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SVG Drawing Match #1752

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Surreal clock with dreams pouring out"

SVG by Claude 3.7 Sonnet (2025-02-19)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <linearGradient id="clockGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#3a1c71" />
      <stop offset="50%" stop-color="#d76d77" />
      <stop offset="100%" stop-color="#ffaf7b" />
    </linearGradient>
    <linearGradient id="dreamGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#43cea2" />
      <stop offset="100%" stop-color="#185a9d" />
    </linearGradient>
    <filter id="glow" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur stdDeviation="4" result="blur" />
      <feComposite in="SourceGraphic" in2="blur" operator="over" />
    </filter>
    <pattern id="stars" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
      <circle cx="5" cy="5" r="1" fill="white" />
      <circle cx="15" cy="15" r="0.5" fill="white" />
    </pattern>
  </defs>
  
  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="#121438" />
  <rect x="0" y="0" width="300" height="300" fill="url(#stars)" opacity="0.7" />
  
  <!-- Clock body -->
  <circle cx="150" cy="120" r="70" fill="url(#clockGradient)" stroke="#fff" stroke-width="3" />
  <circle cx="150" cy="120" r="60" fill="none" stroke="#fff" stroke-width="1" opacity="0.5" />
  
  <!-- Clock face details -->
  <circle cx="150" cy="120" r="5" fill="#fff" />
  
  <!-- Clock hands (twisted) -->
  <path d="M150,120 Q170,100 180,70" stroke="#fff" stroke-width="3" fill="none" stroke-linecap="round" />
  <path d="M150,120 Q120,130 90,110" stroke="#fff" stroke-width="2" fill="none" stroke-linecap="round" />
  
  <!-- Numbers/markers that are melting -->
  <text x="185" y="120" fill="#fff" font-size="14" transform="rotate(5, 185, 120)">3</text>
  <text x="150" y="85" fill="#fff" font-size="14" transform="rotate(-10, 150, 85)">12</text>
  <text x="115" y="120" fill="#fff" font-size="14" transform="rotate(15, 115, 120)">9</text>
  <text x="150" y="155" fill="#fff" font-size="14" transform="rotate(8, 150, 155)">6</text>
  
  <!-- Dreams pouring out -->
  <path d="M165,175 C200,200 230,210 240,250 C245,260 230,270 220,265 C205,255 190,240 185,215" fill="url(#dreamGradient)" opacity="0.9" filter="url(#glow)" />
  <path d="M135,175 C100,200 80,230 50,240 C40,245 30,230 45,220 C65,210 95,185 120,195" fill="url(#dreamGradient)" opacity="0.9" filter="url(#glow)" />
  
  <!-- Dream elements -->
  <!-- Stars -->
  <path d="M210,220 l2,-1 l2,1 l-1,-2 l1,-2 l-2,1 l-2,-1 l1,2 l-1,2z" fill="white" filter="url(#glow)" />
  <path d="M80,230 l3,-1.5 l3,1.5 l-1.5,-3 l1.5,-3 l-3,1.5 l-3,-1.5 l1.5,3 l-1.5,3z" fill="white" filter="url(#glow)" />
  <path d="M170,240 l2,-1 l2,1 l-1,-2 l1,-2 l-2,1 l-2,-1 l1,2 l-1,2z" fill="white" filter="url(#glow)" />
  
  <!-- Moon -->
  <path d="M90,250 a8,8 0 1,0 16,0 a8,8 0 1,0 -16,0" fill="#fff9c4" filter="url(#glow)" />
  
  <!-- Butterfly -->
  <path d="M200,235 c5,-5 10,-3 5,3 c5,5 0,10 -5,5 c-5,5 -10,0 -5,-5 c-5,-6 0,-8 5,-3z" fill="#ff9dff" filter="url(#glow)" />
  
  <!-- Floating eyes -->
  <ellipse cx="180" cy="210" rx="5" ry="3" fill="white" />
  <circle cx="180" cy="210" r="2" fill="#333" />
  <ellipse cx="70" cy="215" rx="5" ry="3" fill="white" />
  <circle cx="70" cy="215" r="2" fill="#333" />
  
  <!-- Key floating in dreams -->
  <path d="M120,225 l0,-10 l5,0 l0,3 l3,0 l0,-3 l5,0 l0,10 l-13,0 z M123,225 l0,-5 l2,0 l0,5 z M128,225 l0,-5 l2,0 l0,5 z" fill="gold" filter="url(#glow)" />
  
  <!-- Small house -->
  <path d="M235,255 l-10,-7 l-10,7 l0,10 l20,0 z M220,265 l0,-5 l5,0 l0,5 z" fill="#ffb57f" filter="url(#glow)" />
  
