Creative Challenge
"A giraffe wearing a diving suit exploring an underwater city"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="rg1" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#0077cc" />
<stop offset="100%" stop-color="#004488" />
</radialGradient>
<pattern id="scales" width="10" height="10" patternUnits="userSpaceOnUse">
<rect width="10" height="10" fill="#f0c040"/>
<circle cx="5" cy="5" r="3" fill="#e0a020"/>
</pattern>
<filter id="drop-shadow" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur in="SourceAlpha" stdDeviation="3"/>
<feOffset dx="2" dy="2" result="offsetblur"/>
<feComponentTransfer>
<feFuncA type="linear" slope=".5"/>
</feComponentTransfer>
<feMerge>
<feMergeNode />
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<rect width="300" height="300" fill="url(#rg1)"/>
<g filter="url(#drop-shadow)">
<path d="M50 200 c 0 -60 30 -80 50 -100 c 20 -20 40 -30 80 -30 c 20 0 60 0 80 10" stroke="#f0c040" stroke-width="5" fill="none"/>
<ellipse cx="180" cy="170" rx="30" ry="20" fill="url(#scales)" transform="rotate(-10 180 170)"/>
<circle cx="190" cy="150" r="50" fill="#88ccff" stroke="#4488cc" stroke-width="3"/>
<rect x="150" y="200" width="80" height="60" fill="#4488cc" stroke="#224466" stroke-width="3" rx="10" ry="10"/>
<g transform="translate(180,150)">
<circle cx="-10" cy="-15" r="5" fill="white"/>
<circle cx="10" cy="-15" r="5" fill="white"/>
</g>
<path d="M220 210 L270 260" stroke="#f0c040" stroke-width="6" stroke-linecap="round"/>
<g transform="translate(270,220)">
<circle cx="0" cy="20" r="20" fill="lightgray" />
<circle cx="0" cy="20" r="15" fill="white"/>
<circle cx="5" cy="15" r="3" fill="black"/>
</g>
<g transform="translate(280,260)">
<ellipse cx="0" cy="0" rx="10" ry="5" fill="#4488cc" transform="rotate(45)"/>
<ellipse cx="5" cy="-5" rx="10" ry="5" fill="#4488cc" transform="rotate(45)"/>
</g>
<circle cx="70" cy="200" r="50" fill="#88ccff" stroke="#4488cc" stroke-width="3"/>
<g transform="translate(70,200)">
<circle cx="-10" cy="-15" r="5" fill="white"/>
<circle cx="10" cy="-15" r="5" fill="white"/>
</g>
<rect x="30" y="250" width="80" height="40" fill="#4488cc" stroke="#224466" stroke-width="3" rx="10" ry="10"/>
<path d="M60 290 L30 260 L60 250" stroke="#224466" stroke-width="3" fill="none"/>
</g>
<g fill="#eee" stroke="black" stroke-width="2" transform="translate(100 180)">
<path d="M0 20 L10 0 L20 20 Z"/>
<circle cx="10" cy= "10" r="3"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="seaGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#66ccff"/>
<stop offset="100%" stop-color="#003366"/>
</linearGradient>
<radialGradient id="helmetGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffffff"/>
<stop offset="100%" stop-color="#99ccff"/>
</radialGradient>
<linearGradient id="buildingGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#cccccc"/>
<stop offset="100%" stop-color="#666666"/>
</linearGradient>
</defs>
<!-- Underwater Background -->
<rect width="300" height="300" fill="url(#seaGradient)"/>
<!-- Underwater City -->
<g id="city">
<rect x="10" y="180" width="30" height="50" fill="url(#buildingGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="50" y="170" width="25" height="60" fill="url(#buildingGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="85" y="185" width="35" height="45" fill="url(#buildingGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="125" y="160" width="30" height="70" fill="url(#buildingGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="165" y="175" width="40" height="55" fill="url(#buildingGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="210" y="190" width="25" height="40" fill="url(#buildingGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="240" y="165" width="30" height="70" fill="url(#buildingGradient)" stroke="#333" stroke-width="0.5"/>
