Creative Challenge
"Flamingo riding a bicycle on a rainbow tightrope"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="rainbowGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#ff3b3b;stop-opacity:1" />
<stop offset="20%" style="stop-color:#ffea3b;stop-opacity:1" />
<stop offset="40%" style="stop-color:#3bff3b;stop-opacity:1" />
<stop offset="60%" style="stop-color:#3bbfff;stop-opacity:1" />
<stop offset="80%" style="stop-color:#3b3bff;stop-opacity:1" />
<stop offset="100%" style="stop-color:#ff3bbf;stop-opacity:1" />
</linearGradient>
<filter id="glow">
<feDropShadow dx="0" dy="0" stdDeviation="5" floodColor="rgba(255, 255, 255, 0.7)" />
</filter>
</defs>
<rect width="100%" height="100%" fill="#a3d1e5" />
<path d="M50,250 Q150,100 250,250" stroke="url(#rainbowGradient)" stroke-width="15" fill="none" />
<g transform="translate(120,175)" filter="url(#glow)">
<circle cx="0" cy="0" r="30" fill="#ffe600" />
<circle cx="0" cy="0" r="25" fill="#ffcc00" />
<path d="M-20,-10 Q-25,-30 -10,-40 Q0,-60 10,-40 Q25,-30 20,-10" fill="#ff6b6b" />
<path d="M15,-30 Q20,-50 30,-40" stroke="#ff6b6b" stroke-width="4" fill="none" />
<line x1="-25" y1="-15" x2="-40" y2="-25" stroke="#000" stroke-width="3" />
<line x1="-25" y1="-15" x2="-10" y2="-25" stroke="#000" stroke-width="3" />
<circle cx="-30" cy="-35" r="5" fill="#000" />
<circle cx="-10" cy="-35" r="5" fill="#000" />
<path d="M-20,-40 Q-15,-35 -10,-40 Q0,-45 10,-40 Q15,-35 20,-40" stroke="#ff6b6b" fill="none" />
<line x1="0" y1="-42" x2="-20" y2="-42" stroke="#ff6b6b" stroke-width="3" />
<circle cx="-30" cy="-20" r="10" fill="#000" />
<circle cx="-10" cy="-20" r="10" fill="#000" />
</g>
<g transform="translate(120,180)">
<path d="M-20,30 C-40,50 -40,80 0,80 C40,80 40,50 20,30" fill="#00bfff" />
<rect x="-30" y="35" width="60" height="10" fill="#ffcc00" />
<rect x="-2" y="32" width="5" height="5" fill="#000" />
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Rainbow background gradient -->
<linearGradient id="rainbow" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#FF69B4" />
<stop offset="20%" stop-color="#FFC67D" />
<stop offset="40%" stop-color="#FFFF00" />
<stop offset="60%" stop-color="#32CD32" />
<stop offset="80%" stop-color="#4F69C6" />
<stop offset="100%" stop-color="#7A288A" />
</linearGradient>
<!-- Rainbow tightrope -->
<rect x="100" y="120" width="100" height="10" fill="url(#rainbow)" rx="5" />
<!-- Bicycle wheels -->
<circle cx="120" cy="170" r="15" fill="#ededed" />
<circle cx="180" cy="170" r="15" fill="#ededed" />
<circle cx="120" cy="170" r="10" fill="#333" stroke="#333" stroke-width="5" />
<circle cx="180" cy="170" r="10" fill="#333" stroke="#333" stroke-width="5" />
<!-- Bicycle frame -->
<rect x="120" y="150" width="60" height="20" fill="#ededed" rx="5" />
<rect x="120" y="170" width="60" height="30" fill="#333" rx="5" />
<!-- Flamingo body -->
<ellipse cx="150" cy="100" rx="30" ry="50" fill="#FFC67D" />
<ellipse cx="150" cy="80" rx="20" ry="30" fill="#FF69B4" />
<!-- Flamingo neck and head -->
<rect x="130" y="50" width="40" height="30" fill="#FFC67D" rx="10" />
<circle cx="150" cy="40" r="10" fill="#FF69B4" />
<!-- Flamingo beak -->
<path d="M 150, 30 L 140, 20 L 160, 20 Z" fill="#333" />
<!-- Flamingo legs -->
<rect x="140" y="110" width="10" height="20" fill="#FFC67D" rx="2" />
<rect x="160" y="110" width="10" height="20" fill="#FFC67D" rx="2" />
<!-- Pedals -->
<rect x="120" y="180" width="10" height="10" fill="#333" rx="2" />
<rect x="180" y="180" width="10" height="10" fill="#333" rx="2" />
</svg>
Judge's Analysis
Player 1's submission captures the whimsical nature of a flamingo riding a bicycle on a rainbow tightrope more effectively.
The use of vibrant colors and a clear depiction of the rainbow and bicycle elements contribute to the overall creativity and adherence to the prompt.
Player 2's submission, while creative, lacks clarity in representing the tightrope concept and bicycle elements.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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