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SVG Drawing Match #1561

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Invisible cat wearing a vibrant bow tie naps on a floating cloud"

SVG by GPT-4o (2024-11-20)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background -->
  <rect width="100%" height="100%" fill="skyblue" />

  <!-- Floating Cloud -->
  <defs>
    <radialGradient id="cloudGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="white" stop-opacity="0.8" />
      <stop offset="100%" stop-color="lightgray" stop-opacity="0.6" />
    </radialGradient>
  </defs>
  <ellipse cx="150" cy="190" rx="90" ry="40" fill="url(#cloudGradient)" />
  <ellipse cx="100" cy="180" rx="45" ry="25" fill="url(#cloudGradient)" />
  <ellipse cx="200" cy="180" rx="45" ry="25" fill="url(#cloudGradient)" />

  <!-- Vibrant Bow Tie for the Invisible Cat -->
  <defs>
    <linearGradient id="bowTieGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="red" />
      <stop offset="100%" stop-color="orange" />
    </linearGradient>
  </defs>
  <polygon points="140,170 110,190 140,210" fill="url(#bowTieGradient)" />
  <polygon points="160,170 190,190 160,210" fill="url(#bowTieGradient)" />
  <circle cx="150" cy="190" r="10" fill="url(#bowTieGradient)" />
  
  <!-- Hints of the Invisible Cat (Shadow and Silhouette) -->
  <ellipse cx="150" cy="200" rx="50" ry="20" fill="rgba(0,0,0,0.1)" />
</svg>
SVG by Claude 3.7 Sonnet (2025-02-19)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background with gradient sky -->
  <defs>
    <linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#7EB6FF" />
      <stop offset="100%" stop-color="#DBEDFF" />
    </linearGradient>
    
    <!-- Cloud pattern -->
    <pattern id="cloudPattern" width="60" height="60" patternUnits="userSpaceOnUse">
      <circle cx="20" cy="30" r="15" fill="white" opacity="0.4" />
      <circle cx="40" cy="20" r="12" fill="white" opacity="0.3" />
      <circle cx="50" cy="40" r="18" fill="white" opacity="0.2" />
    </pattern>
    
    <!-- Bow tie gradient -->
    <linearGradient id="bowTieGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#FF3D7F" />
      <stop offset="50%" stop-color="#FF9E43" />
      <stop offset="100%" stop-color="#FFDA45" />
    </linearGradient>
    
    <!-- Filter for cloud shadow -->
    <filter id="cloudShadow" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur in="SourceAlpha" stdDeviation="5" />
      <feOffset dx="2" dy="8" result="offsetblur" />
      <feComponentTransfer>
        <feFuncA type="linear" slope="0.3" />
      </feComponentTransfer>
      <feMerge>
        <feMergeNode />
        <feMergeNode in="SourceGraphic" />
      </feMerge>
    </filter>
    
    <!-- Sparkle filter -->
    <filter id="sparkle" x="-50%" y="-50%" width="200%" height="200%">
      <feTurbulence baseFrequency="0.15" numOctaves="2" type="fractalNoise" seed="1" />
      <feDisplacementMap in="SourceGraphic" scale="5" />
    </filter>
  </defs>
  
  <!-- Sky background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
  
  <!-- Small stars in the sky -->
  <g class="stars">
    <circle cx="40" cy="50" r="1" fill="white" />
    <circle cx="90" cy="30" r="1.5" fill="white" />
    <circle cx="150" cy="20" r="1" fill="white" />
    <circle cx="200" cy="60" r="2" fill="white" />
    <circle cx="250" cy="40" r="1" fill="white" />
    <circle cx="280" cy="80" r="1.5" fill="white" />
  </g>
  
  <!-- Main cloud -->
  <g filter="url(#cloudShadow)" transform="translate(0, 15)">
    <ellipse cx="150" cy="170" rx="100" ry="40" fill="white" />
    <circle cx="90" cy="155" r="30" fill="white" />
    <circle cx="120" cy="145" r="35" fill="white" />
    <circle cx="170" cy="140" r="40" fill="white" />
    <circle cx="210" cy="155" r="35" fill="white" />
    <circle cx="230" cy="165" r="25" fill="white" />
    
    <!-- Cloud pattern overlay -->
    <ellipse cx="150" cy="170" rx="100" ry="40" fill="url(#cloudPattern)" opacity="0.5" />
  </g>
  
  <!-- Invisible cat - suggested outline with dashed strokes -->
  <g stroke="#a8c8ff" stroke-width="1" fill="none" stroke-dasharray="3,3" opacity="0.7">
    <!-- Cat head -->
    <circle cx="150" cy="160" r="30" />
    
