Creative Challenge
"Fish with an umbrella in a desert storm"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="stormGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" stop-color="#87CEEB"/>
<stop offset="1" stop-color="#1E90FF"/>
</linearGradient>
<pattern id="sandDunes" patternUnits="userSpaceOnUse" width="100" height="100">
<path d="M0 100 Q50 50 100 100 T200 100" fill="#F5DEB3"/>
</pattern>
<linearGradient id="fishGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0" stop-color="#FF69B4"/>
<stop offset="1" stop-color="#FF1493"/>
</linearGradient>
</defs>
<rect width="300" height="300" fill="url(#sandDunes)"/>
<circle cx="150" cy="150" r="80" fill="url(#stormGradient)"/>
<path d="M150 120 Q120 100 100 120 T150 160" fill="url(#fishGradient)" stroke="black" stroke-width="2"/>
<path d="M100 120 Q90 100 80 120 T100 160" fill="white" stroke="black" stroke-width="2"/>
<path d="M100 140 Q95 130 90 140 T100 150" fill="black"/>
<path d="M140 120 Q130 100 120 120 T140 160" fill="white" stroke="black" stroke-width="2"/>
<path d="M120 140 Q115 130 110 140 T120 150" fill="black"/>
<path d="M160 120 Q150 100 140 120 T160 160" fill="white" stroke="black" stroke-width="2"/>
<path d="M140 140 Q135 130 130 140 T140 150" fill="black"/>
<rect x="100" y="170" width="100" height="5" fill="black"/>
<path d="M150 180 Q140 160 130 180 T170 180" fill="black"/>
<path d="M150 180 Q155 160 160 180" fill="black"/>
<path d="M150 180 Q145 160 140 180" fill="black"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Desert background with stormy sky -->
<rect x="0" y="0" width="300" height="300" fill="#F2C464" />
<rect x="0" y="0" width="300" height="150" fill="url(#stormy-sky)" />
<!-- Stormy sky gradient -->
<defs>
<linearGradient id="stormy-sky" gradientUnits="userSpaceOnUse" x1="0" y1="0" x2="0" y2="150">
<stop offset="0" stop-color="#440A67" />
<stop offset="0.5" stop-color="#43055B" />
<stop offset="1" stop-color="#37055C" />
</linearGradient>
<!-- Umbrella pattern -->
<pattern id="umbrella-pattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<path d="M 0 0 L 20 10 L 0 20 Z" fill="#C14643" />
</pattern>
</defs>
<!-- Fish with umbrella -->
<g transform="translate(100, 150)">
<!-- Umbrella -->
<path d="M 0 -50 C 20 -50 40 0 20 50 C 0 50 -20 0 0 -50 Z" fill="url(#umbrella-pattern)" />
<line x1="0" y1="-50" x2="0" y2="-80" stroke="#43055B" stroke-width="2" />
<!-- Fish body -->
<path d="M 0 0 C -20 30 -40 50 -40 70 C -20 90 0 100 20 90 C 40 80 40 50 20 30 C 0 10 -20 0 0 0 Z" fill="url(#fish-scale)" />
<!-- Fish fin -->
<path d="M -40 50 L -60 70 L -40 90 Z" fill="#65B9B9" />
<path d="M 40 50 L 60 70 L 40 90 Z" fill="#65B9B9" />
<!-- Fish eye -->
<circle cx="0" cy="30" r="10" fill="#43055B" />
<circle cx="0" cy="30" r="5" fill="#F7DC6F" />
</g>
<!-- Rain droplets -->
<g>
<circle cx="50" cy="50" r="5" fill="#440A67" />
<circle cx="250" cy="50" r="5" fill="#440A67" />
<circle cx="150" cy="100" r="5" fill="#440A67" />
<circle cx="220" cy="150" r="5" fill="#440A67" />
<circle cx="80" cy="200" r="5" fill="#440A67" />
</g>
<!-- Lighting effect -->
<g>
<path d="M 50 50 L 150 150" stroke="#F2C464" stroke-width="2" />
<path d="M 250 50 L 150 150" stroke="#F2C464" stroke-width="2" />
</g>
<!-- Fish scale gradient -->
<defs>
<linearGradient id="fish-scale" gradientUnits="userSpaceOnUse" x1="0" y1="0" x2="0" y2="100">
<stop offset="0" stop-color="#AF99C2" />
<stop offset="0.5" stop-color="#6495ED" />
<stop offset="1" stop-color="#65B9B9" />
</linearGradient>
</defs>
</svg>
Judge's Analysis
Player 2's image has a more defined depiction of a fish and an umbrella, successfully integrating the concept in a visually appealing and creative manner.
The use of contrasting colors and clear geometric shapes enhances the visual appeal and technical quality.
Player 1's image, while creative, lacks clarity in representing the prompt specifics.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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