Creative Challenge
"A cat wearing a top hat, balancing on a unicycle under a starry sky."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="bgGrad" cx="50%" cy="30%" r="80%">
<stop offset="0%" stop-color="#1a0033"/>
<stop offset="100%" stop-color="#000"/>
</radialGradient>
<linearGradient id="hatGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#111"/>
<stop offset="100%" stop-color="#333"/>
</linearGradient>
<radialGradient id="furGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#f5a623"/>
<stop offset="100%" stop-color="#d35400"/>
</radialGradient>
<linearGradient id="wheelGrad" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#555"/>
<stop offset="100%" stop-color="#222"/>
</linearGradient>
<pattern id="starPattern" patternUnits="userSpaceOnUse" width="6" height="6">
<circle cx="3" cy="3" r="1" fill="#fff" />
</pattern>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGrad)" />
<!-- Stars -->
<g fill="#fff" opacity="0.8">
<circle cx="20" cy="30" r="1.5"/>
<circle cx="50" cy="80" r="1"/>
<circle cx="250" cy="60" r="2"/>
<circle cx="280" cy="20" r="1"/>
<circle cx="100" cy="50" r="1.5"/>
<circle cx="180" cy="40" r="1"/>
<circle cx="60" cy="150" r="1.5"/>
<circle cx="220" cy="120" r="1"/>
<circle cx="140" cy="80" r="2"/>
<circle cx="200" cy="200" r="1"/>
<circle cx="30" cy="200" r="1"/>
<circle cx="260" cy="170" r="1.5"/>
<!-- Big star shapes -->
<polygon points="130,20 133,28 142,28 135,34 138,42 130,37 122,42 125,34 118,28 127,28" fill="#fff"/>
<polygon points="70,60 72,66 78,66 74,70 76,76 70,73 64,76 66,70 62,66 68,66" fill="#fff"/>
</g>
<!-- Moon -->
<g transform="translate(250,50) scale(0.6)">
<circle cx="0" cy="0" r="30" fill="#fff" opacity="0.9"/>
<circle cx="10" cy="-5" r="30" fill="#1a0033"/>
</g>
<!-- Unicycle -->
<g id="unicycle">
<circle cx="150" cy="220" r="60" fill="none" stroke="url(#wheelGrad)" stroke-width="8"/>
<!-- Spokes -->
<g stroke="#444" stroke-width="2">
<line x1="150" y1="220" x2="150" y2="160"/>
<line x1="150" y1="220" x2="190" y2="220"/>
<line x1="150" y1="220" x2="150" y2="280"/>
<line x1="150" y1="220" x2="110" y2="220"/>
<line x1="150" y1="220" x2="185" y2="175"/>
<line x1="150" y1="220" x2="115" y2="265"/>
<line x1="150" y1="220" x2="185" y2="265"/>
<line x1="150" y1="220" x2="115" y2="175"/>
</g>
<!-- Pedals -->
<g stroke="#333" stroke-width="4" fill="#555">
<line x1="150" y1="280" x2="150" y2="300"/>
<rect x="145" y="300" width="10" height="6" rx="2"/>
</g>
<!-- Seat post -->
<rect x="147" y="140" width="6" height="80" fill="#333"/>
<!-- Seat -->
<rect x="130" y="130" width="40" height="10" rx="3" fill="#333"/>
</g>
<!-- Cat -->
<g id="cat" transform="translate(150,130)">
<!-- Body -->
<ellipse cx="0" cy="30" rx="25" ry="35" fill="url(#furGrad)" />
<!-- Tail -->
<path d="M25,40 C60,30 70,70 40,60" stroke="url(#furGrad)" stroke-width="8" fill="none" stroke-linecap="round"/>
<!-- Head -->
<circle cx="0" cy="-20" r="20" fill="url(#furGrad)" />
<!-- Ears -->
<polygon points="-15,-40 -5,-60 5,-40" fill="url(#furGrad)" />
<polygon points="15,-40 5,-60 -5,-40" fill="url(#furGrad)" />