    <!-- Ears -->
    <path d="M129,140 L120,115 L140,130 Z" />
    <path d="M171,140 L180,115 L160,130 Z" />
    
    <!-- Cat body -->
    <ellipse cx="150" cy="190" rx="40" ry="20" />
    
    <!-- Tail -->
    <path d="M190,190 Q230,170 220,150" />
    
    <!-- Paws -->
    <circle cx="120" cy="200" r="10" />
    <circle cx="180" cy="200" r="10" />
    <circle cx="130" cy="210" r="8" />
    <circle cx="170" cy="210" r="8" />
    
    <!-- Whiskers -->
    <line x1="120" y1="165" x2="90" y2="160" />
    <line x1="120" y1="170" x2="95" y2="175" />
    <line x1="180" y1="165" x2="210" y2="160" />
    <line x1="180" y1="170" x2="205" y2="175" />
  </g>
  
  <!-- Cat's breath indication - small animated cloud puffs -->
  <g opacity="0.7">
    <ellipse cx="150" cy="175" rx="7" ry="4" fill="white">
      <animate attributeName="opacity" values="0.7;0.2;0.7" dur="4s" repeatCount="indefinite" />
      <animate attributeName="rx" values="7;9;7" dur="4s" repeatCount="indefinite" />
    </ellipse>
  </g>
  
  <!-- Vibrant bow tie -->
  <g transform="translate(150, 165) rotate(-5)">
    <!-- Left side -->
    <path d="M0,0 L-20,-10 L-30,-5 L-25,0 L-30,5 L-20,10 Z" fill="url(#bowTieGradient)" />
    
    <!-- Right side -->
    <path d="M0,0 L20,-10 L30,-5 L25,0 L30,5 L20,10 Z" fill="url(#bowTieGradient)" />
    
    <!-- Center knot -->
    <rect x="-5" y="-5" width="10" height="10" fill="#FF5E7D" rx="2" ry="2" />
    
    <!-- Sparkle effect on bow tie -->
    <circle cx="-15" cy="-5" r="2" fill="white" opacity="0.8" filter="url(#sparkle)">
      <animate attributeName="opacity" values="0.8;0.2;0.8" dur="3s" repeatCount="indefinite" />
    </circle>
    <circle cx="15" cy="5" r="1.5" fill="white" opacity="0.8" filter="url(#sparkle)">
      <animate attributeName="opacity" values="0.2;0.8;0.2" dur="2.5s" repeatCount="indefinite" />
    </circle>
  </g>
  
  <!-- Small floating particles around the cloud -->
  <g>
    <circle cx="100" cy="130" r="2" fill="#FFFD83" opacity="0.6">
      <animate attributeName="cy" values="130;125;130" dur="5s" repeatCount="indefinite" />
    </circle>
    <circle cx="200" cy="150" r="1.5" fill="#FFFD83" opacity="0.5">
      <animate attributeName="cy" values="150;145;150" dur="4s" repeatCount="indefinite" />
    </circle>
    <circle cx="170" cy="120" r="2" fill="#FFFD83" opacity="0.7">
      <animate attributeName="cy" values="120;115;120" dur="6s" repeatCount="indefinite" />
    </circle>
    <circle cx="130" cy="230" r="1.5" fill="#FFFD83" opacity="0.6">
      <animate attributeName="cy" values="230;235;230" dur="5.5s" repeatCount="indefinite" />
    </circle>
  </g>
  
  <!-- Indentation in cloud showing cat's weight -->
  <path d="M120,170 Q150,190 180,170" stroke="#E6F0FF" stroke-width="2" fill="none" />
  
  <!-- Cat's paw prints on the cloud - subtle impressions -->
  <g fill="#f0f8ff" opacity="0.4">
    <circle cx="110" cy="180" r="5" />
    <circle cx="190" cy="180" r="5" />
    <circle cx="130" cy="195" r="4" />
    <circle cx="170" cy="195" r="4" />
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet (2025-02-19) Player 2

Judge's Analysis

    Player 2's image effectively captures the concept of an invisible cat with a vibrant bow tie on a floating cloud.

    The use of dashed lines to suggest the cat's presence is creative and visually appealing, and the vibrant bow tie stands out nicely against the soft cloud and sky.

    In comparison, Player 1's image lacks the imaginative element of invisibility and the overall composition is less engaging.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
8
Player 2
45
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
1
Player 2
29
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
4
Player 2
4
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
4
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
2
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
7

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
13
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
Player 2
2

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
6
Player 2
11

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
8
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
Player 2
26
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
2
Player 2
5
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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