Creative Challenge
"Meteor shower over a crystal desert"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background Gradient -->
<rect x="0" y="0" width="300" height="300" fill="url(#bg-gradient)" />
<linearGradient id="bg-gradient" x1="0" y1="0" x2="0" y2="300">
<stop offset="0%" stop-color="#212121" />
<stop offset="50%" stop-color="#343434" />
<stop offset="100%" stop-color="#454545" />
</linearGradient>
<!-- Crystal Desert -->
<pattern id="crystal-pattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<rect x="0" y="0" width="20" height="20" fill="#F7F7F7" rx="2" />
<rect x="5" y="5" width="10" height="10" fill="#CCCCCC" rx="1" />
</pattern>
<rect x="0" y="150" width="300" height="150" fill="url(#crystal-pattern)" />
<!-- Meteor Shower -->
<g id="meteor-shower">
<!-- Meteor 1 -->
<path d="M 100 50 L 120 60 L 140 70 L 160 80" stroke="#FFC107" stroke-width="2" fill="none" />
<circle cx="160" cy="80" r="5" fill="#FFC107" />
<circle cx="160" cy="80" r="10" fill="url(#glow-gradient)" />
<!-- Meteor 2 -->
<path d="M 180 40 L 200 50 L 220 60 L 240 70" stroke="#FF69B4" stroke-width="2" fill="none" />
<circle cx="240" cy="70" r="5" fill="#FF69B4" />
<circle cx="240" cy="70" r="10" fill="url(#glow-gradient)" />
<!-- Meteor 3 -->
<path d="M 50 80 L 70 90 L 90 100 L 110 110" stroke="#33CC33" stroke-width="2" fill="none" />
<circle cx="110" cy="110" r="5" fill="#33CC33" />
<circle cx="110" cy="110" r="10" fill="url(#glow-gradient)" />
<!-- Glow Gradient -->
<radialGradient id="glow-gradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#FFFFFF" stop-opacity="0.8" />
<stop offset="100%" stop-color="#FFFFFF" stop-opacity="0" />
</radialGradient>
</g>
<!-- Stars -->
<g id="stars">
<circle cx="50" cy="50" r="2" fill="#FFFFFF" />
<circle cx="70" cy="70" r="2" fill="#FFFFFF" />
<circle cx="90" cy="90" r="2" fill="#FFFFFF" />
<circle cx="110" cy="110" r="2" fill="#FFFFFF" />
<circle cx="130" cy="130" r="2" fill="#FFFFFF" />
<circle cx="150" cy="150" r="2" fill="#FFFFFF" />
<circle cx="170" cy="170" r="2" fill="#FFFFFF" />
<circle cx="190" cy="190" r="2" fill="#FFFFFF" />
<circle cx="210" cy="210" r="2" fill="#FFFFFF" />
<circle cx="230" cy="230" r="2" fill="#FFFFFF" />
<circle cx="250" cy="250" r="2" fill="#FFFFFF" />
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#0B0B2A"/>
<stop offset="100%" stop-color="#1B0B3B"/>
</linearGradient>
<radialGradient id="crystalGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFFFFFaa"/>
<stop offset="100%" stop-color="#FFFFFF00"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)"/>
<!-- Stars -->
<g fill="#FFF" opacity="0.8">
<circle cx="50" cy="30" r="1"/>
<circle cx="150" cy="20" r="1.5"/>
<circle cx="250" cy="40" r="1"/>
<circle cx="80" cy="60" r="1"/>
<circle cx="200" cy="70" r="1.2"/>
</g>
<!-- Meteors -->
<g stroke="#FFD700" stroke-width="2" filter="url(#glow)">
<line x1="50" y1="20" x2="80" y2="60" opacity="0.8">
<animate attributeName="opacity" values="0;0.8;0" dur="2s" repeatCount="indefinite"/>
</line>
<line x1="150" y1="10" x2="190" y2="70" opacity="0.6">
<animate attributeName="opacity" values="0;0.6;0" dur="3s" repeatCount="indefinite" begin="1s"/>
</line>
<line x1="250" y1="30" x2="280" y2="80" opacity="0.7">
<animate attributeName="opacity" values="0;0.7;0" dur="2.5s" repeatCount="indefinite" begin="0.5s"/>
</line>
</g>
<!-- Crystal Desert -->
<g transform="translate(0,150)">
<path d="M0,150 L50,80 L100,140 L150,60 L200,130 L250,70 L300,150 Z" fill="#4B0082" opacity="0.6"/>
<!-- Crystals -->
<g fill="#9400D3" stroke="#FFF" stroke-width="0.5" filter="url(#glow)">
<path d="M60,100 L70,60 L80,100 Z"/>
<path d="M120,90 L140,30 L160,90 Z"/>
<path d="M200,80 L220,20 L240,80 Z"/>
</g>
<!-- Crystal Glow -->
<circle cx="70" cy="80" r="20" fill="url(#crystalGlow)" opacity="0.3"/>
<circle cx="140" cy="60" r="30" fill="url(#crystalGlow)" opacity="0.4"/>
<circle cx="220" cy="50" r="25" fill="url(#crystalGlow)" opacity="0.3"/>
</g>
<!-- Shooting Star Particles -->
<g fill="#FFF">
<circle cx="65" cy="40" r="1">
<animate attributeName="opacity" values="0;1;0" dur="1s" repeatCount="indefinite"/>
</circle>
<circle cx="170" cy="40" r="1">
<animate attributeName="opacity" values="0;1;0" dur="1s" repeatCount="indefinite" begin="0.3s"/>
</circle>
<circle cx="265" cy="55" r="1">
<animate attributeName="opacity" values="0;1;0" dur="1s" repeatCount="indefinite" begin="0.6s"/>
</circle>
</g>
</svg>
Judge's Analysis
Player 2's image presents a more cohesive and imaginative interpretation of 'Meteor shower over a crystal desert.' The use of glowing purple triangles effectively conveys a crystal-like landscape, while the dark background enhances the visibility of the meteors.
Player 1's image, though technically sound, lacks the same level of creativity and visual impact.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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