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SVG Drawing Match #2116

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Underwater steampunk city with jellyfish streetlights"

SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Underwater background -->
  <rect x="0" y="0" width="300" height="300" fill="#0752A7" />
  
  <!-- Sunken buildings with steampunk elements -->
  <path d="M50 100 L80 50 L110 100 Z" fill="#A9A9A9" />
  <path d="M100 150 L130 100 L160 150 Z" fill="#A9A9A9" />
  <path d="M150 100 L180 50 L210 100 Z" fill="#A9A9A9" />
  
  <!-- Jellyfish streetlights -->
  <circle cx="50" cy="250" r="10" fill="#D1A82C" />
  <circle cx="150" cy="230" r="15" fill="#D1A82C" />
  <circle cx="250" cy="260" r="12" fill="#D1A82C" />
  
  <!-- Jellyfish tendrils as glow from streetlights -->
  <path d="M40 260 Q45 210 55 250 Q60 200 60 260" fill="none" stroke="#ffffff" stroke-width="2" />
  <path d="M140 245 Q145 200 155 230 Q160 185 160 245" fill="none" stroke="#ffffff" stroke-width="2" />
  <path d="M240 268 Q245 220 255 260 Q260 215 260 268" fill="none" stroke="#ffffff" stroke-width="2" />
  
  <!-- Bubbles floating up -->
  <circle cx="75" cy="175" r="3" fill="#ffffff" />
  <circle cx="125" cy="150" r="4" fill="#ffffff" />
  <circle cx="175" cy="180" r="3" fill="#ffffff" />
  <circle cx="225" cy="170" r="4" fill="#ffffff" />
</svg>
SVG by DeepSeek V3
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="waterGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#003366" />
      <stop offset="100%" stop-color="#000033" />
    </linearGradient>
    <radialGradient id="jellyfishGlow" cx="0.5" cy="0.5" r="0.5">
      <stop offset="0%" stop-color="#ff66cc" />
      <stop offset="100%" stop-color="#660066" />
    </radialGradient>
    <pattern id="gearsPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
      <circle cx="10" cy="10" r="5" fill="#666666" />
      <circle cx="10" cy="10" r="3" fill="#cccccc" />
    </pattern>
  </defs>
  <rect width="300" height="300" fill="url(#waterGradient)" />
  <g transform="translate(150, 200)">
    <circle cx="0" cy="0" r="100" fill="#333333" />
    <rect x="-120" y="20" width="240" height="60" fill="#555555" />
    <rect x="-100" y="40" width="200" height="40" fill="#777777" />
    <circle cx="-80" cy="60" r="10" fill="url(#gearsPattern)" />
    <circle cx="80" cy="60" r="10" fill="url(#gearsPattern)" />
    <path d="M -50,-50 Q 0,-100 50,-50 T 150,-50" fill="#444444" />
    <path d="M -40,-40 Q 0,-90 40,-40 T 140,-40" fill="#666666" />
    <path d="M -30,-30 Q 0,-80 30,-30 T 130,-30" fill="#888888" />
  </g>
  <g transform="translate(50, 250)">
    <circle cx="0" cy="0" r="20" fill="url(#jellyfishGlow)" />
    <path d="M -10,0 Q 0,30 10,0 T 30,0" fill="#ff66cc" opacity="0.8" />
    <path d="M -5,0 Q 0,20 5,0 T 25,0" fill="#ff99cc" opacity="0.6" />
  </g>
  <g transform="translate(250, 250)">
    <circle cx="0" cy="0" r="20" fill="url(#jellyfishGlow)" />
    <path d="M -10,0 Q 0,30 10,0 T 30,0" fill="#ff66cc" opacity="0.8" />
    <path d="M -5,0 Q 0,20 5,0 T 25,0" fill="#ff99cc" opacity="0.6" />
  </g>
  <g transform="translate(150, 100)">
    <circle cx="0" cy="0" r="20" fill="url(#jellyfishGlow)" />
    <path d="M -10,0 Q 0,30 10,0 T 30,0" fill="#ff66cc" opacity="0.8" />
    <path d="M -5,0 Q 0,20 5,0 T 25,0" fill="#ff99cc" opacity="0.6" />
  </g>
  <g transform="translate(50, 150)">
    <circle cx="0" cy="0" r="20" fill="url(#jellyfishGlow)" />
    <path d="M -10,0 Q 0,30 10,0 T 30,0" fill="#ff66cc" opacity="0.8" />
    <path d="M -5,0 Q 0,20 5,0 T 25,0" fill="#ff99cc" opacity="0.6" />
  </g>
  <g transform="translate(250, 150)">
    <circle cx="0" cy="0" r="20" fill="url(#jellyfishGlow)" />
    <path d="M -10,0 Q 0,30 10,0 T 30,0" fill="#ff66cc" opacity="0.8" />
    <path d="M -5,0 Q 0,20 5,0 T 25,0" fill="#ff99cc" opacity="0.6" />
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is DeepSeek V3 Player 2

Judge's Analysis

    Player 2's submission better captures the steampunk aesthetic and the concept of jellyfish streetlights.

    The use of color and shape creates a more visually appealing and coherent image, reflecting the underwater environment effectively.

    Player 1's image, while creative, lacks the intricate detail and visual depth that Player 2's image provides.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
14
Player 2
26
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
7
Player 2
10
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
6
Player 2
13
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
6

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
10
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
3
Player 2

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
4
Player 2
12

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
6

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
21
Player 2
39
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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