<!-- Eyes -->
<ellipse cx="-7" cy="-22" rx="5" ry="7" fill="#fff"/>
<ellipse cx="7" cy="-22" rx="5" ry="7" fill="#fff"/>
<circle cx="-7" cy="-20" r="3" fill="#333"/>
<circle cx="7" cy="-20" r="3" fill="#333"/>
<!-- Nose -->
<polygon points="0,-15 3,-10 -3,-10" fill="#e57373"/>
<!-- Mouth & whiskers -->
<path d="M0,-10 C5,-5 10,-5 15,-5" stroke="#333" stroke-width="1" fill="none"/>
<path d="M0,-10 C-5,-5 -10,-5 -15,-5" stroke="#333" stroke-width="1" fill="none"/>
<line x1="0" y1="-10" x2="0" y2="-5" stroke="#333" stroke-width="1"/>
<line x1="-3" y1="-8" x2="-15" y2="-8" stroke="#333" stroke-width="1"/>
<line x1="3" y1="-8" x2="15" y2="-8" stroke="#333" stroke-width="1"/>
<!-- Top Hat -->
<g transform="translate(0,-45)">
<ellipse cx="0" cy="10" rx="20" ry="5" fill="url(#hatGrad)"/>
<rect x="-12" y="10" width="24" height="25" fill="url(#hatGrad)"/>
<ellipse cx="0" cy="35" rx="12" ry="4" fill="url(#hatGrad)"/>
<!-- Hat band -->
<rect x="-12" y="22" width="24" height="5" fill="#900048"/>
</g>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background: Starry Sky -->
<rect x="0" y="0" width="300" height="300" fill="url(#starry-sky)"/>
<defs>
<linearGradient id="starry-sky" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#141852" stop-opacity="1"/>
<stop offset="50%" stop-color="#0A0C27" stop-opacity="1"/>
<stop offset="100%" stop-color="#030B44" stop-opacity="1"/>
</linearGradient>
</defs>
<!-- Stars -->
<g fill="#fff">
<circle cx="20" cy="20" r="2"/>
<circle cx="50" cy="100" r="3"/>
<circle cx="150" cy="70" r="4"/>
<circle cx="250" cy="220" r="2"/>
<circle cx="80" cy="280" r="3"/>
</g>
<!-- Cat -->
<g transform="translate(120 170)">
<circle cx="0" cy="0" r="50" fill="#FFC67D"/>
<ellipse cx="0" cy="20" rx="30" ry="40" fill="#FFA07A"/>
<circle cx="-15" cy="-20" r="10" fill="#fff"/>
<circle cx="15" cy="-20" r="10" fill="#fff"/>
<path d="M 0 -50 C -10 -60 10 -60 0 -50" stroke="#000" stroke-width="2" fill="none"/>
</g>
<!-- Top Hat -->
<g transform="translate(120 90)">
<rect x="-30" y="-50" width="60" height="50" fill="#000"/>
<rect x="-20" y="-40" width="40" height="10" fill="#fff"/>
<circle cx="0" cy="-30" r="5" fill="#fff"/>
</g>
<!-- Unicycle -->
<g transform="translate(120 220)">
<circle cx="0" cy="0" r="20" fill="#333"/>
<line x1="0" y1="-20" x2="0" y2="50" stroke="#333" stroke-width="2"/>
<circle cx="0" cy="30" r="10" fill="#333"/>
</g>
<!-- Balance -->
<line x1="120" y1="170" x2="120" y2="300" stroke="#ccc" stroke-width="1" stroke-dasharray="2 2"/>
</svg>
Judge's Analysis
Player 1's submission adheres more closely to the prompt by clearly depicting a cat wearing a top hat, balancing on a unicycle under a starry sky.
The composition is simple yet effective, with clear elements like the top hat, unicycle, and stars.
Player 2's submission is more abstract and less recognizable as a cat or the described scene, making it less successful in adhering to the prompt and visually conveying the idea.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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