Creative Challenge
"A cactus wearing sunglasses and dancing under a disco ball in the desert."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Desert Background -->
<rect width="300" height="300" fill="url(#desertGradient)" />
<defs>
<linearGradient id="desertGradient" x1="0" y1="0" x2="0" y2="300">
<stop offset="0" style="stop-color:#1a1a1a;stop-opacity:1" />
<stop offset="1" style="stop-color:#8b5a2d;stop-opacity:1" />
</linearGradient>
</defs>
<!-- Stars -->
<g id="stars" opacity="0.6">
<circle cx="50" cy="50" r="1" fill="white" />
<circle cx="150" cy="80" r="1" fill="white" />
<circle cx="250" cy="30" r="1" fill="white" />
<circle cx="120" cy="150" r="1" fill="white" />
<circle cx="180" cy="250" r="1" fill="white" />
<circle cx="220" cy="120" r="1" fill="white" />
</g>
<!-- Moon -->
<path d="M 100 100 Q 120 120, 140 100 Q 160 80, 180 100" fill="#f0f0f0" opacity="0.8" />
<path d="M 100 100 Q 120 120, 140 100 Q 160 80, 180 100" fill="#f0f0f0" opacity="0.8" transform="rotate(-20 140,100)" />
<!-- Disco Ball -->
<g transform="translate(150,100)">
<circle r="30" fill="url(#discoGradient)" />
<defs>
<linearGradient id="discoGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" style="stop-color:#silver;stop-opacity:1" />
<stop offset="0.5" style="stop-color:#gold;stop-opacity:1" />
<stop offset="1" style="stop-color:#silver;stop-opacity:1" />
</linearGradient>
</defs>
<path d="M -30 0 L 0 -30 L 30 0 L 0 30 L -30 0" fill="none" stroke="white" stroke-width="2" />
</g>
<!-- Cactus -->
<g transform="translate(150,200)" opacity="0.9">
<path d="M 0 0 Q 20 -20, 40 0 Q 60 -20, 80 0 Q 100 -20, 120 0 Q 140 -20, 160 0 Q 180 -20, 200 0 Q 220 -20, 240 0" fill="url(#cactusGradient)" />
<defs>
<linearGradient id="cactusGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" style="stop-color:#8f8f2e;stop-opacity:1" />
<stop offset="1" style="stop-color:#4a4a1e;stop-opacity:1" />
</linearGradient>
</defs>
<!-- Sunglasses -->
<g transform="translate(60,70)" opacity="0.8">
<rect x="0" y="0" width="80" height="30" rx="15" fill="#333" />
<rect x="10" y="5" width="60" height="20" rx="10" fill="#silver" />
<circle cx="30" cy="15" r="5" fill="#silver" opacity="0.7" />
<circle cx="50" cy="15" r="5" fill="#silver" opacity="0.7" />
</g>
<!-- Arms -->
<path d="M 20 40 Q 40 20, 80 40" fill="#4a4a1e" />
<path d="M 180 40 Q 160 20, 80 40" fill="#4a4a1e" />
<circle cx="80" cy="40" r="10" fill="#8f8f2e" />
<circle cx="100" cy="40" r="10" fill="#8f8f2e" />
</g>
<!-- Dance Rays -->
<g transform="translate(150,100)" opacity="0.5">
<line x1="0" y1="0" x2="100" y2="50" stroke="#ff00ff" stroke-width="2" />
<line x1="0" y1="0" x2="-100" y2="50" stroke="#00ffff" stroke-width="2" />
<line x1="0" y1="0" x2="50" y2="-100" stroke="#ffff00" stroke-width="2" />
<line x1="0" y1="0" x2="-50" y2="-100" stroke="#ff00ff" stroke-width="2" />
</g>
<!-- Palm Trees -->
<path d="M 50 200 Q 60 180, 70 200" fill="#2e4a2e" transform="scale(2)" />
<path d="M 250 200 Q 260 180, 270 200" fill="#2e4a2e" transform="scale(2)" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg" >
<defs>
<!-- Disco Ball Gradient -->
<radialGradient id="discoBallGrad" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" stop-color="#e3f5ff"/>
<stop offset="30%" stop-color="#cce6ff"/>
<stop offset="60%" stop-color="#99ccff"/>
<stop offset="90%" stop-color="#66a3ff"/>
</radialGradient>
<!-- Disco Ball Pattern -->
<pattern id="discoPattern" patternUnits="userSpaceOnUse" width="10" height="10" patternTransform="rotate(45)">
