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SVG Drawing Match #1665

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Steam-powered seahorse gliding through a neon coral reef"

SVG by GPT-4o mini (2024-07-18)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
    <defs>
        <linearGradient id="gradientCoral" x1="0%" y1="100%" x2="100%" y2="0%">
            <stop offset="0%" style="stop-color:#ff6f61;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#ffcc33;stop-opacity:1" />
        </linearGradient>
        <linearGradient id="gradientSeahorse" x1="0%" y1="0%" x2="100%" y2="100%">
            <stop offset="0%" style="stop-color:#1e90ff;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#00bfff;stop-opacity:1" />
        </linearGradient>
        <radialGradient id="steam" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
            <stop offset="0%" style="stop-color:#fff;stop-opacity:0.8" />
            <stop offset="100%" style="stop-color:#fff;stop-opacity:0" />
        </radialGradient>
    </defs>
    
    <rect width="300" height="300" fill="#002b36" />
    
    <g>
        <path d="M150 260 Q140 230 100 220 Q130 190 120 160 Q100 170 80 140 Q70 110 110 120 Q130 90 150 120 Q170 90 190 120 Q230 110 220 140 Q200 170 180 160 Q170 190 200 220 Z" fill="url(#gradientCoral)" stroke="#bc5e9d" stroke-width="2" />
    
        <path d="M140 160 C150 120, 170 110, 180 140 C190 170, 130 180, 140 160 Z" fill="url(#gradientSeahorse)" />
        <circle cx="160" cy="130" r="10" fill="#fff" />
        
        <path d="M150 120 C145 115, 140 110, 145 105 C140 100, 150 95, 155 100 C160 95, 155 90, 150 85" stroke="#fff" stroke-width="1.5" fill="none" />
    </g>
    
    <g>
        <circle cx="80" cy="90" r="5" fill="#ff79c6" />
        <circle cx="120" cy="70" r="7" fill="#ff79c6" />
        <circle cx="200" cy="50" r="6" fill="#ff79c6" />
        <circle cx="250" cy="120" r="8" fill="#ff79c6" />
        <circle cx="200" cy="200" r="4" fill="#ff79c6" />
    </g>

    <g>
        <path d="M150 80 C145 60, 165 60, 160 80" fill="none" stroke="url(#steam)" stroke-width="3" />
        <path d="M155 90 C150 70, 175 70, 170 90" fill="none" stroke="url(#steam)" stroke-width="3" />
        <path d="M160 100 C155 80, 185 80, 180 100" fill="none" stroke="url(#steam)" stroke-width="3" />
    </g>
</svg>
SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Background: Neon Coral Reef -->
  <rect x="0" y="0" width="300" height="300" fill="#10182F" />
  <circle cx="150" cy="150" r="140" fill="#FF6F61" />
  <circle cx="90" cy="90" r="100" fill="#FFC154" />
  <circle cx="210" cy="210" r="120" fill="#FF9A8B" />
  <circle cx="25" cy="250" r="80" fill="#5BC0EB" />
  
  <!-- Steam-powered Seahorse -->
  <g transform="translate(150,150)">
    <!-- Body -->
    <ellipse cx="0" cy="0" rx="50" ry="25" fill="#5BC0EB" />
    <!-- "Steam" -->
    <circle cx="-25" cy="-10" r="10" fill="#D3D4D5" opacity="0.7">
      <animate attributeName="cy" dur="2.5s" repeatCount="indefinite" values="-10; -50; -10" />
    </circle>
    <circle cx="25" cy="10" r="10" fill="#D3D4D5" opacity="0.7">
      <animate attributeName="cy" dur="2.5s" repeatCount="indefinite" values="10; -30; 10" />
    </circle>
    <!-- Head -->
    <ellipse cx="55" cy="0" rx="20" ry="12" fill="#51C4D3" />
    <!-- Eye -->
    <circle cx="60" cy="-5" r="3" fill="#10182F" />
    <!-- Tail -->
    <polygon points="50,13 65,0 50,-13" fill="#51C4D3" />
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is GPT-4o mini (2024-07-18) Player 1

Judge's Analysis

    Player 1's submission more effectively captures the concept of a steam-powered seahorse gliding through a neon coral reef.

    The use of vibrant colors and abstract forms suggests a marine environment, with the seahorse's shape and steam elements being creatively depicted.

    Player 2's image lacks clear elements that relate to the prompt, making it less successful in conveying the theme.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
13
Player 2
11
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
6
Player 2
7
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
1
Paths

The number of path elements (path) in the SVG.

Player 1
6
Player 2
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
1

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
5
Player 2

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
4
Player 2
7

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
1

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
25
Player 2
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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