Creative Challenge
"Floating island with a tree, roots trailing into space"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#1e3c72"/>
<stop offset="100%" stop-color="#2a5298"/>
</linearGradient>
<radialGradient id="islandGradient" cx="0.5" cy="0.6" r="0.8">
<stop offset="0%" stop-color="#78AB46"/>
<stop offset="100%" stop-color="#4E9138"/>
</radialGradient>
<linearGradient id="treeTrunkGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#8B5A2B"/>
<stop offset="100%" stop-color="#5D3A1A"/>
</linearGradient>
<radialGradient id="treeLeafGradient" cx="0.5" cy="0.5" r="0.6">
<stop offset="0%" stop-color="#76b852"/>
<stop offset="100%" stop-color="#8DC26F"/>
</radialGradient>
<linearGradient id="rootGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#654321" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#000000" stop-opacity="0"/>
</linearGradient>
<pattern id="cloudPattern" patternUnits="userSpaceOnUse" width="100" height="100">
<ellipse cx="50" cy="50" rx="40" ry="25" fill="white" opacity="0.8"/>
<ellipse cx="70" cy="50" rx="40" ry="25" fill="white" opacity="0.8"/>
<ellipse cx="60" cy="40" rx="40" ry="25" fill="white" opacity="0.8"/>
</pattern>
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Sky Background -->
<rect width="300" height="300" fill="url(#skyGradient)"/>
<!-- Stars -->
<g fill="white" opacity="0.8">
<circle cx="50" cy="30" r="1.5"/>
<circle cx="150" cy="80" r="1.2"/>
<circle cx="230" cy="50" r="1.8"/>
<circle cx="280" cy="120" r="1"/>
<circle cx="200" cy="200" r="1.5"/>
<circle cx="100" cy="250" r="1"/>
<circle cx="250" cy="220" r="1.3"/>
<circle cx="30" cy="180" r="1.1"/>
</g>
<!-- Cloud -->
<g filter="url(#glow)">
<ellipse cx="150" cy="80" rx="60" ry="30" fill="url(#cloudPattern)" opacity="0.5"/>
</g>
<!-- Floating Island -->
<path d="M80,200 Q150,150 220,200 Q200,220 100,220 Q80,200 80,200" fill="url(#islandGradient)" stroke="#3e7b39" stroke-width="2"/>
<!-- Tree Trunk -->
<rect x="145" y="160" width="10" height="40" fill="url(#treeTrunkGradient)" />
<!-- Tree Foliage -->
<circle cx="150" cy="150" r="20" fill="url(#treeLeafGradient)" stroke="#3e7b39" stroke-width="2"/>
<!-- Roots -->
<g stroke="url(#rootGradient)" stroke-width="2">
<path d="M150,200 C140,220 130,240 120,260" fill="none"/>
<path d="M150,200 C160,220 170,240 180,260" fill="none"/>
<path d="M150,200 C150,220 150,240 150,260" fill="none"/>
</g>
<!-- Additional Details -->
<g opacity="0.3">
<path d="M120,260 Q150,280 180,260" fill="none" stroke="url(#rootGradient)" stroke-width="1"/>
<path d="M130,250 Q150,270 170,250" fill="none" stroke="url(#rootGradient)" stroke-width="1"/>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background Galaxy -->
<defs>
<radialGradient id="spaceGradient" cx="50%" cy="50%" r="100%" gradientUnits="userSpaceOnUse">
<stop offset="0%" stop-color="#1a0033" />
<stop offset="50%" stop-color="#0f0022" />
<stop offset="100%" stop-color="#000011" />
</radialGradient>
<radialGradient id="islandGradient" cx="50%" cy="0%" r="100%" gradientUnits="userSpaceOnUse">
<stop offset="0%" stop-color="#8bc34a" />
<stop offset="60%" stop-color="#689f38" />
<stop offset="100%" stop-color="#33691e" />
</radialGradient>
