Creative Challenge
"Cat balancing on a tightrope with an umbrella under a starry sky."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background Gradient -->
<linearGradient id="starryNight" gradientUnits="userSpaceOnUse" x1="150" y1="0" x2="150" y2="300">
<stop offset="0%" stop-color="#1A1D23" />
<stop offset="100%" stop-color="#3E414A" />
</linearGradient>
<rect x="0" y="0" width="300" height="300" fill="url(#starryNight)" />
<!-- Starry Sky -->
<g transform="translate(150, 150)">
<g id="star">
<circle cx="0" cy="0" r="2" fill="#FFFFFF" />
</g>
<use href="#star" transform="translate(-50, -30)" />
<use href="#star" transform="translate(70, 20)" />
<use href="#star" transform="translate(-20, 50)" />
<use href="#star" transform="translate(40, -40)" />
<use href="#star" transform="translate(-80, 10)" />
</g>
<!-- Tightrope -->
<line x1="50" y1="200" x2="250" y2="200" stroke="#333" stroke-width="4" />
<!-- Cat -->
<g transform="translate(150, 200)">
<circle cx="0" cy="-50" r="30" fill="#F7DC6F" />
<ellipse cx="0" cy="-20" rx="20" ry="15" fill="#F7DC6F" />
<circle cx="15" cy="-35" r="5" fill="#333" />
<circle cx="-15" cy="-35" r="5" fill="#333" />
<path d="M 0 -50 L 10 -60 L -10 -60 Z" fill="#F7DC6F" />
</g>
<!-- Umbrella -->
<g transform="translate(150, 200)">
<path d="M 0 -80 L 40 -120 L -40 -120 Z" fill="#8B9467" />
<line x1="0" y1="-80" x2="0" y2="-100" stroke="#333" stroke-width="2" />
<circle cx="0" cy="-100" r="5" fill="#333" />
</g>
<!-- Balancing Pole -->
<line x1="150" y1="220" x2="150" y2="280" stroke="#333" stroke-width="4" />
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<!-- Sky -->
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#071747"/>
<stop offset="100%" stop-color="#00121d"/>
</linearGradient>
<!-- Star glow -->
<radialGradient id="starGrad" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" stop-color="#ffffff" />
<stop offset="100%" stop-color="#ffffff" stop-opacity="0" />
</radialGradient>
<filter id="glow" x="-150%" y="-150%" width="400%" height="400%">
<feGaussianBlur stdDeviation="1.4" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<!-- Cat, rope & umbrella -->
<linearGradient id="catGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ffbc7d"/>
<stop offset="100%" stop-color="#ff8741"/>
</linearGradient>
<linearGradient id="ropeGrad" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#6e4b2e"/>
<stop offset="100%" stop-color="#935f34"/>
</linearGradient>
<radialGradient id="umbGrad" cx="0.5" cy="0.2" r="0.9">
<stop offset="0%" stop-color="#ff9b9b"/>
<stop offset="55%" stop-color="#ff596e"/>
<stop offset="100%" stop-color="#ff2d64"/>
</radialGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Stars -->
<g>
<circle cx="25" cy="40" r="1.6" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="60" cy="85" r="1.2" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="95" cy="30" r="1.8" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="140" cy="60" r="1.5" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="180" cy="25" r="1.3" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="220" cy="75" r="1.7" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="260" cy="40" r="1.4" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="290" cy="90" r="1.1" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="45" cy="120" r="1.3" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="85" cy="110" r="1.6" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="120" cy="140" r="1.2" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="165" cy="115" r="1.4" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="210" cy="135" r="1.7" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="255" cy="115" r="1.5" fill="url(#starGrad)" filter="url(#glow)"/>
<circle cx="280" cy="140" r="1.2" fill="url(#starGrad)" filter="url(#glow)"/>
</g>
<!-- Tightrope -->
<path d="M0 190 C60 178 240 202 300 190" fill="none" stroke="url(#ropeGrad)" stroke-width="4" stroke-linecap="round"/>
<!-- Cat & Umbrella -->
<g transform="translate(150 140)">
<!-- Tail -->
<path d="M18 32 Q48 34 32 60" fill="none" stroke="url(#catGrad)" stroke-width="6" stroke-linecap="round"/>
<!-- Body -->
<ellipse cx="0" cy="30" rx="18" ry="23" fill="url(#catGrad)" />
<!-- Head -->
<circle cx="0" cy="4" r="14" fill="url(#catGrad)"/>
<!-- Ears -->
<polygon points="-10,-1 -4,-17 -1,-4" fill="url(#catGrad)"/>
<polygon points="10,-1 4,-17 1,-4" fill="url(#catGrad)"/>
<!-- Eyes -->
<circle cx="-4" cy="0" r="2" fill="#2d2d2d"/>
<circle cx="4" cy="0" r="2" fill="#2d2d2d"/>
<!-- Nose -->
<polygon points="0,3 -2,6 2,6" fill="#ffd1d9"/>
<!-- Whiskers -->
<line x1="-10" y1="2" x2="-20" y2="0" stroke="#ffffff" stroke-width="0.5"/>
<line x1="-10" y1="5" x2="-20" y2="5" stroke="#ffffff" stroke-width="0.5"/>
<line x1="10" y1="2" x2="20" y2="0" stroke="#ffffff" stroke-width="0.5"/>
<line x1="10" y1="5" x2="20" y2="5" stroke="#ffffff" stroke-width="0.5"/>
<!-- Legs -->
<rect x="6" y="38" width="6" height="18" rx="3" fill="url(#catGrad)"/>
<rect x="-12" y="32" width="6" height="18" rx="3" fill="url(#catGrad)" transform="rotate(-20 -9 32)"/>
<!-- Umbrella handle -->
<path d="M-9 32 L-9 -20" stroke="#5a3d2a" stroke-width="3" stroke-linecap="round" fill="none"/>
<!-- Umbrella canopy -->
<g transform="translate(-9 -60)">
<path d="M-40 0 A40 40 0 0 1 40 0 L34 0 Q28 12 22 0 Q16 12 10 0 Q4 12 -2 0 Q-8 12 -14 0 Q-20 12 -26 0 Q-32 12 -38 0 Z" fill="url(#umbGrad)" stroke="#ffabc0" stroke-width="2"/>
</g>
</g>
</svg>
Judge's Analysis
Player 2's submission better adheres to the prompt with a clear depiction of a cat balancing on a tightrope holding an umbrella under a starry sky.
The design is more detailed, visually appealing, and technically polished, while Player 1's design is abstract and lacks clear representation of the specified elements.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.