<rect width="2" height="2" fill="#a0caff" />
<rect x="4" y="4" width="2" height="2" fill="#a0caff"/>
</pattern>
<!-- Cactus Gradient -->
<radialGradient id="cactusGradient" cx="0.4" cy="0.5" r="0.5" gradientTransform="rotate(20)">
<stop offset="0%" stop-color="#4caf50"/>
<stop offset="100%" stop-color="#107310"/>
</radialGradient>
<!-- Sunglasses Gradient -->
<linearGradient id="glassesLens" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#222" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#000" stop-opacity="0.3"/>
</linearGradient>
<!-- Dancing Shadow Gradient -->
<radialGradient id="shadow" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" stop-color="#202020" stop-opacity="0.4"/>
<stop offset="100%" stop-color="#000000" stop-opacity="0"/>
</radialGradient>
<!-- Desert Sand Gradient -->
<linearGradient id="desertGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#f7d97e"/>
<stop offset="100%" stop-color="#ddb66b"/>
</linearGradient>
<!-- Disco Light Rays -->
<radialGradient id="lightRay" cx="0.5" cy="0.5" r="0.5" fx="0.5" fy="0.5">
<stop offset="0%" stop-color="#ffffff" stop-opacity="0.7" />
<stop offset="100%" stop-color="#ffffff" stop-opacity="0" />
</radialGradient>
<!-- Disco Beam -->
<radialGradient id="discoBeam" cx="0.5" cy="0" r="0.8">
<stop offset="0%" stop-color="#ffffcc" stop-opacity="0.4"/>
<stop offset="100%" stop-color="#ffffcc" stop-opacity="0"/>
</radialGradient>
<!-- Cactus Outer Glow -->
<filter id="glow" x="-20%" y="-20%" width="140%" height="140%" >
<feDropShadow dx="0" dy="0" stdDeviation="3" flood-color="#6ef57a" flood-opacity="0.7"/>
</filter>
</defs>
<!-- Background Desert -->
<rect width="300" height="300" fill="url(#desertGradient)"/>
<!-- Horizon dune shapes -->
<path d="M0 200 Q50 170 100 200 T200 200 T300 200 L300 300 L0 300 Z" fill="#d4a74a" opacity="0.8"/>
<!-- Dancing Shadow -->
<ellipse cx="150" cy="235" rx="45" ry="10" fill="url(#shadow)" />
<!-- Cactus Body -->
<g filter="url(#glow)" transform="translate(125 100)">
<!-- Base cactus -->
<ellipse cx="50" cy="120" rx="20" ry="50" fill="url(#cactusGradient)" />
<ellipse cx="50" cy="95" rx="15" ry="40" fill="url(#cactusGradient)" />
<!-- Left arm -->
<ellipse cx="15" cy="110" rx="10" ry="32" fill="url(#cactusGradient)" transform="rotate(-10 15 110)" />
<!-- Right arm -->
<ellipse cx="85" cy="110" rx="10" ry="32" fill="url(#cactusGradient)" transform="rotate(10 85 110)" />
<!-- Fingers on left arm -->
<ellipse cx="5" cy="80" rx="5" ry="11" fill="url(#cactusGradient)" transform="rotate(-20 5 80)" />
<ellipse cx="23" cy="75" rx="4" ry="13" fill="url(#cactusGradient)" transform="rotate(-40 23 75)" />
<!-- Fingers on right arm -->
<ellipse cx="95" cy="80" rx="5" ry="11" fill="url(#cactusGradient)" transform="rotate(20 95 80)" />
<ellipse cx="77" cy="75" rx="4" ry="13" fill="url(#cactusGradient)" transform="rotate(40 77 75)" />
<!-- Vertical ribs for texture -->
<g stroke="#2e6220" stroke-width="1.3" stroke-linecap="round" >
<line x1="50" y1="60" x2="50" y2="160"/>
<line x1="40" y1="60" x2="40" y2="160"/>
<line x1="60" y1="60" x2="60" y2="160"/>
<line x1="25" y1="85" x2="25" y2="130"/>
<line x1="75" y1="85" x2="75" y2="130"/>
</g>
<!-- Thorns -->
<g stroke="#315d14" stroke-width="1.2" stroke-linecap="round" >
<!-- Body -->
<line x1="45" y1="80" x2="47" y2="85" />
<line x1="53" y1="80" x2="55" y2="85" />
<line x1="40" y1="120" x2="42" y2="126" />
<line x1="60" y1="120" x2="62" y2="126" />
