Creative Challenge
"Robot octopus juggling planets under the ocean"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="oceanGradient" cx="50%" cy="50%" r="80%">
<stop offset="0%" stop-color="#004d7a"/>
<stop offset="100%" stop-color="#001f3f"/>
</radialGradient>
<linearGradient id="metalGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#c0c0c0"/>
<stop offset="100%" stop-color="#808080"/>
</linearGradient>
<radialGradient id="planetGradient1" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffdd00"/>
<stop offset="100%" stop-color="#ff8c00"/>
</radialGradient>
<radialGradient id="planetGradient2" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#66ff66"/>
<stop offset="100%" stop-color="#009900"/>
</radialGradient>
<radialGradient id="planetGradient3" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#6699ff"/>
<stop offset="100%" stop-color="#0033cc"/>
</radialGradient>
<pattern id="circuitPattern" width="6" height="6" patternUnits="userSpaceOnUse">
<rect width="6" height="6" fill="none" />
<path d="M0,3 L6,3 M3,0 L3,6" stroke="#00ffcc" stroke-width="0.5"/>
</pattern>
</defs>
<!-- Underwater background -->
<rect width="300" height="300" fill="url(#oceanGradient)" />
<!-- Bubbles to enhance underwater effect -->
<g fill="#99ffff" opacity="0.4">
<circle cx="40" cy="80" r="4"/>
<circle cx="80" cy="150" r="3"/>
<circle cx="200" cy="60" r="5"/>
<circle cx="250" cy="130" r="4"/>
<circle cx="120" cy="220" r="3"/>
</g>
<!-- Robot Octopus Body -->
<g id="robot-octopus">
<!-- Robot Head -->
<g id="head">
<rect x="110" y="30" width="80" height="60" rx="8" ry="8" fill="url(#metalGradient)" stroke="#333" stroke-width="2"/>
<rect x="120" y="40" width="60" height="20" fill="#222" />
<!-- Eyes -->
<circle cx="135" cy="55" r="5" fill="#00ffcc"/>
<circle cx="165" cy="55" r="5" fill="#00ffcc"/>
<!-- Circuit Pattern Overlay -->
<rect x="110" y="30" width="80" height="60" fill="url(#circuitPattern)" opacity="0.3" />
</g>
<!-- Octopus Tentacles -->
<g id="tentacles" stroke="url(#metalGradient)" stroke-width="4" fill="none">
<path d="M150,90 C130,120 110,150 90,170" />
<path d="M150,90 C145,115 135,140 120,160" />
<path d="M150,90 C155,115 165,140 180,160" />
<path d="M150,90 C170,120 190,150 210,170" />
<path d="M150,90 C140,100 130,130 120,145" />
<path d="M150,90 C160,100 170,130 180,145" />
<path d="M150,90 C150,110 150,140 150,165" />
<path d="M150,90 C150,75 140,60 130,55" />
</g>
<!-- Juggling Parts -->
<g id="juggling" >
<!-- Planet 1 -->
<circle cx="70" cy="170" r="12" fill="url(#planetGradient1)" stroke="#992600" stroke-width="1"/>
<!-- Orbit Path -->
<path d="M150,90 C100,120 80,170 70,170" fill="none" stroke="#ffffff44" stroke-dasharray="2,2"/>
<!-- Planet 2 -->
<circle cx="230" cy="170" r="10" fill="url(#planetGradient2)" stroke="#006600" stroke-width="1"/>
<!-- Orbit Path -->
<path d="M150,90 C200,120 220,170 230,170" fill="none" stroke="#ffffff44" stroke-dasharray="2,2"/>
<!-- Planet 3 -->
<circle cx="150" cy="30" r="14" fill="url(#planetGradient3)" stroke="#001f7f" stroke-width="1"/>
<!-- Orbit Path -->
<path d="M150,90 C150,60 150,40 150,30" fill="none" stroke="#ffffff44" stroke-dasharray="2,2"/>
</g>
</g>
<!-- Additional undersea elements for creativity -->
<g id="underSeaDetails">
<!-- Coral -->
<path d="M20,280 C30,260 40,260 50,280" fill="#ff6699" stroke="#cc3366" stroke-width="1"/>
<path d="M260,280 C270,260 280,260 290,280" fill="#ff6699" stroke="#cc3366" stroke-width="1"/>
<!-- Seaweeds -->
<path d="M30,300 Q35,270 40,300" fill="none" stroke="#33cc33" stroke-width="2"/>
<path d="M270,300 Q275,270 280,300" fill="none" stroke="#33cc33" stroke-width="2"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="oceanGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#0077be" />
<stop offset="100%" stop-color="#005f8d" />
</linearGradient>
<radialGradient id="planetGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#ffcc00" />
<stop offset="100%" stop-color="#ff9900" />
</radialGradient>
<radialGradient id="jupiterGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#d49900" />
<stop offset="100%" stop-color="#9e5e00" />
</radialGradient>
<radialGradient id="neptuneGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#05668d" />
<stop offset="100%" stop-color="#028090" />
</radialGradient>
</defs>
<rect width="100%" height="100%" fill="url(#oceanGradient)" />
<g transform="translate(150, 200)">
<g id="octopus">
<path d="M -30 0 Q -50 -20, -40 -60 Q -30 -80, -10 -70 Q 0 -90, 10 -70 Q 30 -80, 40 -60 Q 50 -20, 30 0 Q 40 20, 20 40 Q 0 30, -20 40 Q -40 20, -30 0 Z" fill="lightblue" />
<path d="M -40 -60 Q -30 -70, -20 -60 Q -10 -50, 0 -70 Q 10 -50, 20 -60 Q 30 -70, 40 -60 Q 30 -40, 10 -30 Q 0 -50, -10 -30 Q -20 -40, -40 -60 Z" fill="url(#oceanGradient)" stroke="#005f8d" stroke-width="2" />
</g>
<g id="arms">
<path d="M -70 -30 Q -90 -20, -60 0" fill="none" stroke="lightblue" stroke-width="10" />
<path d="M 70 -30 Q 90 -20, 60 0" fill="none" stroke="lightblue" stroke-width="10" />
<path d="M -50 10 Q -70 20, -30 30" fill="none" stroke="lightblue" stroke-width="10" />
<path d="M 50 10 Q 70 20, 30 30" fill="none" stroke="lightblue" stroke-width="10" />
</g>
<g id="planets">
<circle cx="50" cy="-30" r="15" fill="url(#planetGradient)" />
<circle cx="-50" cy="-70" r="12" fill="url(#jupiterGradient)" />
<circle cx="-80" cy="-10" r="18" fill="url(#neptuneGradient)" />
<circle cx="80" cy="-50" r="13" fill="url(#planetGradient)" />
</g>
<text x="-20" y="80" fill="#ffffff" font-family="Arial" font-size="18">Ocean's Juggler</text>
</g>
</svg>
Judge's Analysis
Player 2's submission creatively captures the idea of a robot octopus juggling planets with a more defined and appealing octopus shape and a well-balanced composition.
It also features clearer visual elements that resemble an underwater setting.
Player 1's image, while interesting, lacks the distinct octopus form and compositional clarity needed to fully convey the theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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