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SVG Drawing Match #1747

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Octopus conducting a symphony of glowing fish under a moonlit sea"

SVG by o1-mini (2024-09-12)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <!-- Background Gradient -->
    <linearGradient id="bgGradient" x1="0" y1="0" x2="0" y2="300">
      <stop offset="0%" stop-color="#0a1e3f"/>
      <stop offset="100%" stop-color="#021b2e"/>
    </linearGradient>
    <!-- Moon Gradient -->
    <radialGradient id="moonGradient" cx="0.5" cy="0.5" r="0.5">
      <stop offset="0%" stop-color="#fefbd8"/>
      <stop offset="100%" stop-color="#f3e5a9"/>
    </radialGradient>
    <!-- Octopus Gradient -->
    <radialGradient id="octoGradient" cx="0.5" cy="0.5" r="0.5">
      <stop offset="0%" stop-color="#8a4baf"/>
      <stop offset="100%" stop-color="#47207a"/>
    </radialGradient>
    <!-- Fish Glow -->
    <radialGradient id="fishGlow" cx="0.5" cy="0.5" r="0.5">
      <stop offset="0%" stop-color="#ffd700" stop-opacity="1"/>
      <stop offset="100%" stop-color="#ff8c00" stop-opacity="0"/>
    </radialGradient>
    <!-- Musical Notes Gradient -->
    <linearGradient id="noteGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#ffffff"/>
      <stop offset="100%" stop-color="#add8e6"/>
    </linearGradient>
    <!-- Glow Filter -->
    <filter id="glow" height="300%" width="300%" x="-75%" y="-75%">
      <feGaussianBlur stdDeviation="3" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  
  <!-- Background -->
  <rect width="300" height="300" fill="url(#bgGradient)"/>
  
  <!-- Moon -->
  <circle cx="250" cy="50" r="30" fill="url(#moonGradient)" filter="url(#glow)"/>
  
  <!-- Sea Waves -->
  <path d="M0,200 Q75,180 150,200 T300,200 V300 H0 Z" fill="rgba(0, 0, 50, 0.3)"/>
  
  <!-- Octopus Body -->
  <ellipse cx="150" cy="180" rx="30" ry="20" fill="url(#octoGradient)" />
  <!-- Octopus Eyes -->
  <circle cx="140" cy="175" r="3" fill="#ffffff"/>
  <circle cx="160" cy="175" r="3" fill="#ffffff"/>
  <!-- Octopus Tentacles -->
  <path d="M130,190 C120,210 110,220 130,230" stroke="url(#octoGradient)" stroke-width="4" fill="none"/>
  <path d="M170,190 C180,210 190,220 170,230" stroke="url(#octoGradient)" stroke-width="4" fill="none"/>
  <path d="M140,200 C135,215 125,220 140,235" stroke="url(#octoGradient)" stroke-width="4" fill="none"/>
  <path d="M160,200 C165,215 175,220 160,235" stroke="url(#octoGradient)" stroke-width="4" fill="none"/>
  
  <!-- Conductor Baton -->
  <line x1="150" y1="160" x2="150" y2="130" stroke="#ffffff" stroke-width="2" stroke-linecap="round"/>
  <circle cx="150" cy="130" r="5" fill="#ffd700" filter="url(#glow)"/>
  
  <!-- Glowing Fish -->
  <g filter="url(#glow)">
    <ellipse cx="70" cy="150" rx="10" ry="5" fill="url(#fishGlow)"/>
    <ellipse cx="230" cy="140" rx="10" ry="5" fill="url(#fishGlow)"/>
    <ellipse cx="100" cy="120" rx="10" ry="5" fill="url(#fishGlow)"/>
    <ellipse cx="200" cy="110" rx="10" ry="5" fill="url(#fishGlow)"/>
    <ellipse cx="120" cy="80" rx="10" ry="5" fill="url(#fishGlow)"/>
    <ellipse cx="180" cy="60" rx="10" ry="5" fill="url(#fishGlow)"/>
  </g>
  
