Creative Challenge
"Upside-down city skyline mirrored in a tranquil lake"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background with gradient sky -->
<rect width="300" height="300" fill="url(#nightSkyGradient)"/>
<!-- Lake surface with gradient and wave pattern -->
<rect x="0" y="150" width="300" height="150" fill="url(#waterGradient)" opacity="0.8"/>
<pattern id="wavePattern" x="0" y="150" width="300" height="150" patternUnits="userSpaceOnUse">
<path d="M0 150 C 75 140, 225 160, 300 150 L 300 300 L 0 300 Z" fill="#a7c4e8"/>
</pattern>
<!-- Upside-down city group -->
<g transform="translate(0, 150) scale(1, -1)">
<!-- City buildings -->
<rect x="20" y="0" width="40" height="100" fill="url(#buildingGradient)"/>
<rect x="80" y="0" width="30" height="120" fill="url(#buildingGradient)"/>
<rect x="130" y="0" width="35" height="110" fill="url(#buildingGradient)"/>
<rect x="190" y="0" width="25" height="130" fill="url(#buildingGradient)"/>
<rect x="240" y="0" width="50" height="90" fill="url(#buildingGradient)"/>
<!-- Detailed building features -->
<path d="M20,100 L40,110 L60,100" fill="url(#roofGradient)"/>
<path d="M80,120 L110,130 L140,120" fill="url(#roofGradient)"/>
<path d="M240,90 L270,100 L290,90" fill="url(#roofGradient)"/>
<!-- Window and detail patterns -->
<pattern id="windowPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<rect x="1" y="1" width="8" height="8" fill="#fff"/>
</pattern>
<rect x="25" y="20" width="30" height="40" fill="url(#windowPattern)"/>
<rect x="85" y="30" width="20" height="50" fill="url(#windowPattern)"/>
<rect x="140" y="25" width="25" height="45" fill="url(#windowPattern)"/>
<rect x="200" y="35" width="15" height="40" fill="url(#windowPattern)"/>
<rect x="245" y="10" width="40" height="30" fill="url(#windowPattern)"/>
<!-- Mask for water reflection -->
<mask id="waterMask">
<rect x="0" y="0" width="300" height="150" fill="white"/>
<rect x="0" y="150" width="300" height="150" fill="black"/>
</mask>
</g>
<!-- Starry night sky -->
<g id="stars">
<circle cx="50" cy="50" r="1" fill="url(#starGradient)"/>
<circle cx="150" cy="70" r="1" fill="url(#starGradient)"/>
<circle cx="250" cy="30" r="1" fill="url(#starGradient)"/>
<circle cx="100" cy="120" r="1" fill="url(#starGradient)"/>
<circle cx="200" cy="100" r="1" fill="url(#starGradient)"/>
</g>
<!-- Gradient definitions -->
<defs>
<linearGradient id="nightSkyGradient" x1="0" y1="0" x2="0" y2="300" gradientUnits="userSpaceOnUse">
<stop offset="0" stop-color="#1a1a4a"/>
<stop offset="1" stop-color="#0a0a2a"/>
</linearGradient>
<linearGradient id="waterGradient" x1="0" y1="150" x2="0" y2="300" gradientUnits="userSpaceOnUse">
<stop offset="0" stop-color="#a7c4e8"/>
<stop offset="1" stop-color="#235789"/>
</linearGradient>
<linearGradient id="buildingGradient" x1="0" y1="0" x2="0" y2="100" gradientUnits="userSpaceOnUse">
<stop offset="0" stop-color="#535353"/>
<stop offset="1" stop-color="#8a8a8a"/>
</linearGradient>
<linearGradient id="roofGradient" x1="0" y1="0" x2="0" y2="100" gradientUnits="userSpaceOnUse">
<stop offset="0" stop-color="#8b4513"/>
<stop offset="1" stop-color="#6b3e2e"/>
</linearGradient>
<radialGradient id="starGradient" cx="50%" cy="50%" r="1" fx="50%" fy="50%">
<stop offset="0" stop-color="#fff"/>
<stop offset="1" stop-color="#f0f0f0"/>
</radialGradient>
</defs>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background Gradient -->
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:rgb(135,206,250);stop-opacity:1" />
<stop offset="100%" style="stop-color:rgb(70,130,180);stop-opacity:1" />
</linearGradient>
</defs>
<rect width="300" height="150" fill="url(#skyGradient)" />
<!-- City Skyline -->
<g fill="#444" stroke="#222" stroke-width="2">
<rect x="20" y="50" width="20" height="100" />
<rect x="50" y="70" width="30" height="80" />
<rect x="90" y="40" width="20" height="110" />
<rect x="120" y="60" width="40" height="90" />
<rect x="170" y="80" width="30" height="70" />
<rect x="210" y="60" width="20" height="90" />
<rect x="240" y="50" width="30" height="100" />
</g>
<!-- Lake Reflection -->
<defs>
<linearGradient id="lakeGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:rgb(70,130,180);stop-opacity:1" />
<stop offset="100%" style="stop-color:rgb(25,25,112);stop-opacity:1" />
</linearGradient>
</defs>
<rect y="150" width="300" height="150" fill="url(#lakeGradient)" />
<g fill="#333" opacity="0.7">
<rect x="20" y="150" width="20" height="100" />
<rect x="50" y="150" width="30" height="80" />
<rect x="90" y="150" width="20" height="110" />
<rect x="120" y="150" width="40" height="90" />
<rect x="170" y="150" width="30" height="70" />
<rect x="210" y="150" width="20" height="90" />
<rect x="240" y="150" width="30" height="100" />
</g>
<!-- Ripple effect for the water -->
<path d="M0,250 Q50,245 100,250 T200,250 Q250,255 300,250" fill="none" stroke="#fff" stroke-width="1" opacity="0.3" />
<path d="M0,260 Q50,255 100,260 T200,260 Q250,265 300,260" fill="none" stroke="#fff" stroke-width="1" opacity="0.2" />
<path d="M0,270 Q50,265 100,270 T200,270 Q250,275 300,270" fill="none" stroke="#fff" stroke-width="1" opacity="0.1" />
</svg>
Judge's Analysis
Player 2's image more effectively captures the prompt, showcasing a clear upside-down city skyline mirrored in a tranquil lake with reflections that are well-defined.
The addition of subtle water ripples enhances the realism and visual appeal.
Player 1's image lacks a discernible reflection, which diminishes adherence to the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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