Creative Challenge
"A robot playing chess with a cat under a glowing moon."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="moonGlow" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#f4e8c1" stop-opacity="1"/>
<stop offset="100%" stop-color="#f4e8c1" stop-opacity="0"/>
</radialGradient>
<linearGradient id="robotGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#a8a8a8"/>
<stop offset="100%" stop-color="#4a4a4a"/>
</linearGradient>
<pattern id="chessPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<rect x="0" y="0" width="10" height="10" fill="#ffffff"/>
<rect x="10" y="0" width="10" height="10" fill="#000000"/>
<rect x="0" y="10" width="10" height="10" fill="#000000"/>
<rect x="10" y="10" width="10" height="10" fill="#ffffff"/>
</pattern>
</defs>
<rect width="300" height="300" fill="#1a1a2e"/>
<circle cx="250" cy="50" r="40" fill="url(#moonGlow)"/>
<circle cx="250" cy="50" r="30" fill="#f4e8c1"/>
<rect x="50" y="100" width="200" height="200" fill="url(#chessPattern)"/>
<rect x="100" y="150" width="50" height="50" fill="url(#robotGradient)" rx="10"/>
<circle cx="125" cy="175" r="10" fill="#ffffff"/>
<rect x="120" cy="170" width="10" height="10" fill="#000000"/>
<rect x="150" y="200" width="30" height="10" fill="#4a4a4a"/>
<rect x="160" y="210" width="10" height="20" fill="#4a4a4a"/>
<rect x="140" y="210" width="10" height="20" fill="#4a4a4a"/>
<circle cx="200" cy="250" r="20" fill="#ffcc99"/>
<ellipse cx="200" cy="260" rx="15" ry="10" fill="#ffcc99"/>
<circle cx="195" cy="245" r="3" fill="#000000"/>
<circle cx="205" cy="245" r="3" fill="#000000"/>
<path d="M190 255 Q200 260 210 255" stroke="#000000" stroke-width="2" fill="none"/>
<rect x="180" y="270" width="40" height="10" fill="#4a4a4a"/>
<rect x="190" y="280" width="20" height="10" fill="#4a4a4a"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<!-- Night sky gradient -->
<linearGradient id="nightSky" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#0b1d51"/>
<stop offset="100%" stop-color="#020916"/>
</linearGradient>
<!-- Moon glow -->
<radialGradient id="moonGlow" cx="0.7" cy="0.25" r="0.3">
<stop offset="0%" stop-color="#fffde7"/>
<stop offset="40%" stop-color="#fff9c4"/>
<stop offset="60%" stop-color="#fff176" stop-opacity="0.6"/>
<stop offset="100%" stop-color="#fff176" stop-opacity="0"/>
</radialGradient>
<!-- Metallic robot -->
<linearGradient id="robotMetal" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#cfd8dc"/>
<stop offset="50%" stop-color="#90a4ae"/>
<stop offset="100%" stop-color="#546e7a"/>
</linearGradient>
<!-- Cat fur -->
<linearGradient id="catFur" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#424242"/>
<stop offset="100%" stop-color="#000"/>
</linearGradient>
<!-- Chessboard squares -->
<pattern id="boardPattern" width="20" height="20" patternUnits="userSpaceOnUse">
<rect width="20" height="20" fill="#e0d6c5"/>
<rect width="10" height="10" fill="#4a3f2f"/>
<rect x="10" y="10" width="10" height="10" fill="#4a3f2f"/>
</pattern>
<!-- Glow filter -->
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="3" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#nightSky)"/>
<!-- Stars -->
<g fill="#fff" opacity="0.8">
<circle cx="25" cy="35" r="1.2"/>
<circle cx="55" cy="15" r="1.4"/>
<circle cx="110" cy="55" r="1"/>
<circle cx="195" cy="25" r="1.3"/>
<circle cx="245" cy="65" r="1"/>
<circle cx="280" cy="90" r="0.8"/>
