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SVG Drawing Match #2313

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A giraffe on roller skates juggling flaming torches."

SVG by GPT-4.1 nano (2025-04-14)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Define gradients -->
  <defs>
    <linearGradient id="giraffeGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#f4d16b"/>
      <stop offset="100%" stop-color="#d68b30"/>
    </linearGradient>
    <radialGradient id="fireGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#fffa54"/>
      <stop offset="100%" stop-color="#ff4d00"/>
    </radialGradient>
    <linearGradient id="skateColor" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#4dd2ff"/>
      <stop offset="100%" stop-color="#006699"/>
    </linearGradient>
  </defs>
  
  <!-- Background -->
  <rect width="300" height="300" fill="#e0f7fa"/>
  
  <!-- Giraffe Body -->
  <ellipse cx="150" cy="180" rx="60" ry="110" fill="url(#giraffeGradient)" stroke="#8b5a2b" stroke-width="4"/>
  
  <!-- Giraffe Neck -->
  <path d="M 180 80 Q 185 50 190 80 Q 195 50 200 80" stroke="#8b5a2b" stroke-width="12" fill="none" stroke-linecap="round"/>
  
  <!-- Giraffe Head -->
  <circle cx="200" cy="50" r="15" fill="#f4d16b" stroke="#8b5a2b" stroke-width="3"/>
  
  <!-- Giraffe Eyes -->
  <circle cx="203" cy="45" r="2" fill="#000"/>
  <circle cx="197" cy="45" r="2" fill="#000"/>
  
  <!-- Giraffe Horns -->
  <polygon points="198,38 200,32 202,38" fill="#8b5a2b"/>
  <polygon points="192,38 194,32 196,38" fill="#8b5a2b"/>
  
  <!-- Giraffe Legs -->
  <line x1="105" y1="280" x2="105" y2="230" stroke="#8b5a2b" stroke-width="8"/>
  <line x1="195" y1="280" x2="195" y2="230" stroke="#8b5a2b" stroke-width="8"/>
  <line x1="135" y1="280" x2="135" y2="220" stroke="#8b5a2b" stroke-width="6"/>
  <line x1="165" y1="280" x2="165" y2="220" stroke="#8b5a2b" stroke-width="6"/>
  
  <!-- Roller Skates -->
  <circle cx="105" cy="230" r="12" fill="url(#skateColor)" stroke="#555" stroke-width="2"/>
  <circle cx="195" cy="230" r="12" fill="url(#skateColor)" stroke="#555" stroke-width="2"/>
  <!-- Wheels -->
  <circle cx="105" cy="230" r="4" fill="#222"/>
  <circle cx="195" cy="230" r="4" fill="#222"/>
  <circle cx="135" cy="220" r="4" fill="#222"/>
  <circle cx="165" cy="220" r="4" fill="#222"/>
  
  <!-- Juggling Flaming Torches -->
  <!-- Torch 1 -->
  <line x1="200" y1="50" x2="140" y2="100" stroke="#ff8c00" stroke-width="4" stroke-linecap="round"/>
  <circle cx="140" cy="100" r="4" fill="#ff8c00"/>
  <circle cx="140" cy="100" r="10" fill="url(#fireGradient)" opacity="0.8"/>
  
  <!-- Torch 2 -->
  <line x1="200" y1="50" x2="150" y2="140" stroke="#ff8c00" stroke-width="4" stroke-linecap="round"/>
  <circle cx="150" cy="140" r="4" fill="#ff8c00"/>
  <circle cx="150" cy="140" r="10" fill="url(#fireGradient)" opacity="0.8"/>
  
  <!-- Torch 3 -->
  <line x1="200" y1="50" x2="180" y2="180" stroke="#ff8c00" stroke-width="4" stroke-linecap="round"/>
  <circle cx="180" cy="180" r="4" fill="#ff8c00"/>
  <circle cx="180" cy="180" r="10" fill="url(#fireGradient)" opacity="0.8"/>
  
  <!-- Optional: Add some motion lines or spark effects to enhance juggling -->
  <line x1="150" y1="140" x2="160" y2="130" stroke="#fff" stroke-width="1" opacity="0.7"/>
  <line x1="140" y1="100" x2="147" y2="93" stroke="#fff" stroke-width="1" opacity="0.7"/>
  <line x1="180" y1="180" x2="185" y2="185" stroke="#fff" stroke-width="1" opacity="0.7"/>
</svg>
SVG by DeepSeek V3
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="skyGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#FFD700" />
      <stop offset="100%" stop-color="#FF4500" />
    </linearGradient>
    <linearGradient id="torchGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#FF0000" />
      <stop offset="100%" stop-color="#FF8C00" />
    </linearGradient>
    <pattern id="giraffePattern" patternUnits="userSpaceOnUse" width="10" height="10">
      <rect width="10" height="10" fill="#FFD700" />
      <circle cx="5" cy="5" r="2" fill="#8B4513" />
    </pattern>
  </defs>
  <rect width="300" height="300" fill="url(#skyGradient)" />
  <circle cx="150" cy="150" r="100" fill="#F5F5DC" />
  <rect x="100" y="200" width="100" height="10" fill="#A0522D" />
  <ellipse cx="150" cy="180" rx="50" ry="30" fill="url(#giraffePattern)" />
  <circle cx="130" cy="170" r="10" fill="#000000" />
  <circle cx="170" cy="170" r="10" fill="#000000" />
  <path d="M140,190 Q150,200 160,190" stroke="#000000" stroke-width="2" fill="none" />
  <ellipse cx="150" cy="220" rx="20" ry="10" fill="#8B4513" />
  <rect x="120" y="230" width="60" height="10" fill="#808080" />
  <circle cx="130" cy="240" r="10" fill="#FFFFFF" />
  <circle cx="170" cy="240" r="10" fill="#FFFFFF" />
  <circle cx="130" cy="240" r="5" fill="#000000" />
  <circle cx="170" cy="240" r="5" fill="#000000" />
  <ellipse cx="150" cy="150" rx="5" ry="15" fill="url(#torchGradient)" />
  <ellipse cx="130" cy="140" rx="5" ry="15" fill="url(#torchGradient)" />
  <ellipse cx="170" cy="140" rx="5" ry="15" fill="url(#torchGradient)" />
  <path d="M150,135 Q155,120 160,135" fill="none" stroke="#FF4500" stroke-width="2" />
  <path d="M130,125 Q135,110 140,125" fill="none" stroke="#FF4500" stroke-width="2" />
  <path d="M170,125 Q175,110 180,125" fill="none" stroke="#FF4500" stroke-width="2" />
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is DeepSeek V3 Player 2

Judge's Analysis

    Player 2's submission is more visually appealing and better adheres to the prompt.

    The roller skates are clearly depicted, and the juggling flaming torches are represented creatively with a strong emphasis on composition and color contrast.

    Player 1's submission is less clear and lacks the necessary details to fully capture the idea of a giraffe on roller skates juggling flaming torches.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
30
Player 2
21
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
4
Circles

The number of circle elements (circle) in the SVG.

Player 1
15
Player 2
8
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
5
Lines

The number of line elements (line) in the SVG.

Player 1
10
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
2
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
1
Player 2
4
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
6
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
15
Player 2
4

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
13
Player 2
10

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
3
Player 2
8
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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