<!-- Decorative Windows -->
<circle cx="25" cy="195" r="1.5" fill="#fff" opacity="0.7"/>
<circle cx="25" cy="205" r="1.5" fill="#fff" opacity="0.7"/>
<circle cx="63" cy="180" r="1.2" fill="#fff" opacity="0.7"/>
<circle cx="63" cy="190" r="1.2" fill="#fff" opacity="0.7"/>
<circle cx="73" cy="200" r="1" fill="#fff" opacity="0.7"/>
<circle cx="135" cy="170" r="1.2" fill="#fff" opacity="0.7"/>
<circle cx="175" cy="185" r="1.5" fill="#fff" opacity="0.7"/>
<circle cx="225" cy="200" r="1.2" fill="#fff" opacity="0.7"/>
<circle cx="255" cy="175" r="1.2" fill="#fff" opacity="0.7"/>
</g>
<!-- Floating Bubbles -->
<g id="bubbles">
<circle cx="80" cy="50" r="2" fill="white" opacity="0.6"/>
<circle cx="100" cy="70" r="1.5" fill="white" opacity="0.6"/>
<circle cx="220" cy="90" r="2.2" fill="white" opacity="0.6"/>
<circle cx="180" cy="40" r="1.8" fill="white" opacity="0.6"/>
<circle cx="260" cy="60" r="1.2" fill="white" opacity="0.6"/>
</g>
<!-- Giraffe Diver -->
<g id="giraffe" transform="translate(120,40)">
<!-- Long Neck in Diving Suit -->
<path d="M40,90 L45,30 Q42,25 38,30 L33,90 Z" fill="white" stroke="#333" stroke-width="1"/>
<!-- Spots on Neck -->
<circle cx="42" cy="50" r="2" fill="#a0522d"/>
<circle cx="38" cy="65" r="2" fill="#a0522d"/>
<circle cx="41" cy="80" r="2" fill="#a0522d"/>
<!-- Giraffe Head -->
<ellipse cx="40" cy="15" rx="10" ry="8" fill="#f4c842" stroke="#d4a00a" stroke-width="1"/>
<!-- Diving Helmet -->
<circle cx="40" cy="15" r="12" fill="url(#helmetGradient)" stroke="#333" stroke-width="1.5"/>
<!-- Facial Spots -->
<circle cx="37" cy="13" r="1.2" fill="#a0522d"/>
<circle cx="43" cy="17" r="1" fill="#a0522d"/>
<!-- Oxygen Tube Connecting Helmet to Suit -->
<path d="M40,15 L55,105" stroke="#666" stroke-width="1.5" stroke-dasharray="2,2"/>
<!-- Diving Suit Torso -->
<ellipse cx="40" cy="120" rx="20" ry="12" fill="white" stroke="#333" stroke-width="1"/>
<!-- Oxygen Tank Attached to Suit -->
<rect x="55" y="105" width="10" height="20" fill="#999" stroke="#666" stroke-width="1"/>
<!-- Legs -->
<path d="M35,132 L33,150" stroke="#333" stroke-width="1.5"/>
<path d="M45,132 L47,150" stroke="#333" stroke-width="1.5"/>
<!-- Tiny Bubbles Around Helmet -->
<circle cx="50" cy="8" r="1.5" fill="white" opacity="0.8"/>
<circle cx="54" cy="14" r="1.2" fill="white" opacity="0.8"/>
<circle cx="34" cy="10" r="1.2" fill="white" opacity="0.8"/>
</g>
<!-- Seaweed at the Ocean Floor -->
<g id="seaweed">
<path d="M10,280 C20,260 30,260 40,280" fill="none" stroke="#228B22" stroke-width="2"/>
<path d="M50,280 C60,260 70,260 80,280" fill="none" stroke="#228B22" stroke-width="2"/>
<path d="M90,280 C100,265 110,265 120,280" fill="none" stroke="#228B22" stroke-width="2"/>
</g>
</svg>
Judge's Analysis
Player 2's image better captures the concept of a giraffe wearing a diving suit exploring an underwater city.
The image creatively uses a giraffe shape in a diving suit amidst buildings, representing the underwater city.
The composition is clear and the thematic elements are more effectively integrated compared to Player 1's more abstract approach.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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