Creative Challenge
"A snail racing a cheetah on a rainbow track under a starry sky."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background: Night sky with stars -->
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#0b1d4b" />
<stop offset="100%" stop-color="#000017" />
</linearGradient>
<radialGradient id="rainbowGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ff0000"/>
<stop offset="20%" stop-color="#ff7f00"/>
<stop offset="40%" stop-color="#ffff00"/>
<stop offset="60%" stop-color="#00ff00"/>
<stop offset="80%" stop-color="#0000ff"/>
<stop offset="100%" stop-color="#8b00ff"/>
</radialGradient>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Stars in the sky -->
<g fill="white" opacity="0.8">
<circle cx="30" cy="30" r="1.5" />
<circle cx="80" cy="20" r="1" />
<circle cx="150" cy="50" r="2" />
<circle cx="200" cy="40" r="1.2" />
<circle cx="250" cy="80" r="1.8" />
<circle cx="100" cy="120" r="1.3" />
<circle cx="200" cy="150" r="2" />
<circle cx="60" cy="180" r="1" />
<circle cx="220" cy="220" r="1.5" />
<circle cx="120" cy="250" r="1.2" />
<circle cx="280" cy="270" r="1" />
</g>
<!-- Rainbow track arranged as a curved ribbon -->
<path d="M 50 250 Q 150 180 250 250" fill="none" stroke="url(#rainbowGradient)" stroke-width="15" stroke-linecap="round" stroke-linejoin="round" />
<!-- Snail: positioned at start of track -->
<g id="snail" transform="translate(70, 230)">
<!-- Shell with gradient -->
<ellipse cx="0" cy="0" rx="15" ry="10" fill="url(#rainbowGradient)" stroke="#555" stroke-width="1"/>
<ellipse cx="0" cy="-5" rx="10" ry="6" fill="#8b5a2b"/>
<!-- Body -->
<ellipse cx="0" cy="5" rx="8" ry="4" fill="#a0522d" />
<!-- Antennae -->
<line x1="5" y1="-5" x2="7" y2="-10" stroke="#222" stroke-width="1"/>
<line x1="-5" y1="-5" x2="-7" y2="-10" stroke="#222" stroke-width="1"/>
</g>
<!-- Cheetah: racing near the rainbow track, dynamic posture -->
<g id="cheetah" transform="translate(250, 180) scale(1.2)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="12" ry="6" fill="#f4c542" stroke="#333" stroke-width="1"/>
<!-- Head -->
<circle cx="15" cy="-5" r="4" fill="#f4c542" stroke="#333" stroke-width="0.5"/>
<!-- Ears -->
<polygon points="17,-8 19,-10 15,-10" fill="#f4c542"/>
<polygon points="13,-8 11,-10 15,-10" fill="#f4c542"/>
<!-- Legs -->
<line x1="-5" y1="3" x2="-8" y2="8" stroke="#222" stroke-width="1" stroke-linecap="round"/>
<line x1="5" y1="3" x2="8" y2="8" stroke="#222" stroke-width="1" stroke-linecap="round"/>
<line x1="-3" y1="0" x2="-6" y2="4" stroke="#222" stroke-width="1" stroke-linecap="round"/>
<line x1="3" y1="0" x2="6" y2="4" stroke="#222" stroke-width="1" stroke-linecap="round"/>
<!-- Tail as a motion trail -->
<polygon points="12,0 20,5 12,10" fill="#f4c542" opacity="0.7"/>
</g>
<!-- Artistic embellishment: swirling style for the track -->
<path d="M50 250 Q80 230 110 250 T170 250 T230 250" fill="none" stroke="#fff" stroke-opacity="0.3" stroke-width="2" stroke-dasharray="4,4" />
<!-- Additional decoration: sparkles along the track -->
<g fill="white" opacity="0.6">
<circle cx="80" cy="240" r="0.8" />
<circle cx="130" cy="200" r="1" />
<circle cx="180" cy="220" r="0.6" />
<circle cx="220" cy="180" r="0.9" />
<circle cx="170" cy="210" r="0.7" />
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background: starry sky -->
<defs>
<radialGradient id="skyGradient" cx="0.5" cy="0.5" r="0.8">
<stop offset="0%" stop-color="#001D3D" />
<stop offset="100%" stop-color="#0A254C" />
</radialGradient>
<linearGradient id="rainbowGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#FF0000" />
<stop offset="16.6%" stop-color="#FF7F00" />
<stop offset="33.3%" stop-color="#FFFF00" />
<stop offset="50%" stop-color="#00FF00" />
<stop offset="66.6%" stop-color="#0000FF" />
<stop offset="83.3%" stop-color="#4B0082" />
<stop offset="100%" stop-color="#9400D3" />
</linearGradient>
<pattern id="stars" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="1" cy="1" r="1" fill="#FFFFFF" />
<circle cx="8" cy="5" r="0.8" fill="#FFFFFF" />
<circle cx="5" cy="8" r="0.9" fill="#FFFFFF" />
</pattern>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)" />
<rect width="300" height="300" fill="url(#stars)" opacity="0.2" />
<!-- Rainbow track -->
<rect x="20" y="200" width="260" height="60" fill="url(#rainbowGradient)" stroke="#FFFFFF" stroke-width="2" />
<!-- Snail -->
<g transform="translate(50, 220)">
<circle cx="0" cy="0" r="14" fill="#B4674D" />
<circle cx="-12" cy="0" r="12" fill="#8C3B2F" />
<circle cx="-12" cy="0" r="5" fill="#FFFFFF" />
<circle cx="-12" cy="0" r="2" fill="#000000" />
<path d="M-5 5 Q-10 15 -20 10" stroke="#8C3B2F" fill="none" stroke-width="3" />
<path d="M4 -8 Q-4 -20 8 -25" stroke="#B4674D" fill="#B4674D" stroke-width="3" />
<circle cx="8" cy="-25" r="2" fill="#000000" />
</g>
<!-- Cheetah -->
<g transform="translate(230, 175)">
<ellipse cx="0" cy="15" rx="40" ry="15" fill="#F4A460" />
<circle cx="0" cy="-10" r="12" fill="#F4A460" />
<path d="M-37 15 Q-40 -10 -25 0 L-37 15 Z" fill="#F4A460" />
<circle cx="-25" cy="0" r="3" fill="#000000" />
<path d="M5 -20 Q15 -25 35 -25" stroke="#F4A460" stroke-width="5" fill="none" />
<ellipse cx="35" cy="-25" rx="6" ry="4" fill="#F4A460" />
<circle cx="35" cy="-25" r="2" fill="#000000" />
<circle cx="-25" cy="-15" r="1.5" fill="#000000" />
<path d="M-10 15 Q-20 30 -15 27 Q-5 20 0 25" fill="#F4A460" />
</g>
<!-- Action lines for speed -->
<g stroke="#FFFFFF" stroke-width="2">
<line x1="65" y1="215" x2="75" y2="215" />
<line x1="60" y1="225" x2="70" y2="225" />
<line x1="55" y1="235" x2="65" y2="235" />
<line x1="210" y1="190" x2="220" y2="190" />
<line x1="215" y1="200" x2="225" y2="200" />
<line x1="220" y1="210" x2="230" y2="210" />
</g>
</svg>
Judge's Analysis
Player 1's submission demonstrates better adherence to the prompt by including a clear starry sky, a rainbow track, and both the snail and cheetah in a dynamic racing composition.
The subtle details, like the dashed motion lines, enhance the visual storytelling.
Player 2's entry is colorful but lacks the starry sky and feels less polished in comparison, diminishing its overall appeal and adherence to the theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.