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SVG Drawing Match #2335

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A cactus wearing a crown in the middle of a sandstorm."

SVG by GPT-4o (2024-11-20)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background Gradient - Sandstorm -->
  <defs>
    <radialGradient id="sandstormGradient" cx="50%" cy="50%" r="75%">
      <stop offset="0%" stop-color="#f5dba8" />
      <stop offset="50%" stop-color="#e8b56a" />
      <stop offset="100%" stop-color="#c98e35" />
    </radialGradient>
    <linearGradient id="cactusGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#6aaa64" />
      <stop offset="100%" stop-color="#3d6b3c" />
    </linearGradient>
    <linearGradient id="crownGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#ffda66" />
      <stop offset="100%" stop-color="#f5b800" />
    </linearGradient>
    <pattern id="sandSwirl" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
      <circle cx="5" cy="5" r="3" fill="rgba(255, 255, 255, 0.5)" />
    </pattern>
  </defs>

  <!-- Sandstorm Background -->
  <rect width="300" height="300" fill="url(#sandstormGradient)" />
  <rect width="300" height="300" fill="url(#sandSwirl)" style="mix-blend-mode: lighten;" />

  <!-- Cactus Base -->
  <g transform="translate(150, 150)">
    <path d="M0,20 C-10,10 -10,-60 0,-70 C10,-60 10,10 0,20 Z" fill="url(#cactusGradient)" />
    <path d="M-12,-30 C-20,-32 -25,-80 -20,-100 C-15,-120 -5,-50 -12,-30 Z" fill="url(#cactusGradient)" />
    <path d="M12,-30 C20,-32 25,-80 20,-100 C15,-120 5,-50 12,-30 Z" fill="url(#cactusGradient)" />
  </g>

  <!-- Crown -->
  <g transform="translate(150, 85)">
    <path d="M-20,0 L-12,-30 L-6,0 L0,-30 L6,0 L12,-30 L20,0 Z" fill="url(#crownGradient)" />
    <circle cx="20" cy="-30" r="4" fill="#ffd700" />
    <circle cx="0" cy="-30" r="4" fill="#ffd700" />
    <circle cx="-20" cy="-30" r="4" fill="#ffd700" />
  </g>

  <!-- Sandstorm Effect (Overlays) -->
  <g opacity="0.2">
    <circle cx="80" cy="100" r="70" fill="url(#sandSwirl)" />
    <circle cx="220" cy="150" r="60" fill="url(#sandSwirl)" />
    <circle cx="150" cy="200" r="80" fill="url(#sandSwirl)" />
    <circle cx="200" cy="80" r="50" fill="url(#sandSwirl)" />
  </g>

  <!-- Front Sand Dunes -->
  <path d="M0,250 Q75,220 150,250 T300,250 L300,300 L0,300 Z" fill="#e3c287" />
</svg>
SVG by Gemini 2.5 Flash Preview High 04-17
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="sandGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#e0c18c"/>
      <stop offset="50%" stop-color="#d4b47e"/>
      <stop offset="100%" stop-color="#c8a770"/>
    </linearGradient>
    <linearGradient id="cactusGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#4CAF50"/>
      <stop offset="100%" stop-color="#388E3C"/>
    </linearGradient>
    <linearGradient id="crownGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#FFD700"/>
      <stop offset="50%" stop-color="#FFA500"/>
      <stop offset="100%" stop-color="#FFD700"/>
    </linearGradient>
    <filter id="sandstormBlur" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur stdDeviation="3" result="blur"/>
      <feOffset dx="5" dy="5" result="offsetBlur"/>
      <feFlood flood-color="#e0c18c" flood-opacity="0.7" result="flood"/>
      <feComposite in="offsetBlur" in2="flood" operator="atop"/>
    </filter>
  </defs>

  <rect width="300" height="300" fill="#f0e6d2"/>

  <!-- Sandstorm elements -->
  <g filter="url(#sandstormBlur)">
    <circle cx="150" cy="150" r="180" fill="url(#sandGradient)"/>
    <circle cx="100" cy="200" r="120" fill="url(#sandGradient)"/>
    <circle cx="200" cy="100" r="150" fill="url(#sandGradient)"/>
    <rect x="0" y="0" width="300" height="300" fill="url(#sandGradient)" opacity="0.5"/>
  </g>

  <!-- Cactus base -->
  <ellipse cx="150" cy="250" rx="40" ry="60" fill="url(#cactusGradient)"/>
  <ellipse cx="120" cy="220" rx="20" ry="40" fill="url(#cactusGradient)"/>
  <ellipse cx="180" cy="220" rx="20" ry="40" fill="url(#cactusGradient)"/>

  <!-- Cactus details (spines) -->
  <circle cx="150" cy="230" r="2" fill="#fff"/>
  <circle cx="140" cy="240" r="2" fill="#fff"/>
  <circle cx="160" cy="240" r="2" fill="#fff"/>
  <circle cx="120" cy="210" r="2" fill="#fff"/>
  <circle cx="125" cy="225" r="2" fill="#fff"/>
  <circle cx="180" cy="210" r="2" fill="#fff"/>
  <circle cx="175" cy="225" r="2" fill="#fff"/>

  <!-- Crown -->
  <path d="M125 180 L135 170 L150 190 L165 170 L175 180 L175 190 L125 190 Z" fill="url(#crownGradient)" stroke="#FFA500" stroke-width="2"/>
  <circle cx="130" cy="178" r="3" fill="#FFD700"/>
  <circle cx="150" cy="185" r="3" fill="#FFD700"/>
  <circle cx="170" cy="178" r="3" fill="#FFD700"/>

</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Gemini 2.5 Flash Preview High 04-17 Player 2

Judge's Analysis

    Player 2's depiction of a cactus with a crown is more visually clear and adheres closely to the prompt.

    While Player 1's submission incorporates an abstract style, the cactus is less discernible, and the sandstorm effect feels incomplete.

    Player 2 achieves better technical quality and visual appeal with a recognizable cactus and a minimalist background that evokes a desert atmosphere effectively.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
15
Player 2
19
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
8
Player 2
13
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
3
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
5
Player 2
1
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
1

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
1
Player 2
1
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
Player 2
1

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
10
Player 2
9

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
2
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
26
Player 2
8
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
4
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.