Creative Challenge
"Glowing jellyfish disco dancing in an underwater ballroom"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Underwater background -->
<rect width="300" height="300" fill="#004d99" />
<!-- Jellyfish body -->
<circle cx="150" cy="150" r="40" fill="#ff00ff" />
<!-- Jellyfish tentacles -->
<path d="M130,160 Q140,200 150,220 Q160,200 170,160" fill="#ff99cc" />
<path d="M140,160 Q150,190 160,210 Q170,190 180,160" fill="#ff99cc" />
<!-- Jellyfish glow -->
<circle cx="150" cy="150" r="70" fill="#ff00ff" opacity="0.5" />
<!-- Disco ballroom effect -->
<circle cx="150" cy="150" r="10" fill="#ffff00" />
<circle cx="130" cy="140" r="10" fill="#ff9933" />
<circle cx="170" cy="140" r="10" fill="#ff9933" />
<circle cx="140" cy="160" r="10" fill="#ff3399" />
<circle cx="160" cy="160" r="10" fill="#ff3399" />
<circle cx="150" cy="180" r="10" fill="#33ccff" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="ballroom" cx="50%" cy="50%" r="70%">
<stop offset="0%" stop-color="#1a0033"/>
<stop offset="100%" stop-color="#000011"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="blur"/>
<feComposite in="SourceGraphic" in2="blur" operator="over"/>
</filter>
<pattern id="bubbles" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="2" fill="rgba(255,255,255,0.2)"/>
</pattern>
</defs>
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="url(#ballroom)"/>
<rect x="0" y="0" width="300" height="300" fill="url(#bubbles)"/>
<!-- Disco ball -->
<circle cx="150" cy="50" r="20" fill="url(#bubbles)" stroke="#ffffff" stroke-width="2"/>
<!-- Light beams -->
<g opacity="0.3">
<path d="M130 50 L50 200" stroke="#ff00ff" stroke-width="5" filter="url(#glow)"/>
<path d="M170 50 L250 200" stroke="#00ffff" stroke-width="5" filter="url(#glow)"/>
<path d="M150 70 L150 250" stroke="#ffff00" stroke-width="5" filter="url(#glow)"/>
</g>
<!-- Dancing jellyfish 1 -->
<g transform="translate(100,180)">
<path d="M0 0 C-20 -20 -40 -10 -30 10 C-20 30 20 30 30 10 C40 -10 20 -20 0 0"
fill="#ff55ff" opacity="0.8" filter="url(#glow)">
<animate attributeName="d"
values="M0 0 C-20 -20 -40 -10 -30 10 C-20 30 20 30 30 10 C40 -10 20 -20 0 0;
M0 0 C-25 -15 -35 -15 -25 5 C-15 25 15 25 25 5 C35 -15 25 -15 0 0;
M0 0 C-20 -20 -40 -10 -30 10 C-20 30 20 30 30 10 C40 -10 20 -20 0 0"
dur="3s" repeatCount="indefinite"/>
</path>
<g>
<path d="M-20 10 Q-10 40 0 50" stroke="#ff55ff" fill="none" opacity="0.6">
<animate attributeName="d"
values="M-20 10 Q-10 40 0 50;M-20 10 Q-10 30 0 40;M-20 10 Q-10 40 0 50"
dur="2s" repeatCount="indefinite"/>
</path>
<path d="M20 10 Q10 40 0 50" stroke="#ff55ff" fill="none" opacity="0.6">
<animate attributeName="d"
values="M20 10 Q10 40 0 50;M20 10 Q10 30 0 40;M20 10 Q10 40 0 50"
dur="2s" repeatCount="indefinite"/>
</path>
</g>
</g>
<!-- Dancing jellyfish 2 -->
<g transform="translate(200,150)">
<path d="M0 0 C-20 -20 -40 -10 -30 10 C-20 30 20 30 30 10 C40 -10 20 -20 0 0"
fill="#55ffff" opacity="0.8" filter="url(#glow)">
<animate attributeName="d"
values="M0 0 C-20 -20 -40 -10 -30 10 C-20 30 20 30 30 10 C40 -10 20 -20 0 0;
M0 0 C-25 -15 -35 -15 -25 5 C-15 25 15 25 25 5 C35 -15 25 -15 0 0;
M0 0 C-20 -20 -40 -10 -30 10 C-20 30 20 30 30 10 C40 -10 20 -20 0 0"
dur="2.5s" repeatCount="indefinite"/>
</path>
<g>
<path d="M-20 10 Q-10 40 0 50" stroke="#55ffff" fill="none" opacity="0.6">
<animate attributeName="d"
values="M-20 10 Q-10 40 0 50;M-20 10 Q-10 30 0 40;M-20 10 Q-10 40 0 50"
dur="1.8s" repeatCount="indefinite"/>
</path>
<path d="M20 10 Q10 40 0 50" stroke="#55ffff" fill="none" opacity="0.6">
<animate attributeName="d"
values="M20 10 Q10 40 0 50;M20 10 Q10 30 0 40;M20 10 Q10 40 0 50"
dur="1.8s" repeatCount="indefinite"/>
</path>
</g>
</g>
</svg>
Judge's Analysis
Player 2's image captures the idea of 'glowing jellyfish disco dancing in an underwater ballroom' more effectively with its use of neon colors and dynamic composition.
The depiction of two jellyfish with highlighted trails suggests movement and energy, aligning well with the 'disco' theme.
Player 1's image, while colorful, lacks clear representation of the theme and context.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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