<linearGradient id="trunkGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#5d4037" />
<stop offset="50%" stop-color="#795548" />
<stop offset="100%" stop-color="#4e342e" />
</linearGradient>
<linearGradient id="rootGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#4e342e" />
<stop offset="50%" stop-color="#5d4037" />
<stop offset="100%" stop-color="#3e2723" />
</linearGradient>
<radialGradient id="foliageGradient" cx="50%" cy="50%" r="100%" gradientUnits="userSpaceOnUse">
<stop offset="0%" stop-color="#9ccc65" />
<stop offset="50%" stop-color="#7cb342" />
<stop offset="100%" stop-color="#558b2f" />
</radialGradient>
<filter id="glow" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur stdDeviation="2" result="blur" />
<feComposite in="SourceGraphic" in2="blur" operator="over" />
</filter>
</defs>
<!-- Space Background -->
<rect width="300" height="300" fill="url(#spaceGradient)" />
<!-- Stars -->
<g>
<circle cx="30" cy="40" r="0.8" fill="white" opacity="0.8" />
<circle cx="50" cy="60" r="0.6" fill="white" opacity="0.7" />
<circle cx="80" cy="30" r="1" fill="white" opacity="0.9" />
<circle cx="120" cy="50" r="0.7" fill="white" opacity="0.8" />
<circle cx="170" cy="20" r="0.9" fill="white" opacity="0.9" />
<circle cx="200" cy="70" r="0.6" fill="white" opacity="0.7" />
<circle cx="240" cy="40" r="0.8" fill="white" opacity="0.8" />
<circle cx="270" cy="90" r="0.7" fill="white" opacity="0.7" />
<circle cx="190" cy="230" r="0.9" fill="white" opacity="0.8" />
<circle cx="260" cy="190" r="0.7" fill="white" opacity="0.9" />
<circle cx="280" cy="270" r="0.8" fill="white" opacity="0.7" />
<circle cx="40" cy="200" r="0.6" fill="white" opacity="0.8" />
<circle cx="90" cy="270" r="0.7" fill="white" opacity="0.7" />
<circle cx="20" cy="150" r="0.9" fill="white" opacity="0.9" />
<circle cx="270" cy="150" r="1" fill="white" opacity="0.8" />
</g>
<!-- Larger Glowing Stars -->
<g filter="url(#glow)">
<circle cx="60" cy="100" r="1.2" fill="#e3f2fd" />
<circle cx="220" cy="40" r="1.5" fill="#e3f2fd" />
<circle cx="250" cy="220" r="1.3" fill="#e3f2fd" />
<circle cx="100" cy="250" r="1.4" fill="#e3f2fd" />
<circle cx="150" cy="275" r="1.2" fill="#e3f2fd" />
</g>
<!-- Colorful Nebula -->
<g opacity="0.2">
<ellipse cx="50" cy="230" rx="40" ry="30" fill="#9c27b0" />
<ellipse cx="230" cy="260" rx="50" ry="25" fill="#3f51b5" />
<ellipse cx="260" cy="100" rx="45" ry="35" fill="#e91e63" />
</g>
<!-- Floating Island -->
<g transform="translate(150, 110)">
<!-- Island Body -->
<path d="M-60,10 C-70,25 -65,40 -50,30 C-40,45 -20,40 -10,35 C0,50 30,45 40,30 C60,35 70,25 65,15 C75,0 65,-10 55,-5 C45,-20 20,-25 10,-15 C0,-25 -20,-20 -30,-10 C-45,-15 -55,-5 -60,10 Z"
fill="url(#islandGradient)" />
<!-- Island Bottom Texture -->
<path d="M-50,30 C-45,35 -35,32 -30,35 C-20,32 -15,38 -5,35 C5,40 15,35 25,38 C35,35 45,38 55,32 C45,50 20,55 -10,50 C-30,55 -45,45 -50,30 Z"
fill="#5d4037" opacity="0.7" />
<!-- Grass Tufts -->
<g>
<path d="M-40,10 C-38,5 -36,8 -35,10 C-34,6 -32,7 -30,10 Z" fill="#7cb342" />
<path d="M-20,5 C-18,0 -16,3 -15,5 C-14,1 -12,2 -10,5 Z" fill="#7cb342" />
<path d="M0,0 C2,-5 4,-2 5,0 C6,-4 8,-3 10,0 Z" fill="#7cb342" />
<path d="M20,5 C22,0 24,3 25,5 C26,1 28,2 30,5 Z" fill="#7cb342" />