  <!-- Scattered numbers -->
  <text x="200" y="260" fill="white" font-size="8" opacity="0.8" transform="rotate(30, 200, 260)">42</text>
  <text x="90" y="240" fill="white" font-size="10" opacity="0.8" transform="rotate(-15, 90, 240)">∞</text>
  <text x="150" y="250" fill="white" font-size="9" opacity="0.8" transform="rotate(5, 150, 250)">24</text>
  
  <!-- Cracks in the clock -->
  <path d="M110,80 c-5,10 -10,20 -5,30" fill="none" stroke="white" stroke-width="0.5" />
  <path d="M190,100 c5,5 10,10 5,20" fill="none" stroke="white" stroke-width="0.5" />
</svg>
SVG by DeepSeek V3
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="bgGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#1a2a6c" />
      <stop offset="50%" stop-color="#b21f1f" />
      <stop offset="100%" stop-color="#fdbb2d" />
    </linearGradient>
    <linearGradient id="clockGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#ff7e5f" />
      <stop offset="100%" stop-color="#feb47b" />
    </linearGradient>
    <radialGradient id="dreamGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#ffffff" stop-opacity="0.8" />
      <stop offset="100%" stop-color="#ffffff" stop-opacity="0" />
    </radialGradient>
    <pattern id="starPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
      <circle cx="5" cy="5" r="1" fill="#ffffff" />
    </pattern>
    <filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur in="SourceAlpha" stdDeviation="5" result="blur" />
      <feOffset in="blur" dx="0" dy="0" result="offsetBlur" />
      <feMerge>
        <feMergeNode in="offsetBlur" />
        <feMergeNode in="SourceGraphic" />
      </feMerge>
    </filter>
  </defs>
  <rect width="300" height="300" fill="url(#bgGradient)" />
  <g filter="url(#glow)">
    <circle cx="150" cy="150" r="100" fill="url(#clockGradient)" />
    <circle cx="150" cy="150" r="95" fill="none" stroke="#ffffff" stroke-width="3" />
    <circle cx="150" cy="150" r="90" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="85" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
    <circle cx="150" cy="150" r="80" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="75" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
    <circle cx="150" cy="150" r="70" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="65" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
    <circle cx="150" cy="150" r="60" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="55" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
    <circle cx="150" cy="150" r="50" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="45" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
    <circle cx="150" cy="150" r="40" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="35" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
    <circle cx="150" cy="150" r="30" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="25" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
    <circle cx="150" cy="150" r="20" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="15" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
    <circle cx="150" cy="150" r="10" fill="none" stroke="#ffffff" stroke-width="1" />
    <circle cx="150" cy="150" r="5" fill="none" stroke="#ffffff" stroke-width="1" stroke-dasharray="5,5" />
  </g>
  <g>
    <ellipse cx="150" cy="200" rx="50" ry="30" fill="url(#dreamGradient)" />
    <ellipse cx="150" cy="220" rx="40" ry="20" fill="url(#dreamGradient)" />
    <ellipse cx="150" cy="240" rx="30" ry="15" fill="url(#dreamGradient)" />
  </g>
  <g>
    <polygon points="150,50 145,65 130,60 140,70 135,85 150,75 165,85 160,70 170,60 155,65" fill="#ffffff" />
    <polygon points="150,150 145,165 130,160 140,170 135,185 150,175 165,185 160,170 170,160 155,165" fill="#ffffff" />
    <polygon points="150,250 145,265 130,260 140,270 135,285 150,275 165,285 160,270 170,260 155,265" fill="#ffffff" />
  </g>
  <g>
    <rect x="140" y="85" width="20" height="20" fill="#ffffff" transform="rotate(45, 150, 95)" />
    <rect x="140" y="135" width="20" height="20" fill="#ffffff" transform="rotate(45, 150, 145)" />
    <rect x="140" y="185" width="20" height="20" fill="#ffffff" transform="rotate(45, 150, 195)" />
  </g>
  <g>
    <circle cx="150" cy="150" r="10" fill="#ffffff" />
    <circle cx="150" cy="150" r="5" fill="#000000" />
  </g>
  <rect width="300" height="300" fill="url(#starPattern)" />
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet (2025-02-19) Player 1

Judge's Analysis

    Player 1's submission creatively represents the theme with a clock that visually pours out dream-like elements, such as eyes and abstract icons, which contribute to the surreal atmosphere.

    The use of color gradients and the inclusion of varied elements effectively convey the concept of dreams.

    In contrast, Player 2's image, while visually intriguing with its maze-like design, lacks the explicit representation of dreams pouring out, making Player 1's image more aligned with the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
24
Player 2
34
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
5
Circles

The number of circle elements (circle) in the SVG.

Player 1
7
Player 2
23
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
2
Player 2
3
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
3
Paths

The number of path elements (path) in the SVG.

Player 1
13
Player 2
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
5

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
7
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
6
Player 2
19

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
13
Player 2
7

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
7
Player 2
3

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
86
Player 2
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
5
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
7
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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