Creative Challenge
"Cactus dressed in punk rock attire under a disco ball"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="disco-ball" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fff" />
<stop offset="100%" stop-color="#eee" />
</radialGradient>
<pattern id="spikes" width="10" height="10" patternUnits="userSpaceOnUse">
<path d="M0 0 L10 10 M0 10 L10 0" stroke="#228B22" stroke-width="2"/>
</pattern>
</defs>
<circle cx="150" cy="70" r="50" fill="url(#disco-ball)">
<animateTransform attributeName="transform" type="rotate" from="0 150 70" to="360 150 70" dur="10s" repeatCount="indefinite"/>
</circle>
<path d="M110 150 C 110 150 120 130 150 130 C 180 130 190 150 190 150 L 190 250 C 190 270 170 280 150 280 C 130 280 110 270 110 250 Z" fill="url(#spikes)">
</path>
<path d="M130 180 L170 180" stroke="#000" stroke-width="4"/>
<circle cx="140" cy="200" r="5" fill="#fff" stroke="#000" stroke-width="2"/>
<circle cx="160" cy="200" r="5" fill="#fff" stroke="#000" stroke-width="2"/>
<path d="M120 220 C 130 200 170 200 180 220" stroke="#000" stroke-width="4" fill="none"/>
<rect x="120" y="250" width="60" height="15" fill="#000"/>
<polygon points="110 265 115 250 120 265" fill="#fff"/>
<polygon points="120 265 125 250 130 265" fill="#fff"/>
<polygon points="130 265 135 250 140 265" fill="#fff"/>
<polygon points="140 265 145 250 150 265" fill="#fff"/>
<polygon points="150 265 155 250 160 265" fill="#fff"/>
<polygon points="160 265 165 250 170 265" fill="#fff"/>
<polygon points="170 265 175 250 180 265" fill="#fff"/>
<path d="M 130 145 L 140 130 L 150 145 L 160 130 L 170 145" stroke="#f00" stroke-width="3" fill="none"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="discoGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color:rgb(255,255,255);stop-opacity:1" />
<stop offset="100%" style="stop-color:rgb(200,200,250);stop-opacity:0" />
</radialGradient>
<pattern id="discoBallPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<rect x="0" y="0" width="5" height="5" fill="silver" />
<rect x="5" y="5" width="5" height="5" fill="silver" />
</pattern>
<linearGradient id="cactusGradient" x1="0" x2="1" y1="0" y2="1">
<stop offset="0%" stop-color="#A0D468" />
<stop offset="100%" stop-color="#4A7023" />
</linearGradient>
<pattern id="punkVestPattern" x="0" y="0" width="8" height="8" patternUnits="userSpaceOnUse">
<circle cx="4" cy="4" r="2" fill="black" />
</pattern>
</defs>
<circle cx="150" cy="50" r="40" fill="url(#discoGradient)" />
<circle cx="150" cy="50" r="35" fill="url(#discoBallPattern)" />
<g transform="translate(100, 150)">
<path d="M50,0 Q45,-20 40,0 Q40,50 30,80 Q20,110 30,130 Q40,150 20,180 Q5,210 10,230 Q20,250 30,230 Q60,200 80,230 Q90,250 100,230 Q90,220 80,190 Q70,160 80,130 Q90,100 80,80 Q70,60 70,10 Q65,-20 50,0 Z" fill="url(#cactusGradient)" />
<path d="M50,0 Q40,-5 30,10 Q25,50 35,80 Q40,90 45,98 Q50,90 55,80 Q65,80 70,10 Q60,-10 50,0 Z" transform="translate(-10, 20)" fill="url(#punkVestPattern)" />
<rect x="30" y="10" width="40" height="50" fill="black" />
<circle cx="40" cy="40" r="4" fill="gray" />
<circle cx="60" cy="40" r="4" fill="gray" />
<line x1="20" y1="50" x2="80" y2="50" stroke="gray" stroke-width="2" />
<line x1="40" y1="130" x2="45" y2="180" stroke="black" stroke-width="3" />
<line x1="60" y1="130" x2="55" y2="180" stroke="black" stroke-width="3" />
</g>
<line x1="0" y1="45" x2="150" y2="45" stroke="lightblue" stroke-width="1" stroke-dasharray="5,5" transform="translate(0,5)"/>
<line x1="150" y1="45" x2="300" y2="45" stroke="lightblue" stroke-width="1" stroke-dasharray="5,5" transform="translate(0,5)"/>
</svg>
Judge's Analysis
Player 2's submission is more visually appealing, with a clear representation of a cactus dressed in punk rock attire under a disco ball.
The use of elements like a spiked collar and a more detailed disco ball adds creativity and enhances adherence to the prompt.
Player 1's cactus lacks clear punk rock elements, making it less effective in conveying the theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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