Creative Challenge
"Lighthouse glowing beneath an upside-down sea sky"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="glow" cx="0.5" cy="0.5" r="0.5" fx="0.5" fy="0.5">
<stop offset="0%" style="stop-color:rgba(255, 255, 255, 0.8)" />
<stop offset="100%" style="stop-color:rgba(255, 255, 255, 0)" />
</radialGradient>
<linearGradient id="seaGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" style="stop-color:#004d99;stop-opacity:1" />
<stop offset="100%" style="stop-color:#00264d;stop-opacity:1" />
</linearGradient>
<pattern id="waves" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<path d="M0 0 Q 5 5, 10 0 T 20 0" fill="none" stroke="#97C4F7" stroke-width="1"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#seaGradient)"/>
<circle cx="150" cy="150" r="100" fill="url(#waves)" fill-opacity="0.3"/>
<g transform="translate(150 150)">
<path d="M30 -70 L0 -120 -30 -70 Z" fill="#e3ac61"/>
<rect x="-15" y="-70" width="30" height="70" fill="#e3e3e3"/>
<rect x="-5" y="-110" width="10" height="40" fill="#e3ac61"/>
<path d="M0 -120 L10 -132 0 -140 -10 -132 Z" fill="#ffffff" filter="url(#glow)"/>
</g>
<g transform="translate(125 200)">
<path d="M25 0 Q 12.5 -10, 0 0 T -25 0" fill="#004d99" />
<circle cx="0" cy="0" r="50" fill="none" stroke="#004d99" stroke-width="2"/>
</g>
<rect width="300" height="300" fill="url(#glow)" opacity="0.2"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="glow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFD700" stop-opacity="1"/>
<stop offset="100%" stop-color="#FFD700" stop-opacity="0"/>
</radialGradient>
<linearGradient id="seaGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#4169E1"/>
<stop offset="50%" stop-color="#00BFFF"/>
<stop offset="100%" stop-color="#00FF00"/>
</linearGradient>
<pattern id="wavePattern" width="100" height="100" patternUnits="userSpaceOnUse">
<path d="M0 50 Q25 25 50 50 Q75 75 100 50" stroke="#00FF00" stroke-width="2" fill="none"/>
</pattern>
</defs>
<rect width="300" height="300" fill="#123456"/>
<g transform="translate(150,150)">
<!-- Upside-down sea -->
<path d="M-150-150 Q0-100 150-150 Q300-100 450-150" fill="url(#seaGradient)" stroke="url(#wavePattern)" stroke-width="20"/>
<!-- Lighthouse -->
<rect x="-20" y="-100" width="40" height="100" fill="#8B4513" rx="5"/>
<circle cx="0" cy="-100" r="15" fill="url(#glow)"/>
<!-- Glowing beam -->
<polygon points="-50 -150, 50 -150, 0 -250" fill="url(#glow)" opacity="0.5"/>
<!-- Abstract sea elements -->
<path d="M-100-120 C-50-100 0-120 50-100" fill="url(#wavePattern)"/>
<circle cx="-80" cy="-130" r="10" fill="#00FF00"/>
<circle cx="80" cy="-130" r="10" fill="#00FF00"/>
</g>
<!-- Sky gradient -->
<rect width="300" height="300" fill="url(#skyGradient)"/>
</svg>
Judge's Analysis
Player 1's image creatively captures the concept of a lighthouse beneath an upside-down sea sky with its use of geometric shapes and wave patterns, enhancing the visual appeal.
The lighthouse is more distinct and integrated into the scene, adhering closely to the prompt.
Player 2's image, although technically sound, lacks clarity in representing the prompt and does not visually depict the upside-down sea element as effectively.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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