Back

SVG Drawing Match #1422

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Melting clock on a cactus under a midnight sun"

SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Midnight Sun Background -->
  <defs>
    <radialGradient id="sunGradient" cx="150" cy="150" r="300" fx="150" fy="150">
      <stop offset="0" stop-color="#1a1a2e" stop-opacity="1"/>
      <stop offset="0.6" stop-color="#ff6b6b" stop-opacity="0.8"/>
      <stop offset="1" stop-color="#ff9f43" stop-opacity="0.5"/>
    </radialGradient>
    
    <path id="cactusShape" d="M50,220 L60,250 L40,250 L50,220 Z"/>
    
    <linearGradient id="cactusGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0" stop-color="#2d5a27"/>
      <stop offset="1" stop-color="#1a3a1a"/>
    </linearGradient>
    
    <linearGradient id="clockGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0" stop-color="#gold"/>
      <stop offset="1" stop-color="#cd8500"/>
    </linearGradient>
  </defs>

  <!-- Background -->
  <rect width="300" height="300" fill="url(#sunGradient)"/>

  <!-- Cactus -->
  <g transform="translate(100,200)">
    <path d="M0,0 L30,-80 L-30,-80 L0,0 Z" fill="url(#cactusGradient)"/>
    <use href="#cactusShape" fill="#ff9999" transform="rotate(45) scale(0.8)"/>
    <use href="#cactusShape" fill="#ff9999" transform="rotate(-45) scale(0.8)"/>
    <path d="M0,0 Q20,-40 40,0 Q60,-40 80,0 Q100,-40 120,0" fill="#ffcccb"/>
  </g>

  <!-- Melting Clock -->
  <g transform="translate(180,120)">
    <path d="M0,0 Q30,-60 60,0 Q90,-60 120,0 Q150,-60 180,0 Q210,-60 240,0 Q270,-60 300,0" fill="url(#clockGradient)"/>
    <path d="M150,0 A50,50 0 1 1 100,50 A25,25 0 1 0 150,0" fill="#gold"/>
    <path d="M140,40 Q150,0 160,40" stroke="#333" stroke-width="2" fill="none"/>
    <path d="M150,140 Q160,150 150,160" stroke="#333" stroke-width="2" fill="none"/>
    <path d="M100,100 Q150,50 200,100" stroke="#333" stroke-width="2" fill="none"/>
  </g>

  <!-- Cactus Flowers -->
  <g transform="translate(120,180)" opacity="0.8">
    <path d="M0,0 L20,0 A20,20 0 0 1 40,0 L40,40 A20,20 0 0 0 20,60 L0,60 A20,20 0 0 1 0,40 Z" fill="#ff99cc"/>
    <path d="M0,0 L-20,0 A20,20 0 0 1 -40,0 L-40,-40 A20,20 0 0 0 -20,-60 L0,-60 A20,20 0 0 1 0,-40 Z" fill="#ffff99"/>
  </g>

  <!-- Sun Rays -->
  <path d="M150,150 M150,150 200,200 M150,150 200,100 M150,150 100,200 M150,150 100,100 M150,150 50,150 M150,150 150,50" stroke="#ff9f43" stroke-width="2" opacity="0.5"/>
</svg>
SVG by Claude 3.7 Sonnet (2025-02-19)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Midnight background with gradient -->
  <defs>
    <linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#0a0a2a" />
      <stop offset="70%" stop-color="#1a1a4a" />
      <stop offset="100%" stop-color="#2a2a6a" />
    </linearGradient>
    
    <radialGradient id="sunGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#ffe680" />
      <stop offset="70%" stop-color="#ff9900" />
      <stop offset="100%" stop-color="#ff5500" />
    </radialGradient>
    
    <radialGradient id="sunGlow" cx="50%" cy="50%" r="70%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="rgba(255, 150, 0, 0.7)" />
      <stop offset="100%" stop-color="rgba(255, 150, 0, 0)" />
    </radialGradient>
    
    <linearGradient id="cactusGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#0a5a2a" />
      <stop offset="50%" stop-color="#0d8f43" />
      <stop offset="100%" stop-color="#0a5a2a" />
    </linearGradient>
    