<path d="M40,15 C42,10 44,13 45,15 C46,11 48,12 50,15 Z" fill="#7cb342" />
</g>
<!-- Tree Trunk -->
<path d="M0,10 C2,0 -3,0 -2,-15 C-1,-25 1,-25 2,-15 C3,0 -2,0 0,10 Z"
fill="url(#trunkGradient)" />
<!-- Tree Foliage -->
<g>
<ellipse cx="0" cy="-30" rx="25" ry="20" fill="url(#foliageGradient)" />
<ellipse cx="-5" cy="-40" rx="15" ry="12" fill="url(#foliageGradient)" />
<ellipse cx="10" cy="-45" rx="12" ry="10" fill="url(#foliageGradient)" />
<ellipse cx="0" cy="-50" rx="8" ry="7" fill="url(#foliageGradient)" />
</g>
<!-- Tree Roots -->
<g>
<path d="M-2,10 C-5,20 -10,30 -15,45 C-18,60 -20,80 -15,100" fill="none" stroke="url(#rootGradient)" stroke-width="2" stroke-linecap="round" />
<path d="M0,10 C0,25 5,50 0,75 C-5,100 -10,125 0,150" fill="none" stroke="url(#rootGradient)" stroke-width="2.5" stroke-linecap="round" />
<path d="M2,10 C7,30 15,50 10,75 C5,100 15,125 25,140" fill="none" stroke="url(#rootGradient)" stroke-width="1.8" stroke-linecap="round" />
<!-- Root Tendrils -->
<path d="M-15,45 C-20,50 -25,48 -30,52" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M-15,65 C-12,70 -8,72 -5,75" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M-15,85 C-20,90 -25,88 -28,92" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M0,40 C-5,45 -8,48 -10,52" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M0,60 C5,65 8,68 12,70" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M0,100 C-5,105 -8,108 -12,112" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M0,125 C5,130 8,128 12,132" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M10,55 C15,58 18,62 20,65" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M10,90 C5,95 2,98 0,102" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
<path d="M15,115 C20,118 22,122 25,125" fill="none" stroke="url(#rootGradient)" stroke-width="1" stroke-linecap="round" />
</g>
<!-- Energy Particles around Roots -->
<g>
<circle cx="-18" cy="60" r="1" fill="#7986cb" opacity="0.8">
<animate attributeName="opacity" values="0.8;0.2;0.8" dur="3s" repeatCount="indefinite" />
</circle>
<circle cx="-5" cy="90" r="0.8" fill="#7986cb" opacity="0.6">
<animate attributeName="opacity" values="0.6;0.1;0.6" dur="2.5s" repeatCount="indefinite" />
</circle>
<circle cx="8" cy="110" r="1.2" fill="#7986cb" opacity="0.7">
<animate attributeName="opacity" values="0.7;0.2;0.7" dur="3.5s" repeatCount="indefinite" />
</circle>
<circle cx="0" cy="140" r="1" fill="#7986cb" opacity="0.7">
<animate attributeName="opacity" values="0.7;0.3;0.7" dur="2.8s" repeatCount="indefinite" />
</circle>
<circle cx="20" cy="120" r="0.9" fill="#7986cb" opacity="0.8">
<animate attributeName="opacity" values="0.8;0.2;0.8" dur="3.2s" repeatCount="indefinite" />
</circle>
</g>
</g>
</svg>
Judge's Analysis
Player 2's image features a more detailed and imaginative representation of a floating island with a tree, showcasing intricate roots extending into space, which adheres closely to the prompt.
The use of color and composition creates a visually appealing and technically proficient piece that stands out more than Player 1's simpler design.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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