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SVG Drawing Match #2268

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Octopus juggling flaming swords under a disco ball."

SVG by DeepSeek R1
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="discoGlow" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#ff00ff" stop-opacity="0.8"/>
      <stop offset="100%" stop-color="#4b0082" stop-opacity="0"/>
    </radialGradient>
    <linearGradient id="flame" x1="50%" y1="0%" x2="50%" y2="100%">
      <stop offset="0%" stop-color="#ff4500"/>
      <stop offset="100%" stop-color="#ffd700"/>
    </linearGradient>
    <filter id="fire">
      <feTurbulence type="fractalNoise" baseFrequency="0.1" numOctaves="2"/>
      <feDisplacementMap in="SourceGraphic" scale="8"/>
    </filter>
  </defs>

  <rect width="300" height="300" fill="#1a0633"/>

  <!-- Disco Ball -->
  <g transform="translate(150 40)">
    <circle r="25" fill="url(#discoGlow)"/>
    <g transform="scale(0.7)">
      <path d="M-25-25l50 50" stroke="#fff" stroke-width="1" opacity="0.8"/>
      <circle cx="0" cy="0" r="20" fill="#fff" opacity="0.3"/>
    </g>
  </g>

  <!-- Octopus -->
  <g transform="translate(150 200)">
    <!-- Body -->
    <circle r="30" fill="#663399"/>
    
    <!-- Tentacles -->
    <g stroke="#4b0082" stroke-width="15" fill="none">
      <path d="M-60 30 q-20 50 0 80" stroke-linecap="round"/>
      <path d="M-30 30 q-10 40 10 70"/>
      <path d="M0 30 q5 50 30 65"/>
      <path d="M30 30 q15 40 40 55"/>
      <path d="M60 30 q20 30 50 40"/>
    </g>

    <!-- Eyes -->
    <g fill="#40e0d0">
      <circle cx="-15" cy="-10" r="8"/>
      <circle cx="15" cy="-10" r="8"/>
    </g>
  </g>

  <!-- Flaming Swords -->
  <g transform="translate(150 100)">
    <g transform="rotate(30)">
      <path d="M0-50l10-20-10 20 5 40" fill="url(#flame)" filter="url(#fire)"/>
      <rect x="-3" y="-50" width="6" height="80" fill="#a9a9a9" rx="2"/>
    </g>
    <g transform="rotate(150)">
      <path d="M0-50l10-20-10 20 5 40" fill="url(#flame)" filter="url(#fire)"/>
      <rect x="-3" y="-50" width="6" height="80" fill="#a9a9a9" rx="2"/>
    </g>
    <g transform="rotate(270)">
      <path d="M0-50l10-20-10 20 5 40" fill="url(#flame)" filter="url(#fire)"/>
      <rect x="-3" y="-50" width="6" height="80" fill="#a9a9a9" rx="2"/>
    </g>
  </g>

  <!-- Disco Lights -->
  <g opacity="0.4">
    <path d="M0 0h300v300" fill="url(#discoGlow)"/>
    <circle cx="75" cy="75" r="40" fill="#00ffff" opacity="0.3"/>
    <circle cx="225" cy="225" r="50" fill="#ff1493" opacity="0.3"/>
  </g>
</svg>
SVG by GPT-4.1 nano (2025-04-14)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background with radial gradient for a vibrant, energetic atmosphere -->
  <defs>
    <radialGradient id="bgGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#1a1a1a"/>
      <stop offset="100%" stop-color="#000000"/>
    </radialGradient>
    <!-- Disco ball with shiny layers -->
    <radialGradient id="discoGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#e0e0e0"/>
      <stop offset="50%" stop-color="#cccccc"/>
      <stop offset="100%" stop-color="#999999"/>
    </radialGradient>
    <!-- Flaming sword gradient -->
    <linearGradient id="fireGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#ff6f00"/>
      <stop offset="50%" stop-color="#ff8f00"/>
      <stop offset="100%" stop-color="#ffcc00"/>
    </linearGradient>
  </defs>

  <!-- Background -->
  <rect width="300" height="300" fill="url(#bgGradient)" />

  <!-- Disco ball -->
  <circle cx="150" cy="50" r="40" fill="url(#discoGradient)" stroke="#fff" stroke-width="2"/>
  <!-- Reflective facets on disco ball -->
  <circle cx="150" cy="50" r="35" fill="none" stroke="#bbb" stroke-width="0.5"/>
  <g stroke="#ddd" stroke-width="0.5">
    <line x1="150" y1="10" x2="150" y2="90"/>
    <line x1="110" y1="50" x2="190" y2="50"/>
    <line x1="125" y1="30" x2="175" y2="70"/>
    <line x1="125" y1="70" x2="175" y2="30"/>
  </g>

