Creative Challenge
"Floating islands with waterfalls in space"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="spaceGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#03071e"/>
<stop offset="100%" stop-color="#1a1a2e"/>
</radialGradient>
<linearGradient id="islandGradient1" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#283618"/>
<stop offset="100%" stop-color="#606c38"/>
</linearGradient>
<linearGradient id="islandGradient2" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#1b4332"/>
<stop offset="100%" stop-color="#40916c"/>
</linearGradient>
<linearGradient id="waterGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#48cae4"/>
<stop offset="100%" stop-color="#90e0ef"/>
</linearGradient>
<pattern id="starPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="1" fill="#fff"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#spaceGradient)"/>
<rect width="300" height="300" fill="url(#starPattern)" opacity="0.7"/>
<g transform="translate(50, 100)">
<ellipse cx="0" cy="0" rx="50" ry="20" fill="url(#islandGradient1)"/>
<ellipse cx="0" cy="15" rx="40" ry="10" fill="url(#islandGradient1)" opacity="0.8"/>
<path d="M-50,0 Q0,-30 50,0 T150,0" fill="transparent" stroke="url(#waterGradient)" stroke-width="10" stroke-linecap="round"/>
<ellipse cx="0" cy="-10" rx="10" ry="5" fill="url(#waterGradient)"/>
</g>
<g transform="translate(200, 50)">
<ellipse cx="0" cy="0" rx="40" ry="15" fill="url(#islandGradient2)"/>
<ellipse cx="0" cy="10" rx="30" ry="8" fill="url(#islandGradient2)" opacity="0.8"/>
<path d="M-40,0 Q0,-20 40,0 T120,0" fill="transparent" stroke="url(#waterGradient)" stroke-width="8" stroke-linecap="round"/>
<ellipse cx="0" cy="-8" rx="8" ry="4" fill="url(#waterGradient)"/>
</g>
<g transform="translate(150, 200)">
<ellipse cx="0" cy="0" rx="30" ry="10" fill="url(#islandGradient1)"/>
<ellipse cx="0" cy="5" rx="20" ry="6" fill="url(#islandGradient1)" opacity="0.8"/>
<path d="M-30,0 Q0,-15 30,0 T90,0" fill="transparent" stroke="url(#waterGradient)" stroke-width="6" stroke-linecap="round"/>
<ellipse cx="0" cy="-6" rx="6" ry="3" fill="url(#waterGradient)"/>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<!-- Background Gradient -->
<linearGradient id="bgGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#0a0a2a"/>
<stop offset="100%" stop-color="#000000"/>
</linearGradient>
<!-- Island Gradient -->
<linearGradient id="islandGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#3e8e41"/>
<stop offset="100%" stop-color="#2e6b34"/>
</linearGradient>
<!-- Waterfall Gradient -->
<linearGradient id="waterGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#00ccff"/>
<stop offset="100%" stop-color="#0099cc"/>
</linearGradient>
<!-- Nebula Gradient -->
<radialGradient id="nebulaGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="rgba(138,43,226,0.6)" />
<stop offset="100%" stop-color="rgba(138,43,226,0)" />
</radialGradient>
<!-- Tree Symbol -->
<symbol id="tree" viewBox="0 0 10 10">
<polygon points="5,0 8,6 10,6 6,10 7,10 5,7 3,10 4,10 0,6 2,6" fill="#2e8b57"/>
<rect x="4.5" y="10" width="1" height="2" fill="#8b4513"/>
</symbol>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGradient)" />
<!-- Stars -->
<g fill="white" opacity="0.8">
<circle cx="20" cy="30" r="0.5"/>
<circle cx="60" cy="80" r="0.3"/>
<circle cx="120" cy="40" r="0.4"/>
<circle cx="200" cy="60" r="0.3"/>
<circle cx="270" cy="20" r="0.5"/>
<circle cx="50" cy="150" r="0.4"/>
<circle cx="90" cy="200" r="0.3"/>
<circle cx="160" cy="90" r="0.5"/>
<circle cx="220" cy="130" r="0.4"/>
<circle cx="290" cy="70" r="0.3"/>
<circle cx="30" cy="220" r="0.5"/>
<circle cx="80" cy="180" r="0.3"/>
<circle cx="150" cy="250" r="0.4"/>
<circle cx="230" cy="190" r="0.3"/>
<circle cx="260" cy="240" r="0.5"/>
<!-- Add more stars as desired -->
</g>
<!-- Nebula -->
<ellipse cx="150" cy="100" rx="80" ry="40" fill="url(#nebulaGradient)" />
<!-- First Floating Island -->
<g>
<ellipse cx="80" cy="220" rx="50" ry="15" fill="url(#islandGradient)" />
<!-- Trees on First Island -->
<use href="#tree" x="60" y="205" scale="1.5" />
<use href="#tree" x="90" y="210" scale="1" />
<use href="#tree" x="70" y="215" scale="1.2" />
<!-- Waterfalls from First Island -->
<path d="M50 220 Q55 230 50 240 Q55 250 50 260" fill="none" stroke="url(#waterGradient)" stroke-width="2"/>
<path d="M100 220 Q95 230 100 240 Q95 250 100 260" fill="none" stroke="url(#waterGradient)" stroke-width="2"/>
</g>
<!-- Second Floating Island -->
<g>
<ellipse cx="220" cy="150" rx="60" ry="20" fill="url(#islandGradient)" />
<!-- Trees on Second Island -->
<use href="#tree" x="200" y="135" scale="1.5" />
<use href="#tree" x="245" y="140" scale="1" />
<use href="#tree" x="225" y="145" scale="1.2" />
<!-- Waterfalls from Second Island -->
<path d="M180 150 Q185 160 180 170 Q185 180 180 190" fill="none" stroke="url(#waterGradient)" stroke-width="2"/>
<path d="M260 150 Q255 160 260 170 Q255 180 260 190" fill="none" stroke="url(#waterGradient)" stroke-width="2"/>
</g>
</svg>
Judge's Analysis
Player 2's image adheres more closely to the prompt with clear depictions of floating islands and waterfalls set against a space backdrop.
The use of color and the addition of a nebula enhance the visual appeal and creativity.
Player 1's image, while creative, lacks the clarity of the islands and waterfalls, making it less aligned with the theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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