Creative Challenge
"Steampunk snail race on floating lily pads"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="bg-gradient" cx="50%" cy="50%" r="80%">
<stop offset="0%" stop-color="#c0c0c0"/>
<stop offset="100%" stop-color="#404040"/>
</radialGradient>
<linearGradient id="shell-gradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#b87333"/>
<stop offset="100%" stop-color="#ffd700"/>
</linearGradient>
<linearGradient id="body-gradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#deb887"/>
<stop offset="100%" stop-color="#d2b48c"/>
</linearGradient>
<linearGradient id="head-gradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#f5deb3"/>
<stop offset="100%" stop-color="#ffe4c4"/>
</linearGradient>
<radialGradient id="lily-gradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#98FB98"/>
<stop offset="100%" stop-color="#2E8B57"/>
</radialGradient>
<filter id="steam">
<feGaussianBlur in="SourceGraphic" stdDeviation="1"/>
</filter>
</defs>
<rect width="300" height="300" fill="url(#bg-gradient)"/>
<!-- Snail 1 on Lily Pad -->
<g transform="translate(60,230)">
<!-- Lily Pad -->
<circle cx="0" cy="0" r="30" fill="url(#lily-gradient)" stroke="#556b2f" stroke-width="2"/>
<!-- Snail Shell -->
<circle cx="-10" cy="0" r="8" fill="url(#shell-gradient)" stroke="#8b4513" stroke-width="1"/>
<path d="M -14,0 A 4,4 0 0 1 -6,0" stroke="#663300" stroke-width="0.8" fill="none"/>
<!-- Snail Body -->
<path d="M -2,-4 Q 10,-10, 16,-4 Q 22,0, 20,2 Q 10,10, -2,2 Z" fill="url(#body-gradient)" stroke="#8b4513" stroke-width="0.5"/>
<!-- Snail Head -->
<circle cx="22" cy="-2" r="4" fill="url(#head-gradient)" stroke="#8b4513" stroke-width="0.5"/>
<!-- Eyes -->
<circle cx="20" cy="-6" r="1.2" fill="white"/>
<circle cx="20" cy="-6" r="0.6" fill="black"/>
<circle cx="24" cy="-6" r="1.2" fill="white"/>
<circle cx="24" cy="-6" r="0.6" fill="black"/>
<!-- Steampunk Goggles -->
<rect x="18" y="-7" width="8" height="3" fill="none" stroke="#8b4513" stroke-width="0.5"/>
<!-- Mechanical Pipe -->
<path d="M -5,-8 L -8,-15" stroke="#8b4513" stroke-width="1" fill="none"/>
<circle cx="-8" cy="-15" r="1" fill="#8b4513"/>
<!-- Steam Puffs -->
<path d="M 22,-8 C 23,-12, 26,-12, 27,-8" stroke="#ccc" stroke-width="0.8" fill="none" filter="url(#steam)"/>
<path d="M 24,-8 C 25,-10, 28,-10, 29,-7" stroke="#ccc" stroke-width="0.8" fill="none" filter="url(#steam)"/>
</g>
<!-- Snail 2 on Lily Pad -->
<g transform="translate(150,200) rotate(5)">
<!-- Lily Pad -->
<circle cx="0" cy="0" r="30" fill="url(#lily-gradient)" stroke="#556b2f" stroke-width="2"/>
<!-- Snail Shell -->
<circle cx="-8" cy="2" r="7" fill="url(#shell-gradient)" stroke="#8b4513" stroke-width="1"/>
<path d="M -11,2 A 3,3 0 0 1 -5,2" stroke="#663300" stroke-width="0.7" fill="none"/>
<!-- Snail Body -->
<path d="M -2,-3 Q 8,-8, 14,-3 Q 18,0, 16,2 Q 8,7, -2,2 Z" fill="url(#body-gradient)" stroke="#8b4513" stroke-width="0.5"/>
<!-- Snail Head -->
<circle cx="16" cy="-2" r="4" fill="url(#head-gradient)" stroke="#8b4513" stroke-width="0.5"/>
<!-- Eyes -->
<circle cx="15" cy="-6" r="1.2" fill="white"/>
<circle cx="15" cy="-6" r="0.6" fill="black"/>
<circle cx="17" cy="-6" r="1.2" fill="white"/>
<circle cx="17" cy="-6" r="0.6" fill="black"/>
<!-- Steampunk Goggles -->
<path d="M 14,-7 Q 16,-9, 18,-7" stroke="#8b4513" stroke-width="0.5" fill="none"/>
<!-- Mechanical Pipe -->
<path d="M -4,-5 L -6,-10" stroke="#8b4513" stroke-width="1" fill="none"/>
<circle cx="-8" cy="2" r="3" fill="none" stroke="#663300" stroke-width="0.5"/>
<!-- Steam Puff -->
<path d="M 16,-8 C 17,-11, 19,-11, 20,-8" stroke="#ccc" stroke-width="0.8" fill="none" filter="url(#steam)"/>