<circle cx="45" cy="85" r="1"/>
<circle cx="140" cy="28" r="1"/>
<circle cx="170" cy="50" r="0.9"/>
<circle cx="90" cy="70" r="1.1"/>
</g>
<!-- Moon -->
<circle cx="210" cy="60" r="42" fill="url(#moonGlow)"/>
<circle cx="210" cy="60" r="24" fill="#fffde7" filter="url(#glow)"/>
<!-- Chessboard (with perspective) -->
<g transform="translate(150 220) skewX(-20) scale(1 0.55)">
<rect x="-90" y="0" width="180" height="180" fill="url(#boardPattern)" stroke="#3e2d1e" stroke-width="3"/>
<!-- Chess pieces -->
<g>
<!-- Robot rook -->
<rect x="-70" y="15" width="15" height="20" rx="2" fill="#9e9e9e" stroke="#fafafa" stroke-width="1"/>
<!-- Cat pawn -->
<circle cx="40" cy="60" r="9" fill="#283593"/>
<!-- Robot queen -->
<path d="M-5 35l4-10 4 10-4 2z" fill="#b71c1c"/>
<circle cx="-1" cy="24" r="5" fill="#b71c1c"/>
<!-- Cat knight -->
<path d="M65 80q-5-10-15-5l-5 10v10h20z" fill="#ffeb3b" stroke="#a1887f" stroke-width="1"/>
</g>
</g>
<!-- Robot -->
<g transform="translate(60 140)">
<!-- Arm -->
<line x1="40" y1="45" x2="80" y2="35" stroke="#90a4ae" stroke-width="5" stroke-linecap="round"/>
<circle cx="80" cy="35" r="6" fill="#cfd8dc" stroke="#546e7a" stroke-width="2"/>
<!-- Body -->
<rect x="0" y="40" width="40" height="55" rx="6" fill="url(#robotMetal)" stroke="#fff" stroke-width="1"/>
<!-- Head -->
<rect x="5" y="10" width="30" height="25" rx="4" fill="url(#robotMetal)" stroke="#fff" stroke-width="1"/>
<!-- Eyes -->
<circle cx="17" cy="23" r="4" fill="#00e5ff"/>
<circle cx="28" cy="23" r="4" fill="#00e5ff"/>
<!-- Mouth -->
<rect x="15" y="28" width="10" height="3" fill="#ff5252"/>
<!-- Antenna -->
<line x1="20" y1="10" x2="20" y2="0" stroke="#fff" stroke-width="2"/>
<circle cx="20" cy="0" r="3" fill="#ff1744"/>
<!-- Legs -->
<rect x="7" y="95" width="8" height="15" rx="2" fill="url(#robotMetal)"/>
<rect x="25" y="95" width="8" height="15" rx="2" fill="url(#robotMetal)"/>
</g>
<!-- Cat -->
<g transform="translate(200 160)">
<!-- Tail -->
<path d="M-20 20q-10 30 15 35" fill="none" stroke="url(#catFur)" stroke-width="6" stroke-linecap="round"/>
<!-- Body -->
<ellipse cx="0" cy="30" rx="25" ry="18" fill="url(#catFur)"/>
<!-- Head -->
<circle cx="0" cy="5" r="12" fill="url(#catFur)"/>
<!-- Ears -->
<polygon points="-8,-2 -3,-15 1,-2" fill="url(#catFur)"/>
<polygon points="8,-2 3,-15 -1,-2" fill="url(#catFur)"/>
<!-- Eyes -->
<circle cx="-4" cy="4" r="2" fill="#00e676"/>
<circle cx="4" cy="4" r="2" fill="#00e676"/>
<!-- Nose -->
<polygon points="0,7 -2,9 2,9" fill="#ff8a80"/>
<!-- Whiskers -->
<line x1="-6" y1="7" x2="-14" y2="5" stroke="#fff" stroke-width="1"/>
<line x1="-6" y1="9" x2="-14" y2="9" stroke="#fff" stroke-width="1"/>
<line x1="6" y1="7" x2="14" y2="5" stroke="#fff" stroke-width="1"/>
<line x1="6" y1="9" x2="14" y2="9" stroke="#fff" stroke-width="1"/>
<!-- Paw -->
<circle cx="-18" cy="24" r="6" fill="url(#catFur)"/>
</g>
<!-- Ground shadow -->
<ellipse cx="150" cy="255" rx="110" ry="10" fill="#000" opacity="0.25"/>
</svg>
Judge's Analysis
Player 2's image is more detailed and adheres closely to the prompt with a clearly depicted robot, cat, chessboard, and glowing moon.
The composition is visually appealing and demonstrates creativity and technical quality.
Player 1's submission is simpler and less developed, with minimal elements and limited adherence to the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.