="10" fill="#6a3d2c" rx="5"/>
<path d="M100,240 Q120,250 140,240 L140,230 L120,250 L100,240" fill="#6a3d2c"/>
<path d="M160,240 Q180,250 200,240 L200,230 L180,250 L160,240" fill="#6a3d2c"/>
<rect x="70" y="225" width="40" height="10" fill="#6a3d2c" rx="5"/>
<rect x="140" y="225" width="40" height="10" fill="#6a3d2c" rx="5"/>
<!-- Unicycle -->
<g transform="translate(150,200)">
<!-- Wheel -->
<circle cx="0" cy="0" r="30" stroke="#ffd700" stroke-width="2" fill="none">
<animate attributeName="transform" from="rotate(0 0 0)" to="rotate(360 0 0)" dur="4s" repeatCount="indefinite"/>
</circle>
<!-- Spokes -->
<path d="M0,0 L30,0 L15,-25 L0,0" fill="#ffd700"/>
<path d="M0,0 L-30,0 L-15,-25 L0,0" fill="#ffd700"/>
<path d="M0,0 L0,30 L-15,25 L0,0" fill="#ffd700"/>
<path d="M0,0 L0,-30 L-15,-25 L0,0" fill="#ffd700"/>
<path d="M0,0 L30,0 L15,25 L0,0" fill="#ffd700"/>
<path d="M0,0 L-30,0 L-15,25 L0,0" fill="#ffd700"/>
<!-- Axle -->
<circle cx="0" cy="0" r="5" fill="#ffd700"/>
<!-- Frame -->
<path d="M-35,-50 L-20,-30 L-20,30 L-35,50 L35,50 L20,30 L20,-30 L35,-50 L0,-55 L-35,-50" fill="#ffd700">
<linearGradient id="wheelGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" style="stop-color:#ffd700" />
<stop offset="1" style="stop-color:#ff8c00" />
</linearGradient>
</path>
<!-- Seat -->
<rect x="-15" y="-55" width="30" height="10" fill="#8b4513" rx="5"/>
<rect x="-10" y="-53" width="20" height="6" fill="#a0522d" rx="3"/>
</g>
<!-- Penguin -->
<g transform="translate(150,200)">
<!-- Body -->
<path d="M-20,-100 L20,-100 L25,-120 L-25,-120 L-20,-100" fill="#000">
<linearGradient id="penguinBody" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" style="stop-color:#1a1a1a" />
<stop offset="1" style="stop-color:#2a2a2a" />
</linearGradient>
</path>
<!-- Belly -->
<path d="M-15,-90 L15,-90 L20,-100 L-20,-100 L-15,-90" fill="#f0f0f0" />
<!-- Flipper -->
<path d="M-30,-80 L-20,-100 L-10,-90 L-30,-80" fill="#000" />
<path d="M30,-80 L20,-100 L10,-90 L30,-80" fill="#000" />
<!-- Head -->
<path d="M-10,-150 L10,-150 L0,-160 L-10,-150" fill="#000">
<linearGradient id="penguinHead" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" style="stop-color:#1a1a1a" />
<stop offset="1" style="stop-color:#2a2a2a" />
</linearGradient>
</path>
<!-- Beak -->
<path d="M-5,-160 L5,-160 L0,-165 L-5,-160" fill="#ffd700" />
<!-- Eye -->
<circle cx="-3" cy="-155" r="2" fill="#fff" />
<!-- Eyepatch -->
<circle cx="3" cy="-155" r="2" fill="#000" />
<!-- Monocle -->
<path d="M5,-150 L10,-155 L5,-160 L0,-155 L5,-150" fill="#ffd700" />
</g>
<!-- Flaming Snowballs -->
<g id="snowballs">
<g transform="translate(100,100)">
<circle cx="0" cy="0" r="15" fill="#fff">
<animate attributeName="r" from="10" to="20" dur="2s" repeatCount="indefinite" />
</circle>
<circle cx="0" cy="0" r="10" fill="#ff0000">
<animate attributeName="r" from="5" to="15" dur="2s" repeatCount="indefinite" />
</circle>
<circle cx="0" cy="0" r="5" fill="#ffff00" />
</g>
<g transform="translate(150,150)" opacity="0.8">
<circle cx="0" cy="0" r="15" fill="#fff">
<animate attributeName="r" from="10" to="20" dur="2s" repeatCount="indefinite" />
</circle>
<circle cx="0" cy="0" r="10" fill="#ff0000">
<animate attributeName="r" from="5" to="15" dur="2s" repeatCount="indefinite" />
</circle>
<circle cx="0" cy="0" r="5" fill="#ffff00" />
</g>
<g transform="translate(200,100)" opacity="0.6">
<circle cx="0" cy="0" r="15" fill="#fff">
<animate attributeName="r" from="10" to="20" dur="2s" repeatCount="indefinite" />
</circle>
<circle cx="0" cy="0" r="10" fill="#ff0000">
<animate attributeName="r" from="5" to="15" dur="2s" repeatCount="indefinite" />
</circle>
<circle cx="0" cy="0" r="5" fill="#ffff00" />
</g>
</g>
<!-- Motion lines -->
<path d="M100,100 Q150,80 200,100" stroke="#fff" stroke-width="2" opacity="0.5"/>
<path d="M200,100 Q250,120 200,140" stroke="#fff" stroke-width="2" opacity="0.5"/>