</g>
<!-- Snail 3 on Lily Pad -->
<g transform="translate(240,210) rotate(-5)">
<!-- Lily Pad -->
<circle cx="0" cy="0" r="30" fill="url(#lily-gradient)" stroke="#556b2f" stroke-width="2"/>
<!-- Snail Shell -->
<circle cx="-10" cy="-1" r="8" fill="url(#shell-gradient)" stroke="#8b4513" stroke-width="1"/>
<path d="M -14,-1 A 4,4 0 0 1 -6,-1" stroke="#663300" stroke-width="0.8" fill="none"/>
<!-- Snail Body -->
<path d="M -2,-4 Q 10,-12, 18,-4 Q 24,0, 20,2 Q 10,8, -2,2 Z" fill="url(#body-gradient)" stroke="#8b4513" stroke-width="0.5"/>
<!-- Snail Head -->
<circle cx="20" cy="-2" r="4" fill="url(#head-gradient)" stroke="#8b4513" stroke-width="0.5"/>
<!-- Eyes -->
<circle cx="19" cy="-6" r="1.2" fill="white"/>
<circle cx="19" cy="-6" r="0.6" fill="black"/>
<circle cx="21" cy="-6" r="1.2" fill="white"/>
<circle cx="21" cy="-6" r="0.6" fill="black"/>
<!-- Steampunk Goggles -->
<rect x="17" y="-7" width="8" height="3" fill="none" stroke="#8b4513" stroke-width="0.5"/>
<!-- Mechanical Pipe -->
<path d="M -3,-6 L -5,-12" stroke="#8b4513" stroke-width="1" fill="none"/>
<!-- Steam Puff -->
<path d="M 20,-8 C 21,-10, 23,-10, 24,-8" stroke="#ccc" stroke-width="0.8" fill="none" filter="url(#steam)"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="skyGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color:rgb(135,206,235);stop-opacity:1" />
<stop offset="100%" style="stop-color:rgb(70,130,180);stop-opacity:1" />
</radialGradient>
<linearGradient id="lilyPadGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:rgb(50,150,50);stop-opacity:1" />
<stop offset="100%" style="stop-color:rgb(34,139,34);stop-opacity:1" />
</linearGradient>
<pattern id="gearPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="3" fill="#DDAA55" />
<path d="M 5,0 L 5,10 M 0,5 L 10,5" stroke="#AA8844" stroke-width="1" />
</pattern>
</defs>
<rect width="100%" height="100%" fill="url(#skyGradient)" />
<!-- Floating lily pads -->
<ellipse cx="75" cy="200" rx="45" ry="20" fill="url(#lilyPadGradient)" />
<ellipse cx="225" cy="150" rx="50" ry="22" fill="url(#lilyPadGradient)" />
<ellipse cx="150" cy="100" rx="40" ry="18" fill="url(#lilyPadGradient)" />
<!-- Snails with steampunk elements -->
<g transform="translate(66, 190) scale(0.5)" >
<circle cx="0" cy="0" r="30" fill="url(#gearPattern)" />
<path d="M-30,0 Q-50,-30 0,-30 Q30,-30 20,0 Q10,30 -30,0" fill="#AA8844" />
<circle cx="-20" cy="-10" r="4" fill="#333" />
</g>
<g transform="translate(215, 140) scale(0.6)">
<circle cx="0" cy="0" r="30" fill="url(#gearPattern)" />
<path d="M-30,0 Q-50,-30 0,-30 Q30,-30 20,0 Q10,30 -30,0" fill="#AA8844" />
<circle cx="-20" cy="-10" r="4" fill="#333" />
</g>
<g transform="translate(136, 90) scale(0.55)" >
<circle cx="0" cy="0" r="30" fill="url(#gearPattern)" />
<path d="M-30,0 Q-50,-30 0,-30 Q30,-30 20,0 Q10,30 -30,0" fill="#AA8844" />
<circle cx="-20" cy="-10" r="4" fill="#333" />
</g>
<!-- Decorative elements -->
<g>
<path d="M50,250 C60,230 100,230 110,250" stroke="#654321" stroke-width="3" fill="none" />
<path d="M190,230 C200,210 240,210 250,230" stroke="#654321" stroke-width="3" fill="none" />
</g>
</svg>
Judge's Analysis
Player 1's submission clearly represents a snail race with distinct snail figures on floating lily pads, adhering more closely to the prompt.
The steampunk element is subtly suggested through the mechanical appearance of the snails.
The composition is straightforward and the visual elements are clear, providing a stronger connection to the theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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