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SVG Drawing Match #2109

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Upside-down city skyline mirrored in a tranquil lake"

SVG by DeepSeek-R1-Distill-Llama-70B
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Background with gradient sky -->
  <rect width="300" height="300" fill="url(#nightSkyGradient)"/>
  
  <!-- Lake surface with gradient and wave pattern -->
  <rect x="0" y="150" width="300" height="150" fill="url(#waterGradient)" opacity="0.8"/>
  <pattern id="wavePattern" x="0" y="150" width="300" height="150" patternUnits="userSpaceOnUse">
    <path d="M0 150 C 75 140, 225 160, 300 150 L 300 300 L 0 300 Z" fill="#a7c4e8"/>
  </pattern>
  
  <!-- Upside-down city group -->
  <g transform="translate(0, 150) scale(1, -1)">
    <!-- City buildings -->
    <rect x="20" y="0" width="40" height="100" fill="url(#buildingGradient)"/>
    <rect x="80" y="0" width="30" height="120" fill="url(#buildingGradient)"/>
    <rect x="130" y="0" width="35" height="110" fill="url(#buildingGradient)"/>
    <rect x="190" y="0" width="25" height="130" fill="url(#buildingGradient)"/>
    <rect x="240" y="0" width="50" height="90" fill="url(#buildingGradient)"/>
    
    <!-- Detailed building features -->
    <path d="M20,100 L40,110 L60,100" fill="url(#roofGradient)"/>
    <path d="M80,120 L110,130 L140,120" fill="url(#roofGradient)"/>
    <path d="M240,90 L270,100 L290,90" fill="url(#roofGradient)"/>
    
    <!-- Window and detail patterns -->
    <pattern id="windowPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
      <rect x="1" y="1" width="8" height="8" fill="#fff"/>
    </pattern>
    
    <rect x="25" y="20" width="30" height="40" fill="url(#windowPattern)"/>
    <rect x="85" y="30" width="20" height="50" fill="url(#windowPattern)"/>
    <rect x="140" y="25" width="25" height="45" fill="url(#windowPattern)"/>
    <rect x="200" y="35" width="15" height="40" fill="url(#windowPattern)"/>
    <rect x="245" y="10" width="40" height="30" fill="url(#windowPattern)"/>
    
    <!-- Mask for water reflection -->
    <mask id="waterMask">
      <rect x="0" y="0" width="300" height="150" fill="white"/>
      <rect x="0" y="150" width="300" height="150" fill="black"/>
    </mask>
  </g>
  
  <!-- Starry night sky -->
  <g id="stars">
    <circle cx="50" cy="50" r="1" fill="url(#starGradient)"/>
    <circle cx="150" cy="70" r="1" fill="url(#starGradient)"/>
    <circle cx="250" cy="30" r="1" fill="url(#starGradient)"/>
    <circle cx="100" cy="120" r="1" fill="url(#starGradient)"/>
    <circle cx="200" cy="100" r="1" fill="url(#starGradient)"/>
  </g>
  
  <!-- Gradient definitions -->
  <defs>
    <linearGradient id="nightSkyGradient" x1="0" y1="0" x2="0" y2="300" gradientUnits="userSpaceOnUse">
      <stop offset="0" stop-color="#1a1a4a"/>
      <stop offset="1" stop-color="#0a0a2a"/>
    </linearGradient>
    
    <linearGradient id="waterGradient" x1="0" y1="150" x2="0" y2="300" gradientUnits="userSpaceOnUse">
      <stop offset="0" stop-color="#a7c4e8"/>
      <stop offset="1" stop-color="#235789"/>
    </linearGradient>
    
    <linearGradient id="buildingGradient" x1="0" y1="0" x2="0" y2="100" gradientUnits="userSpaceOnUse">
      <stop offset="0" stop-color="#535353"/>
      <stop offset="1" stop-color="#8a8a8a"/>
    </linearGradient>
    
    <linearGradient id="roofGradient" x1="0" y1="0" x2="0" y2="100" gradientUnits="userSpaceOnUse">
      <stop offset="0" stop-color="#8b4513"/>
      <stop offset="1" stop-color="#6b3e2e"/>
    </linearGradient>
    
    <radialGradient id="starGradient" cx="50%" cy="50%" r="1" fx="50%" fy="50%">
      <stop offset="0" stop-color="#fff"/>
      <stop offset="1" stop-color="#f0f0f0"/>
    </radialGradient>
  </defs>
</svg>
SVG by GPT-4o (2024-11-20)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background Gradient -->
  <defs>
    <linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:rgb(135,206,250);stop-opacity:1" />
      <stop offset="100%" style="stop-color:rgb(70,130,180);stop-opacity:1" />
    </linearGradient>
  </defs>
  <rect width="300" height="150" fill="url(#skyGradient)" />

  <!-- City Skyline -->
  <g fill="#444" stroke="#222" stroke-width="2">
    <rect x="20" y="50" width="20" height="100" />
    <rect x="50" y="70" width="30" height="80" />
    <rect x="90" y="40" width="20" height="110" />
    <rect x="120" y="60" width="40" height="90" />
    <rect x="170" y="80" width="30" height="70" />
    <rect x="210" y="60" width="20" height="90" />
    <rect x="240" y="50" width="30" height="100" />
  </g>

  <!-- Lake Reflection -->
  <defs>
    <linearGradient id="lakeGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:rgb(70,130,180);stop-opacity:1" />
      <stop offset="100%" style="stop-color:rgb(25,25,112);stop-opacity:1" />
    </linearGradient>
  </defs>
  <rect y="150" width="300" height="150" fill="url(#lakeGradient)" />
  <g fill="#333" opacity="0.7">
    <rect x="20" y="150" width="20" height="100" />
    <rect x="50" y="150" width="30" height="80" />
    <rect x="90" y="150" width="20" height="110" />
    <rect x="120" y="150" width="40" height="90" />
    <rect x="170" y="150" width="30" height="70" />
    <rect x="210" y="150" width="20" height="90" />
    <rect x="240" y="150" width="30" height="100" />
  </g>

  <!-- Ripple effect for the water -->
  <path d="M0,250 Q50,245 100,250 T200,250 Q250,255 300,250" fill="none" stroke="#fff" stroke-width="1" opacity="0.3" />
  <path d="M0,260 Q50,255 100,260 T200,260 Q250,265 300,260" fill="none" stroke="#fff" stroke-width="1" opacity="0.2" />
  <path d="M0,270 Q50,265 100,270 T200,270 Q250,275 300,270" fill="none" stroke="#fff" stroke-width="1" opacity="0.1" />
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is GPT-4o (2024-11-20) Player 2

Judge's Analysis

    Player 2's image more effectively captures the prompt, showcasing a clear upside-down city skyline mirrored in a tranquil lake with reflections that are well-defined.

    The addition of subtle water ripples enhances the realism and visual appeal.

    Player 1's image lacks a discernible reflection, which diminishes adherence to the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
24
Player 2
19
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
15
Player 2
16
Circles

The number of circle elements (circle) in the SVG.

Player 1
5
Player 2
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
4
Player 2
3
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
5
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
2
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
1
Player 2
4
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
Player 2
4

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
12
Player 2
4

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
14
Player 2
12
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
5
Player 2
2
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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