  <!-- Musical Notes -->
  <g fill="url(#noteGradient)" filter="url(#glow)">
    <path d="M150 130 L155 120 L160 130 Z" transform="rotate(-45 150 130)"/>
    <path d="M160 110 L165 100 L170 110 Z" transform="rotate(-45 160 110)"/>
    <path d="M180 90 L185 80 L190 90 Z" transform="rotate(-45 180 90)"/>
  </g>
</svg>
SVG by Claude 3.5 Sonnet (2024-10-22)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="moonGlow" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#ffffff"/>
      <stop offset="100%" stop-color="#87CEEB"/>
    </radialGradient>
    <linearGradient id="waterGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#001440"/>
      <stop offset="100%" stop-color="#000820"/>
    </linearGradient>
    <filter id="bubbles">
      <feTurbulence type="turbulence" baseFrequency="0.01" numOctaves="3"/>
      <feDisplacementMap in="SourceGraphic" scale="5"/>
    </filter>
  </defs>

  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#waterGradient)"/>
  
  <!-- Moon -->
  <circle cx="250" cy="50" r="30" fill="url(#moonGlow)" opacity="0.8"/>
  
  <!-- Moonbeams -->
  <path d="M220 50 L20 280" stroke="#ffffff20" stroke-width="40" filter="url(#bubbles)"/>
  <path d="M250 80 L100 300" stroke="#ffffff15" stroke-width="30" filter="url(#bubbles)"/>

  <!-- Octopus body -->
  <ellipse cx="150" cy="120" rx="30" ry="40" fill="#6A0DAD"/>
  
  <!-- Tentacles -->
  <path d="M130 140 Q 90 180 70 160 T 40 200" fill="none" stroke="#6A0DAD" stroke-width="8"/>
  <path d="M140 140 Q 120 200 100 180 T 80 240" fill="none" stroke="#6A0DAD" stroke-width="8"/>
  <path d="M150 140 Q 150 190 140 200 T 130 260" fill="none" stroke="#6A0DAD" stroke-width="8"/>
  <path d="M160 140 Q 180 200 160 220 T 170 280" fill="none" stroke="#6A0DAD" stroke-width="8"/>
  <path d="M170 140 Q 200 180 180 200 T 200 250" fill="none" stroke="#6A0DAD" stroke-width="8"/>
  <path d="M180 130 Q 220 160 200 180 T 230 220" fill="none" stroke="#6A0DAD" stroke-width="8"/>
  
  <!-- Conductor's baton -->
  <line x1="130" y1="100" x2="180" y2="70" stroke="white" stroke-width="2"/>

  <!-- Glowing fish -->
  <g class="fish" fill="#FFD700" opacity="0.8">
    <path d="M60 100 Q 80 90 90 100 T 120 100 L 90 110 Z">
      <animate attributeName="opacity" values="0.5;1;0.5" dur="2s" repeatCount="indefinite"/>
    </path>
    <path d="M200 150 Q 220 140 230 150 T 260 150 L 230 160 Z">
      <animate attributeName="opacity" values="0.5;1;0.5" dur="1.5s" repeatCount="indefinite"/>
    </path>
    <path d="M100 200 Q 120 190 130 200 T 160 200 L 130 210 Z">
      <animate attributeName="opacity" values="0.5;1;0.5" dur="3s" repeatCount="indefinite"/>
    </path>
  </g>

  <!-- Bubbles -->
  <circle cx="50" cy="50" r="5" fill="#ffffff30">
    <animate attributeName="cy" from="300" to="0" dur="10s" repeatCount="indefinite"/>
  </circle>
  <circle cx="200" cy="150" r="3" fill="#ffffff30">
    <animate attributeName="cy" from="300" to="0" dur="8s" repeatCount="indefinite"/>
  </circle>
  <circle cx="150" cy="200" r="4" fill="#ffffff30">
    <animate attributeName="cy" from="300" to="0" dur="12s" repeatCount="indefinite"/>
  </circle>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O1-mini (2024-09-12) Player 1

Judge's Analysis

    Player 1's image effectively conveys the theme of an octopus conducting glowing fish under a moonlit sea.

    The use of glowing yellow fish and a clearly defined moon enhances the visual appeal and adherence to the prompt.

    The composition is clear and simple, with a focus on the octopus as the conductor, making it more engaging and aligned with the theme compared to Player 2's submission.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
21
Player 2
18
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
4
Player 2
4
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
7
Player 2
1
Lines

The number of line elements (line) in the SVG.

Player 1
1
Player 2
1
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
8
Player 2
11
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
1

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
5
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
5
Player 2
9

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
11
Player 2
6

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
6
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
26
Player 2
37
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
6
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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