Creative Challenge
"A penguin juggling snowballs under a disco ball"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="discoGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="red"/>
<stop offset="25%" stop-color="orange"/>
<stop offset="50%" stop-color="yellow"/>
<stop offset="75%" stop-color="green"/>
<stop offset="100%" stop-color="blue"/>
</linearGradient>
<pattern id="discoPattern" patternUnits="userSpaceOnUse" width="30" height="30">
<circle cx="15" cy="15" r="15" fill="url(#discoGradient)"/>
</pattern>
</defs>
<rect width="100%" height="100%" fill="#121212"/>
<g transform="translate(150 150)">
<circle cx="0" cy="-120" r="20" fill="url(#discoPattern)"/>
<circle cx="-10" cy="-100" r="10" fill="white"/>
<circle cx="10" cy="-100" r="10" fill="white"/>
<circle cx="0" cy="-80" r="10" fill="black"/>
</g>
<g transform="translate(150 150)">
<path d="M0 -150 a 100 100 0 0 1 100 100 v -50 a 50 50 0 0 0 -100 0 v 50 z" fill="#0000ff"/>
<path d="M-40 -70 h 80 v 40 h -80 z" fill="#0000ff"/>
<path d="M-40 -70 h 80" stroke="#ffffff" stroke-width="2"/>
<path d="M-40 -30 h 80" stroke="#ffffff" stroke-width="2"/>
<circle cx="-40" cy="-70" r="15" fill="#ffffff"/>
<circle cx="40" cy="-70" r="15" fill="#ffffff"/>
</g>
<g transform="translate(150 150)">
<circle cx="0" cy="50" r="20" fill="white"/>
<circle cx="0" cy="50" r="15" fill="#0000ff"/>
<circle cx="0" cy="50" r="10" fill="white"/>
</g>
<g transform="translate(150 150)">
<circle cx="-40" cy="50" r="15" fill="white"/>
<circle cx="40" cy="50" r="15" fill="white"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGradient)" />
<!-- Background Gradient -->
<defs>
<linearGradient id="bgGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#5DADE2" />
<stop offset="100%" stop-color="#154360" />
</linearGradient>
</defs>
<!-- Disco Ball -->
<circle cx="150" cy="50" r="25" fill="url(#silverGradient)" />
<defs>
<radialGradient id="silverGradient" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" stop-color="#E0E0E0" />
<stop offset="100%" stop-color="#707070" />
</radialGradient>
</defs>
<!-- Disco Ball Shine -->
<circle cx="145" cy="45" r="5" fill="white" opacity="0.8" />
<!-- Penguin Body -->
<ellipse cx="150" cy="180" rx="30" ry="50" fill="black" />
<!-- Penguin Belly -->
<ellipse cx="150" cy="190" rx="20" ry="30" fill="white" />
<!-- Penguin Head -->
<circle cx="150" cy="130" r="20" fill="black" />
<!-- Penguin Eyes -->
<circle cx="143" cy="125" r="3" fill="white" />
<circle cx="157" cy="125" r="3" fill="white" />
<!-- Penguin Beak -->
<polygon points="147,132 153,132 150,140" fill="#FFA500" />
<!-- Flippers -->
<path d="M135,155 Q130,150 125,165 Q130,180 135,175 Z" fill="black" />
<path d="M165,155 Q170,150 175,165 Q170,180 165,175 Z" fill="black" />
<!-- Snowballs -->
<circle cx="130" cy="110" r="7" fill="white" />
<circle cx="170" cy="110" r="7" fill="white" />
<circle cx="150" cy="85" r="7" fill="white" />
<!-- Glow for snowballs -->
<defs>
<filter id="glow" x="-25%" y="-25%" width="150%" height="150%">
<feGaussianBlur stdDeviation="4" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<circle cx="130" cy="110" r="7" fill="white" filter="url(#glow)"/>
<circle cx="170" cy="110" r="7" fill="white" filter="url(#glow)"/>
<circle cx="150" cy="85" r="7" fill="white" filter="url(#glow)"/>
<!-- Stage -->
<ellipse cx="150" cy="250" rx="90" ry="18" fill="rgba(0, 0, 0, 0.2)" />
</svg>
Judge's Analysis
Player 2's image clearly represents a penguin juggling snowballs under a disco ball with a more realistic and visually appealing style.
The composition is balanced, with clear attention to detail and shading, enhancing the visual appeal.
In contrast, Player 1's submission is more abstract and lacks clarity in depicting the given scenario.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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