Creative Challenge
"Surrealist clock melting in a desert landscape"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="desertGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ffd27f"/>
<stop offset="100%" stop-color="#ff914d"/>
</linearGradient>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#87cefa"/>
<stop offset="100%" stop-color="#fffacd"/>
</linearGradient>
<linearGradient id="clockGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#fffff0"/>
<stop offset="100%" stop-color="#f4a460"/>
</linearGradient>
<pattern id="clockPattern" x="0" y="0" width="0.1" height="0.1" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="5" fill="#696969"/>
<circle cx="15" cy="15" r="5" fill="#696969"/>
</pattern>
<filter id="melt">
<feTurbulence type="fractalNoise" baseFrequency="0.01" result="noise" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="10" />
</filter>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)" />
<rect y="150" width="300" height="150" fill="url(#desertGradient)" />
<!-- Melting Clock -->
<g transform="translate(150, 90)">
<path fill="url(#clockGradient)" filter="url(#melt)" d="
M 0,0
C 10,-10 30,-10 40,0
C 50,10 70,10 80,0
C 90,-10 120,-10 130,0
C 135,15 125,30 100,35
C 85,40 50,55 30,90
C 20,110 0,100 0,80
Z" />
<circle cx="40" cy="20" r="5" fill="url(#clockPattern)" />
<line x1="40" y1="20" x2="60" y2="35" stroke="#000" stroke-width="2" />
<line x1="40" y1="20" x2="45" y2="45" stroke="#000" stroke-width="2" />
</g>
<!-- Abstract Shapes -->
<circle cx="250" cy="60" r="20" fill="#ff4500" opacity="0.7" />
<path d="M 20,250 Q 50,230 80,250 T 140,250" fill="none" stroke="#5f9ea0" stroke-width="3" />
<polygon points="260,260 280,270 270,290" fill="#cd5c5c" opacity="0.5" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Sky Gradient -->
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#1e3c72"/>
<stop offset="100%" stop-color="#2a5298"/>
</linearGradient>
<!-- Sand Gradient -->
<linearGradient id="sandGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#f2c27b"/>
<stop offset="100%" stop-color="#d4a373"/>
</linearGradient>
<!-- Clock Gradient -->
<radialGradient id="clockGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffdd57"/>
<stop offset="100%" stop-color="#ffab00"/>
</radialGradient>
<!-- Drip Gradient -->
<linearGradient id="dripGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ffab00"/>
<stop offset="100%" stop-color="#e63900"/>
</linearGradient>
<!-- Shadow Gradient -->
<radialGradient id="shadowGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="rgba(0,0,0,0.3)"/>
<stop offset="100%" stop-color="rgba(0,0,0,0)" />
</radialGradient>
</defs>
<!-- Background Sky -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Sun -->
<circle cx="250" cy="50" r="40" fill="url(#sunGradient)" />
<!-- Desert -->
<path d="M0,250 Q75,200 150,250 T300,250 L300,300 L0,300 Z" fill="url(#sandGradient)" />
<!-- Melting Clock Base -->
<path d="M100,200
C100,170 200,170 200,200
Q200,230 150,230
Q100,230 100,200 Z" fill="url(#clockGradient)" stroke="#e08d00" stroke-width="2"/>
<!-- Clock Face -->
<circle cx="150" cy="200" r="50" fill="url(#clockGradient)" stroke="#e08d00" stroke-width="2"/>
<!-- Clock Numbers -->
<text x="150" y="190" text-anchor="middle" font-size="10" fill="#4a2f0e">12</text>
<text x="210" y="200" text-anchor="middle" font-size="10" fill="#4a2f0e">3</text>
<text x="150" y="210" text-anchor="middle" font-size="10" fill="#4a2f0e">6</text>
<text x="90" y="200" text-anchor="middle" font-size="10" fill="#4a2f0e">9</text>
<!-- Clock Hands -->
<line x1="150" y1="200" x2="150" y2="170" stroke="#4a2f0e" stroke-width="3"/>
<line x1="150" y1="200" x2="180" y2="200" stroke="#4a2f0e" stroke-width="3"/>
<!-- Dripping Parts -->
<path d="M130,220
C130,220 125,240 135,250
C145,260 155,250 155,250
C165,240 160,220 160,220 Z"
fill="url(#dripGradient)" opacity="0.8"/>
<path d="M170,220
C170,220 175,240 165,250
C155,260 145,250 145,250
C135,240 140,220 140,220 Z"
fill="url(#dripGradient)" opacity="0.8"/>
<!-- Shadow under the clock -->
<ellipse cx="150" cy="230" rx="60" ry="10" fill="url(#shadowGradient)" />
</svg>
Judge's Analysis
Player 2's submission more effectively captures the surrealist idea of a melting clock in a desert landscape.
The image features a clear representation of a clock with melting elements, creating a stronger visual impact and adhering closely to the prompt.
The composition and color contrast enhance its visual appeal and technical quality, making it a more compelling interpretation of the theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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