  <!-- Octopus body -->
  <ellipse cx="150" cy="180" rx="60" ry="80" fill="#ff5555" stroke="#cc4444" stroke-width="3"/>
  <!-- Octopus head -->
  <circle cx="150" cy="130" r="40" fill="#ff5555" stroke="#cc4444" stroke-width="2"/>
  <!-- Eyes -->
  <circle cx="135" cy="120" r="4" fill="#fff"/>
  <circle cx="165" cy="120" r="4" fill="#fff"/>
  <circle cx="135" cy="120" r="2" fill="#000"/>
  <circle cx="165" cy="120" r="2" fill="#000"/>

  <!-- Tentacles with dynamic curves -->
  <g fill="#ff5555" stroke="#cc4444" stroke-width="2">
    <!-- Tentacle 1 -->
    <path d="M 110 200 Q 80 220 100 250 Q 80 230 110 230 Q 80 220 110 200 Z"/>
    <!-- Tentacle 2 -->
    <path d="M 130 210 Q 110 230 130 260 Q 110 240 130 240 Q 110 230 130 210 Z"/>
    <!-- Tentacle 3 -->
    <path d="M 150 200 Q 180 220 160 250 Q 180 230 150 230 Q 180 220 150 200 Z"/>
    <!-- Tentacle 4 -->
    <path d="M 170 210 Q 190 230 170 260 Q 190 240 170 240 Q 190 230 170 210 Z"/>
    <!-- Tentacle 5 -->
    <path d="M 190 200 Q 220 220 200 250 Q 220 230 190 230 Q 220 220 190 200 Z"/>
  </g>

  <!-- Juggling swords with flames -->
  <!-- Create three swords in mid-air -->
  <!-- Sword 1 -->
  <g>
    <line x1="120" y1="80" x2="90" y2="50" stroke="#555" stroke-width="2" stroke-linecap="round"/>
    <rect x="87" y="47" width="6" height="20" fill="#888" rx="1" ry="1"/>
    <!-- Flame at tip -->
    <polygon points="90,50 105,35 120,50" fill="url(#fireGradient)" opacity="0.8"/>
    <circle cx="105" cy="35" r="3" fill="#ffcc00"/>
  </g>
  <!-- Sword 2 -->
  <g>
    <line x1="160" y1="65" x2="190" y2="35" stroke="#555" stroke-width="2" stroke-linecap="round"/>
    <rect x="187" y="32" width="6" height="20" fill="#888" rx="1" ry="1"/>
    <polygon points="190,35 205,20 220,35" fill="url(#fireGradient)" opacity="0.8"/>
    <circle cx="205" cy="20" r="3" fill="#ffcc00"/>
  </g>
  <!-- Sword 3 -->
  <g>
    <line x1="210" y1="110" x2="250" y2="80" stroke="#555" stroke-width="2" stroke-linecap="round"/>
    <rect x="247" y="77" width="6" height="20" fill="#888" rx="1" ry="1"/>
    <polygon points="250,80 265,65 280,80" fill="url(#fireGradient)" opacity="0.8"/>
    <circle cx="265" cy="65" r="3" fill="#ffcc00"/>
  </g>

  <!-- Optional floating sparkles or light effects on the disco ball -->
  <g fill="#fff" opacity="0.6" stroke="none">
    <circle cx="140" cy="50" r="1.5"/>
    <circle cx="160" cy="40" r="1"/>
    <circle cx="135" cy="55" r="1"/>
    <circle cx="165" cy="45" r="1.2"/>
    <circle cx="150" cy="52" r="1"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is GPT-4.1 nano (2025-04-14) Player 2

Judge's Analysis

    Player 2's submission better adheres to the prompt by clearly depicting an octopus with flaming swords under a disco ball.

    The composition is more detailed and visually coherent, whereas Player 1's abstract approach makes it harder to identify the elements of the prompt.

    Additionally, Player 2's technical execution and clarity enhance its appeal.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
21
Player 2
35
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
4
Player 2
4
Circles

The number of circle elements (circle) in the SVG.

Player 1
7
Player 2
15
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
1
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
7
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
3
Paths

The number of path elements (path) in the SVG.

Player 1
10
Player 2
5
Groups

The number of group elements (g) in the SVG.

Player 1
10
Player 2
6

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
5
Player 2
4
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
2
Player 2
10

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
11
Player 2
17

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
7
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
21
Player 2
25
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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