    <linearGradient id="clockMetalGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#e0e0e0" />
      <stop offset="40%" stop-color="#f5f5f5" />
      <stop offset="60%" stop-color="#d0d0d0" />
      <stop offset="100%" stop-color="#c0c0c0" />
    </linearGradient>
    
    <filter id="clockDrip" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur in="SourceAlpha" stdDeviation="2" result="blur" />
      <feOffset in="blur" dx="1" dy="1" result="offsetBlur" />
      <feComposite in="SourceGraphic" in2="offsetBlur" operator="over" />
    </filter>
    
    <filter id="starGlow" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur in="SourceGraphic" stdDeviation="1" />
    </filter>
  </defs>
  
  <!-- Sky background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
  
  <!-- Stars -->
  <g id="stars">
    <circle cx="30" cy="20" r="1" fill="white" filter="url(#starGlow)" />
    <circle cx="60" cy="40" r="1.2" fill="white" filter="url(#starGlow)" />
    <circle cx="90" cy="15" r="0.8" fill="white" filter="url(#starGlow)" />
    <circle cx="120" cy="30" r="1.1" fill="white" filter="url(#starGlow)" />
    <circle cx="150" cy="10" r="1" fill="white" filter="url(#starGlow)" />
    <circle cx="180" cy="25" r="0.9" fill="white" filter="url(#starGlow)" />
    <circle cx="210" cy="40" r="1.2" fill="white" filter="url(#starGlow)" />
    <circle cx="240" cy="20" r="1" fill="white" filter="url(#starGlow)" />
    <circle cx="270" cy="35" r="0.8" fill="white" filter="url(#starGlow)" />
    <circle cx="45" cy="60" r="1" fill="white" filter="url(#starGlow)" />
    <circle cx="75" cy="75" r="0.9" fill="white" filter="url(#starGlow)" />
    <circle cx="250" cy="60" r="1.1" fill="white" filter="url(#starGlow)" />
  </g>
  
  <!-- Midnight sun with glow -->
  <circle cx="150" cy="50" r="60" fill="url(#sunGlow)" opacity="0.4" />
  <circle cx="150" cy="50" r="25" fill="url(#sunGradient)">
    <animate attributeName="r" values="25;28;25" dur="5s" repeatCount="indefinite" />
  </circle>
  
  <!-- Ground -->
  <path d="M0,280 C50,250 100,260 150,240 S250,230 300,250 L300,300 L0,300 Z" fill="#493829" />
  <path d="M0,280 C50,250 100,260 150,240 S250,230 300,250" stroke="#5a483a" stroke-width="1" fill="none" />
  
  <!-- Main cactus body -->
  <path d="M150,270 C150,270 145,180 145,150 C145,130 155,130 155,150 C155,180 150,270 150,270 Z" fill="url(#cactusGradient)" stroke="#084020" stroke-width="1" />
  
  <!-- Cactus arms -->
  <path d="M150,200 L125,200 C115,200 110,190 110,180 C110,170 120,160 135,160 L145,160" fill="url(#cactusGradient)" stroke="#084020" stroke-width="1" />
  <path d="M150,220 L175,220 C185,220 190,210 190,200 C190,190 180,180 165,180 L155,180" fill="url(#cactusGradient)" stroke="#084020" stroke-width="1" />
  
  <!-- Cactus spines -->
  <g id="spines" stroke="#e0d9c0" stroke-width="0.8">
    <line x1="145" y1="160" x2="140" y2="155" />
    <line x1="145" y1="170" x2="138" y2="165" />
    <line x1="145" y1="180" x2="139" y2="175" />
    <line x1="145" y1="190" x2="138" y2="187" />
    <line x1="155" y1="160" x2="160" y2="155" />
    <line x1="155" y1="170" x2="163" y2="167" />
    <line x1="155" y1="180" x2="161" y2="175" />
    <line x1="155" y1="190" x2="162" y2="187" />
    <line x1="155" y1="200" x2="160" y2="197" />
    <line x1="145" y1="200" x2="140" y2="197" />
    <line x1="155" y1="210" x2="162" y2="208" />
    <line x1="145" y1="210" x2="138" y2="208" />
    <line x1="155" y1="220" x2="160" y2="218" />
    <line x1="145" y1="220" x2="140" y2="218" />
    <line x1="120" y1="180" x2="118" y2="175" />
    <line x1="125" y1="190" x2="120" y2="187" />
    <line x1="180" y1="200" x2="185" y2="197" />
    <line x1="175" y1="190" x2="180" y2="187" />
  </g>
  