<line x1="50" y1="140" x2="52" y2="145" />
<!-- Left arm -->
<line x1="10" y1="95" x2="12" y2="100" />
<line x1="20" y1="105" x2="22" y2="110" />
<!-- Right arm -->
<line x1="80" y1="105" x2="82" y2="110" />
<line x1="90" y1="95" x2="92" y2="100" />
</g>
<!-- Head part, small upper ellipse -->
<ellipse cx="50" cy="60" rx="18" ry="25" fill="url(#cactusGradient)" />
<!-- Sunglasses -->
<g transform="translate(35 50)">
<!-- Frame -->
<rect x="0" y="0" width="15" height="12" rx="3" ry="2" fill="#111" />
<rect x="18" y="0" width="15" height="12" rx="3" ry="2" fill="#111" />
<!-- Lens -->
<rect x="1.5" y="2" width="12" height="8" fill="url(#glassesLens)" rx="1" ry="1"/>
<rect x="19.5" y="2" width="12" height="8" fill="url(#glassesLens)" rx="1" ry="1"/>
<!-- Bridge -->
<rect x="15" y="5" width="3" height="2" fill="#222" rx="1" ry="1" />
<!-- Frames reflection -->
<line x1="3" y1="3" x2="10" y2="7" stroke="#444" stroke-width="1.2" stroke-linecap="round" opacity="0.5"/>
<line x1="21" y1="3" x2="28" y2="7" stroke="#444" stroke-width="1.2" stroke-linecap="round" opacity="0.5"/>
</g>
<!-- Mouth as smile -->
<path d="M40 85 Q50 95 60 85" stroke="#20391f" stroke-width="2" fill="none" stroke-linejoin="round"/>
<!-- Dancing pose: slightly leaning arms with motion lines -->
<g stroke="#3b7431" stroke-width="1.2" stroke-linecap="round" >
<!-- Left arm wiggle -->
<path d="M12 120 q-6 8 -4 16" fill="none"/>
<path d="M8 135 q-3 4 0 7" fill="none"/>
<!-- Right arm wiggle -->
<path d="M88 120 q6 8 4 16" fill="none"/>
<path d="M92 135 q3 4 0 7" fill="none"/>
</g>
</g>
<!-- Disco Ball support wire -->
<line x1="150" y1="10" x2="150" y2="50" stroke="#ddd" stroke-width="1" stroke-dasharray="2 3"/>
<!-- Disco Ball Sphere -->
<g transform="translate(150,20)">
<circle r="25" fill="url(#discoBallGrad)" stroke="#a0caff" stroke-width="2"/>
<circle r="23" fill="url(#discoPattern)" opacity="0.7"/>
<circle r="25" fill="url(#lightRay)" />
<!-- Sparkles inside disco ball -->
<g stroke="#e0f6ff" stroke-width="1" opacity="0.7">
<line x1="-18" y1="-12" x2="-12" y2="-18"/>
<line x1="10" y1="-10" x2="16" y2="-4"/>
<line x1="-5" y1="18" x2="0" y2="23"/>
<line x1="12" y1="12" x2="18" y2="18"/>
<line x1="0" y1="-22" x2="0" y2="-16"/>
<line x1="-22" y1="0" x2="-16" y2="0"/>
</g>
</g>
<!-- Disco Light Beam shining down -->
<path d="M125 50 Q150 230 175 50 Z" fill="url(#discoBeam)" />
<!-- Background sparkling stars -->
<g stroke="#f4f9ff" stroke-width="0.7">
<circle cx="30" cy="25" r="1.8" fill="#ddd" />
<circle cx="75" cy="40" r="1.2" fill="#eee" />
<circle cx="250" cy="30" r="2" fill="#fff" />
<circle cx="220" cy="60" r="1" fill="#cce6ff" />
<circle cx="280" cy="15" r="1.5" fill="#e3f5ff" />
<circle cx="195" cy="23" r="1.3" fill="#d0e8ff" />
</g>
<!-- Small cacti and desert plants on horizon for atmosphere -->
<g stroke="#3b5e20" stroke-width="1.4" fill="none" opacity="0.6">
<path d="M40 180 q5 -20 10 0" />
<path d="M70 190 q3 -15 6 0" />
<path d="M250 180 q5 -18 9 0" />
<path d="M200 185 q6 -25 12 0" />
</g>
</svg>
Judge's Analysis
Player 2's submission clearly depicts a cactus wearing sunglasses and dancing under a disco ball in a desert setting, adhering closely to the prompt.
The composition is visually appealing with a bright, cheerful atmosphere and good technical execution.
In contrast, Player 1's image is more abstract and lacks clarity in representing the cactus or the desert setting, making it less aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.