Creative Challenge
"An owl wearing steampunk goggles, perched on a crescent moon"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<radialGradient id="moonGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#f4e8c1" />
<stop offset="100%" stop-color="#d4b483" />
</radialGradient>
<linearGradient id="owlGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#4a2c2a" />
<stop offset="100%" stop-color="#2c1e1e" />
</linearGradient>
<pattern id="gogglePattern" patternUnits="userSpaceOnUse" width="10" height="10">
<circle cx="5" cy="5" r="2" fill="#b5a642" />
</pattern>
</defs>
<rect width="300" height="300" fill="#1a1a2e" />
<path d="M150,50 Q200,100 150,150 Q100,100 150,50 Z" fill="url(#moonGradient)" />
<ellipse cx="150" cy="120" rx="50" ry="30" fill="url(#owlGradient)" />
<circle cx="130" cy="110" r="10" fill="#ffffff" />
<circle cx="170" cy="110" r="10" fill="#ffffff" />
<circle cx="130" cy="110" r="5" fill="#000000" />
<circle cx="170" cy="110" r="5" fill="#000000" />
<rect x="120" y="100" width="60" height="20" fill="url(#gogglePattern)" />
<path d="M140,140 Q150,160 160,140" fill="none" stroke="#b5a642" stroke-width="3" />
<path d="M150,170 Q160,180 150,190 Q140,180 150,170 Z" fill="#4a2c2a" />
<path d="M150,170 Q160,180 150,190 Q140,180 150,170 Z" fill="none" stroke="#b5a642" stroke-width="3" />
<path d="M130,130 Q120,140 130,150 Q140,140 130,130 Z" fill="#4a2c2a" />
<path d="M170,130 Q180,140 170,150 Q160,140 170,130 Z" fill="#4a2c2a" />
<path d="M130,130 Q120,140 130,150 Q140,140 130,130 Z" fill="none" stroke="#b5a642" stroke-width="3" />
<path d="M170,130 Q180,140 170,150 Q160,140 170,130 Z" fill="none" stroke="#b5a642" stroke-width="3" />
<circle cx="150" cy="200" r="5" fill="#b5a642" />
<path d="M150,200 Q160,220 150,240 Q140,220 150,200 Z" fill="#4a2c2a" />
<path d="M150,200 Q160,220 150,240 Q140,220 150,200 Z" fill="none" stroke="#b5a642" stroke-width="3" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with subtle gradient and stars -->
<rect width="300" height="300" fill="url(#night-sky)" />
<defs>
<linearGradient id="night-sky" x1="0" y1="0" x2="300" y2="300">
<stop offset="0" style="stop-color:#1a1a4a" />
<stop offset="1" style="stop-color:#4a1010" />
</linearGradient>
<pattern id="stars" x="0" y="0" width="100" height="100" patternUnits="userSpaceOnUse">
<circle cx="50" cy="50" r="1" fill="white" />
<circle cx="20" cy="80" r="1" fill="white" />
<circle cx="80" cy="30" r="1" fill="white" />
</pattern>
</defs>
<!-- Crescent moon with glow effect -->
<path d="M150,220 C200,220 250,180 250,140 250,100 200,80 150,80 100,80 50,100 50,140 50,180 100,220 150,220Z"
fill="url(#moon-gradient)" stroke="#fff" stroke-width="2" />
<defs>
<linearGradient id="moon-gradient" x1="0" y1="0" x2="300" y2="300">
<stop offset="0" style="stop-color:#fff" />
<stop offset="1" style="stop-color:#888" />
</linearGradient>
</defs>
<!-- Owl body and head -->
<ellipse cx="150" cy="140" rx="40" ry="30" fill="#4a3728" />
<circle cx="120" cy="100" r="15" fill="#c94c48" />
<circle cx="180" cy="100" r="15" fill="#c94c48" />
<path d="M150,80 L160,90 Q170,80 160,70 L150,80" fill="#gold" />
<!-- Steampunk goggles -->
<g transform="translate(120,100)">
<circle r="20" fill="none" stroke="#333" stroke-width="3" />
<path d="M0,0 Q10,-10 20,0 Q30,-10 40,0 Q50,10 40,20 Q30,30 20,20 Q10,30 0,20 Q-10,10 -10,0" fill="#brass" />
<circle cx="10" cy="-10" r="5" fill="#333" />
<circle cx="30" cy="-10" r="5" fill="#333" />
</g>
<g transform="translate(180,100)">
<circle r="20" fill="none" stroke="#333" stroke-width="3" />
<path d="M0,0 Q10,-10 20,0 Q30,-10 40,0 Q50,10 40,20 Q30,30 20,20 Q10,30 0,20 Q-10,10 -10,0" fill="#brass" />
<circle cx="10" cy="-10" r="5" fill="#333" />
<circle cx="30" cy="-10" r="5" fill="#333" />
</g>
<!-- Goggle straps -->
<path d="M120,100 C130,90 140,90 150,100" stroke="#333" stroke-width="2" />
<path d="M180,100 C190,90 200,90 210,100" stroke="#333" stroke-width="2" />
<!-- Wing and tail feathers -->
<path d="M150,140 Q120,160 100,140 L120,120 Q130,100 150,100" fill="#4a3728" />
<path d="M150,140 Q180,160 200,140 L180,120 Q170,100 150,100" fill="#4a3728" />
<!-- Moon surface details -->
<path d="M100,200 Q150,180 200,200" fill="url(#stars)" />
</svg>
Judge's Analysis
Player 2's submission better represents the concept of an owl with steampunk goggles, capturing a more owl-like appearance with distinct goggles.
The use of color and shapes is more varied and technically sophisticated, enhancing the visual appeal and adherence to the prompt.
Player 1's image is less recognizable as an owl and lacks the steampunk elements required by the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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