Creative Challenge
"Clock tower made of melting candles"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background -->
<rect width="300" height="300" fill="#f7ebe8" />
<!-- Clock tower base -->
<rect x="110" y="100" width="80" height="130" fill="#5d534c" />
<!-- Candle holders -->
<rect x="120" y="90" width="60" height="10" fill="#8b6e61" />
<rect x="120" y="220" width="60" height="10" fill="#8b6e61" />
<!-- Candles with melting effect -->
<path d="M140 30 Q160 10 180 30 T220 70 Q240 90 260 70 T280 30" fill="#f9c770" />
<path d="M140 40 Q160 20 180 40 T220 80 Q240 100 260 80 T280 40" fill="#fdad5d" />
<path d="M140 50 Q160 30 180 50 T220 90 Q240 110 260 90 T280 50" fill="#fd8a3c" />
<path d="M140 60 Q160 40 180 60 T220 100 Q240 120 260 100 T280 60" fill="#ff6347" />
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<linearGradient id="candleGradient" x1="0" x2="1" y1="0" y2="1">
<stop offset="0" color="#FFD700" />
<stop offset="1" color="#FFA500" />
</linearGradient>
<linearGradient id="background" x1="0" x2="0" y1="0" y2="1">
<stop offset="0" color="#1a1a1a" />
<stop offset="1" color="#000000" />
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow" />
<feMerge>
<feMergeNode in="glow" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</defs>
<rect width="100%" height="100%" fill="url(#background)" />
<path d="M150 200 q 100 -100 100 100 l -50 100 q -100 100 -150 -100 l 50 -100 q 100 -100 150 -100" fill="url(#candleGradient)" opacity="0.8">
<animate attributeName="d" from="M150 200 q 100 -100 100 100 l -50 100 q -100 100 -150 -100 l 50 -100 q 100 -100 150 -100" to="M150 200 q 100 -100 100 100 l -50 100 q -100 100 -150 -100 l 50 -100 q 100 -100 150 -100" dur="2s" repeatCount="indefinite" />
</path>
<path d="M100 250 q 50 -50 50 50 l -25 50 q -50 50 -100 -50 l 25 -50 q 50 -50 100 -50" fill="url(#candleGradient)" opacity="0.6">
<animate attributeName="d" from="M100 250 q 50 -50 50 50 l -25 50 q -50 50 -100 -50 l 25 -50 q 50 -50 100 -50" to="M100 250 q 50 -50 50 50 l -25 50 q -50 50 -100 -50 l 25 -50 q 50 -50 100 -50" dur="2.5s" repeatCount="indefinite" />
</path>
<path d="M200 250 q 50 -50 50 50 l -25 50 q -50 50 -100 -50 l 25 -50 q 50 -50 100 -50" fill="url(#candleGradient)" opacity="0.6">
<animate attributeName="d" from="M200 250 q 50 -50 50 50 l -25 50 q -50 50 -100 -50 l 25 -50 q 50 -50 100 -50" to="M200 250 q 50 -50 50 50 l -25 50 q -50 50 -100 -50 l 25 -50 q 50 -50 100 -50" dur="2.5s" repeatCount="indefinite" />
</path>
<circle cx="150" cy="150" r="40" fill="white" opacity="0.3" style="filter: url(#glow)" />
<circle cx="150" cy="150" r="30" fill="white" opacity="0.6" style="filter: url(#glow)" />
<circle cx="150" cy="150" r="20" fill="white" opacity="0.9" style="filter: url(#glow)" />
<path d="M150 150 l -40 -80 m 80 0 l -40 -80 m -80 0 l 40 80 m 40 -160 l 40 80 m -40 -80 l 40 160" stroke="white" stroke-width="2" opacity="0.5" />
<path d="M100 300 q 50 -50 50 50 l -25 50 q -50 50 -100 -50 l 25 -50 q 50 -50 100 -50" fill="url(#candleGradient)" opacity="0.4" />
<path d="M200 300 q 50 -50 50 50 l -25 50 q -50 50 -100 -50 l 25 -50 q 50 -50 100 -50" fill="url(#candleGradient)" opacity="0.4" />
<circle cx="150" cy="280" r="20" fill="yellow" opacity="0.8" style="filter: url(#glow)" />
<circle cx="150" cy="280" r="15" fill="yellow" opacity="1.0" style="filter: url(#glow)" />
</svg>
Judge's Analysis
Player 1's image more effectively represents the concept of a clock tower made of melting candles, with a structure that resembles a tower and a flame-like element that suggests melting.
The use of colors and shapes aligns with the melting candle theme, making it visually appealing and relevant to the prompt.
Player 2's image lacks clear representation of the given idea and does not visually convey the concept as effectively.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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