<path d="M100,140 Q150,160 200,140" stroke="#fff" stroke-width="2" opacity="0.5"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background -->
<defs>
<radialGradient id="bgGradient" cx="150" cy="150" r="150" fx="150" fy="150">
<stop offset="0%" stop-color="#87ceeb"/>
<stop offset="100%" stop-color="#1e90ff"/>
</radialGradient>
<linearGradient id="flameGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#ff4500" />
<stop offset="100%" stop-color="#ffa500" />
</linearGradient>
<linearGradient id="penguinGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#000000"/>
<stop offset="100%" stop-color="#2f4f4f"/>
</linearGradient>
<linearGradient id="hatGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#654321"/>
<stop offset="100%" stop-color="#3d2b1f"/>
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGradient)" />
<!-- Unicycle -->
<g transform="translate(150, 220)">
<!-- Wheel -->
<circle cx="0" cy="0" r="40" fill="none" stroke="#333" stroke-width="4"/>
<!-- Spokes -->
<g stroke="#333" stroke-width="2">
<line x1="0" y1="0" x2="0" y2="-40"/>
<line x1="0" y1="0" x2="28.28" y2="-28.28"/>
<line x1="0" y1="0" x2="40" y2="0"/>
<line x1="0" y1="0" x2="28.28" y2="28.28"/>
<line x1="0" y1="0" x2="0" y2="40"/>
<line x1="0" y1="0" x2="-28.28" y2="28.28"/>
<line x1="0" y1="0" x2="-40" y2="0"/>
<line x1="0" y1="0" x2="-28.28" y2="-28.28"/>
</g>
<!-- Frame -->
<path d="M0,-40 L0,-80 L-50,-80" fill="none" stroke="#333" stroke-width="4"/>
<path d="M0,-80 L50,-80" fill="none" stroke="#333" stroke-width="4"/>
<!-- Pedal -->
<circle cx="50" cy="-80" r="5" fill="#333"/>
</g>
<!-- Pirate Penguin -->
<g transform="translate(150, 180)">
<!-- Body -->
<ellipse cx="0" cy="20" rx="20" ry="30" fill="url(#penguinGradient)"/>
<!-- Belly -->
<ellipse cx="0" cy="20" rx="12" ry="18" fill="#ffffff"/>
<!-- Wings -->
<path d="M-20,10 Q-30,20 -20,30" fill="url(#penguinGradient)"/>
<path d="M20,10 Q30,20 20,30" fill="url(#penguinGradient)"/>
<!-- Face -->
<circle cx="0" cy="-10" r="10" fill="#ffffff"/>
<circle cx="-3" cy="-12" r="2" fill="#000"/>
<circle cx="3" cy="-12" r="2" fill="#000"/>
<!-- Beak -->
<polygon points="0,-10 5,-5 0,-5" fill="#ffa500"/>
<!-- Eye Patch -->
<path d="M-5,-12 l10,0 l0,5 l-10,0 Z" fill="#000" opacity="0.7"/>
<line x1="5,-12" y1="-10" x2="10,-8" y2="-10" stroke="#000" stroke-width="1"/>
<!-- Pirate Hat -->
<path d="M-15,-20 Q0,-40 15,-20 Z" fill="url(#hatGradient)"/>
<rect x="-15" y="-20" width="30" height="5" fill="#8b4513"/>
<!-- Juggling Arms -->
<g>
<line x1="0" y1="0" x2="-30,-30" stroke="#000" stroke-width="3" stroke-linecap="round"/>
<line x1="0" y1="0" x2="30,-30" stroke="#000" stroke-width="3" stroke-linecap="round"/>
</g>
</g>
<!-- Juggling Snowballs -->
<g>
<!-- Left Snowball with Flame -->
<g transform="translate(100, 100)">
<circle cx="0" cy="0" r="8" fill="#add8e6" stroke="#87cefa" stroke-width="2"/>
<path d="M-4,0 Q0,-10 4,0" fill="url(#flameGradient)" opacity="0.8"/>
</g>
<!-- Middle Snowball with Flame -->
<g transform="translate(150, 60)">
<circle cx="0" cy="0" r="8" fill="#add8e6" stroke="#87cefa" stroke-width="2"/>
<path d="M-4,0 Q0,-10 4,0" fill="url(#flameGradient)" opacity="0.8"/>
</g>
<!-- Right Snowball with Flame -->
<g transform="translate(200, 100)">
<circle cx="0" cy="0" r="8" fill="#add8e6" stroke="#87cefa" stroke-width="2"/>
<path d="M-4,0 Q0,-10 4,0" fill="url(#flameGradient)" opacity="0.8"/>
</g>
</g>
<!-- Ground -->
<ellipse cx="150" cy="250" rx="150" ry="20" fill="#2e8b57"/>
</svg>
Judge's Analysis
Player 2's image more clearly represents the concept of a pirate penguin on a unicycle juggling flaming snowballs.
The penguin is depicted with distinct pirate elements and is visibly on a unicycle, juggling flaming snowballs.
The technical execution and visual appeal are cleaner and more recognizable compared to Player 1's abstract representation.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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