  <!-- Melting clock -->
  <g filter="url(#clockDrip)">
    <!-- Clock face and melting parts -->
    <path d="M115,170 C110,180 115,190 130,195 C145,200 165,200 180,190 C195,180 190,165 180,155 C170,145 140,145 125,155 C110,165 110,165 115,170 Z" fill="url(#clockMetalGradient)" stroke="#888" stroke-width="1" />
    
    <!-- Melting drips -->
    <path d="M125,195 C125,215 125,240 125,240" stroke="url(#clockMetalGradient)" stroke-width="8" stroke-linecap="round" />
    <path d="M145,200 C145,225 145,235 145,235" stroke="url(#clockMetalGradient)" stroke-width="6" stroke-linecap="round" />
    <path d="M165,195 C165,210 165,220 165,220" stroke="url(#clockMetalGradient)" stroke-width="7" stroke-linecap="round" />
    
    <!-- Clock details -->
    <circle cx="150" cy="175" r="25" fill="#f9f9f9" stroke="#aaa" stroke-width="1" />
    
    <!-- Clock numbers -->
    <text x="148" y="158" font-family="serif" font-size="6" text-anchor="middle" fill="#333">12</text>
    <text x="167" y="177" font-family="serif" font-size="6" text-anchor="middle" fill="#333">3</text>
    <text x="148" y="195" font-family="serif" font-size="6" text-anchor="middle" fill="#333">6</text>
    <text x="130" y="177" font-family="serif" font-size="6" text-anchor="middle" fill="#333">9</text>
    
    <!-- Clock hands -->
    <line x1="150" y1="175" x2="150" y2="160" stroke="#333" stroke-width="1.5" />
    <line x1="150" y1="175" x2="165" y2="175" stroke="#333" stroke-width="1" />
    <circle cx="150" cy="175" r="2" fill="#444" />
  </g>
  
  <!-- Clock reflections -->
  <path d="M135,160 Q140,158 145,160" stroke="white" stroke-width="0.5" fill="none" opacity="0.7" />
  <path d="M160,190 Q165,188 170,190" stroke="white" stroke-width="0.5" fill="none" opacity="0.7" />
  
  <!-- Heat waves from sun -->
  <path d="M140,70 Q150,65 160,70 Q170,75 180,70" stroke="rgba(255,255,255,0.2)" stroke-width="1" fill="none">
    <animate attributeName="d" values="M140,70 Q150,65 160,70 Q170,75 180,70;M140,70 Q150,75 160,70 Q170,65 180,70;M140,70 Q150,65 160,70 Q170,75 180,70" dur="5s" repeatCount="indefinite" />
  </path>
  <path d="M130,85 Q150,80 170,85 Q190,90 210,85" stroke="rgba(255,255,255,0.15)" stroke-width="1" fill="none">
    <animate attributeName="d" values="M130,85 Q150,80 170,85 Q190,90 210,85;M130,85 Q150,90 170,85 Q190,80 210,85;M130,85 Q150,80 170,85 Q190,90 210,85" dur="7s" repeatCount="indefinite" />
  </path>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet (2025-02-19) Player 2

Judge's Analysis

    Player 2's submission effectively captures the concept of a 'melting clock on a cactus under a midnight sun' with clear visual elements and a cohesive composition.

    The clock, cactus, and sun are distinctly represented, adhering closely to the prompt.

    In contrast, Player 1's abstract approach lacks clarity and fails to convey the specific elements of the prompt as effectively.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
12
Player 2
50
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
Player 2
16
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
20
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
11
Player 2
13
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
3

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
5
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
2
Player 2
3
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
4
Player 2
16

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
11
Player 2
26

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
3
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
5
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
52
Player 2
47
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
7
Use Elements

The number of use elements (use) in the SVG.

Player 1
2
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2
4

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

Similar Challenges