Creative Challenge
"A penguin juggling flaming snowballs on a unicycle"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<pattern id="snow" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="3" fill="white"/>
</pattern>
</defs>
<rect width="300" height="300" fill="linear-gradient(to bottom, #123, #235)"/>
<g transform="translate(150,150)">
<!-- Penguin -->
<path d="M0,50c-20,0-30,-20-30,-40c0-10,10-20,30-20c20,0,30,10,30,30c0,10-10,20-30,20"
fill="url(#penguinGradient)" stroke="black" stroke-width="2"/>
<circle cx="-15" cy="-40" r="8" fill="white"/>
<circle cx="-10" cy="-35" r="3" fill="black"/>
<circle cx="-5" cy="-35" r="3" fill="black"/>
<path d="M-5,-25L5,-25L0,-30" fill="orange"/>
<!-- Unicycle -->
<rect x="-15" y="-60" width="30" height="20" fill="linear-gradient(45deg, #ff4444, #cc3333)"/>
<circle cx="0" cy="-80" r="50" fill="steelblue"/>
<circle cx="0" cy="-80" r="45" fill="white"/>
<circle cx="0" cy="-80" r="40" fill="steelblue"/>
<line x1="-50" y1="-100" x2="50" y2="-100" stroke="white" stroke-width="4"/>
<!-- Fireballs -->
<g filter="url(#glow)">
<circle cx="-30" cy="-70" r="15" fill="radial-gradient(circle at 30% 30%, #ff6600, #ff3300)"/>
<circle cx="20" cy="-60" r="12" fill="radial-gradient(circle at 30% 30%, #ff6600, #ff3300)"/>
<circle cx="40" cy="-80" r="10" fill="radial-gradient(circle at 30% 30%, #ff6600, #ff3300)"/>
</g>
<!-- Background elements -->
<rect x="-150" y="-150" width="300" height="300" fill="url(#snow)" opacity="0.2"/>
<path d="M-150,-150L150,-150L150,150L-150,150Z" fill="url(#skyGradient)"/>
<line x1="-150" y1="150" x2="150" y2="150" stroke="linear-gradient(to right, #666, #444)" stroke-width="20"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="fireGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ff6" />
<stop offset="50%" stop-color="#f60" />
<stop offset="100%" stop-color="#f00" />
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Unicycle -->
<circle cx="150" cy="250" r="30" fill="none" stroke="#444" stroke-width="8"/>
<rect x="147" y="180" width="6" height="70" fill="#666"/>
<circle cx="150" cy="250" r="5" fill="#333"/>
<!-- Penguin Body -->
<ellipse cx="150" cy="160" rx="40" ry="50" fill="#222"/>
<ellipse cx="150" cy="160" rx="30" ry="40" fill="#fff"/>
<!-- Wings -->
<path d="M110 160 Q 90 180 100 210" fill="#222" stroke="#222" stroke-width="4"/>
<path d="M190 160 Q 210 180 200 210" fill="#222" stroke="#222" stroke-width="4"/>
<!-- Head -->
<circle cx="150" cy="100" r="25" fill="#222"/>
<!-- Eyes -->
<circle cx="140" cy="95" r="5" fill="#fff"/>
<circle cx="160" cy="95" r="5" fill="#fff"/>
<circle cx="142" cy="95" r="2" fill="#000"/>
<circle cx="162" cy="95" r="2" fill="#000"/>
<!-- Beak -->
<path d="M145 105 L155 105 L150 115 Z" fill="#ff9933"/>
<!-- Flaming Snowballs -->
<g filter="url(#glow)">
<circle cx="120" cy="70" r="15" fill="#fff" stroke="#88f" stroke-width="2"/>
<path d="M120 55 Q 125 45 130 55 Q 135 45 140 55" fill="url(#fireGrad)"/>
<circle cx="180" cy="70" r="15" fill="#fff" stroke="#88f" stroke-width="2"/>
<path d="M180 55 Q 185 45 190 55 Q 195 45 200 55" fill="url(#fireGrad)"/>
<circle cx="150" cy="40" r="15" fill="#fff" stroke="#88f" stroke-width="2"/>
<path d="M150 25 Q 155 15 160 25 Q 165 15 170 25" fill="url(#fireGrad)"/>
</g>
<!-- Motion Lines -->
<path d="M120 70 Q 110 75 105 85" fill="none" stroke="#ccc" stroke-width="2" stroke-dasharray="3,3"/>
<path d="M180 70 Q 190 75 195 85" fill="none" stroke="#ccc" stroke-width="2" stroke-dasharray="3,3"/>
<path d="M150 40 Q 145 50 140 60" fill="none" stroke="#ccc" stroke-width="2" stroke-dasharray="3,3"/>
</svg>
Judge's Analysis
Player 2's image clearly depicts a penguin juggling flaming snowballs while riding a unicycle, adhering closely to the prompt.
The composition is visually clear and the elements are well-defined, offering a creative and technically sound execution.
Player 1's image lacks clarity and does not effectively convey the specific elements of the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
Similar Challenges
"Snail race with snails wearing racing helmets on a checkered track"
"Astronaut on a unicycle juggling planets in space"
"Shoe disco with dancing shoes wearing tiny sunglasses"
"Floating Island with Waterfall Clouds"
"A flamingo skateboarding on a rainbow ramp under a crescent moon"
"Sunglasses-wearing cactus surfing a desert sand wave"