Creative Challenge
"Two penguins fencing with spaghetti noodles on an iceberg."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<linearGradient id="icebergGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#e0f7fa;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#b2ebf2;stop-opacity:1"/>
</linearGradient>
<linearGradient id="penguinGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#424242;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#212121;stop-opacity:1"/>
</linearGradient>
<radialGradient id="bellyGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color:#ffffff;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#eeeeee;stop-opacity:1"/>
</radialGradient>
<linearGradient id="noodleGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#ffeb3b;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#fbc02d;stop-opacity:1"/>
</linearGradient>
<filter id="icebergFilter" x="-20%" y="-20%" width="140%" height="140%">
<feTurbulence type="fractalNoise" baseFrequency="0.02 0.05" numOctaves="3" result="noise"/>
<feDisplacementMap in="SourceGraphic" in2="noise" scale="10" xChannelSelector="R" yChannelSelector="G"/>
</filter>
</defs>
<!-- Background Water -->
<rect width="300" height="300" fill="#81d4fa"/>
<!-- Iceberg -->
<path d="M0,200 C50,150 100,180 150,160 C200,140 250,170 300,150 L300,300 L0,300 Z" fill="url(#icebergGradient)" filter="url(#icebergFilter)"/>
<path d="M0,205 C50,155 100,185 150,165 C200,145 250,175 300,155 L300,300 L0,300 Z" fill="#b2ebf2" opacity="0.5"/>
<!-- Penguin 1 -->
<g transform="translate(80, 150) rotate(-10)">
<ellipse cx="0" cy="0" rx="20" ry="30" fill="url(#penguinGradient)"/>
<path d="M-15, -20 Q 0, -40 15, -20 L 10, 10 Q 0, 25 -10, 10 Z" fill="url(#bellyGradient)"/>
<circle cx="8" cy="-25" r="2" fill="#ff9800"/> <!-- Eye 1 -->
<circle cx="-8" cy="-25" r="2" fill="#ff9800"/> <!-- Eye 2 -->
<path d="M-5, -20 Q 0, -15 5, -20 L 0, -25 Z" fill="#ff9800"/> <!-- Beak -->
<path d="M-20, 0 Q -30, 10 -20, 20" stroke="url(#penguinGradient)" stroke-width="5" fill="none"/> <!-- Flipper 1 -->
<path d="M20, 0 Q 30, 10 20, 20" stroke="url(#penguinGradient)" stroke-width="5" fill="none"/> <!-- Flipper 2 -->
<path d="M-10, 30 Q -5, 35 0, 30" fill="none"/>
<path d="M0, 30 Q 5, 35 10, 30" fill="none"/>
<!-- Spaghetti Noodle Sword 1 -->
<path d="M 10 0 Q 30 -20 60 -30 L 70 -35" stroke="url(#noodleGradient)" stroke-width="3" fill="none"/>
</g>
<!-- Penguin 2 -->
<g transform="translate(220, 155) rotate(20)">
<ellipse cx="0" cy="0" rx="20" ry="30" fill="url(#penguinGradient)"/>
<path d="M-15, -20 Q 0, -40 15, -20 L 10, 10 Q 0, 25 -10, 10 Z" fill="url(#bellyGradient)"/>
<circle cx="8" cy="-25" r="2" fill="#ff9800"/> <!-- Eye 1 -->
<circle cx="-8" cy="-25" r="2" fill="#ff9800"/> <!-- Eye 2 -->
<path d="M-5, -20 Q 0, -15 5, -20 L 0, -25 Z" fill="#ff9800"/> <!-- Beak -->
<path d="M-20, 0 Q -30, 10 -20, 20" stroke="url(#penguinGradient)" stroke-width="5" fill="none"/> <!-- Flipper 1 -->
<path d="M20, 0 Q 30, 10 20, 20" stroke="url(#penguinGradient)" stroke-width="5" fill="none"/> <!-- Flipper 2 -->
<path d="M-10, 30 Q -5, 35 0, 30" fill="none"/>
<path d="M0, 30 Q 5, 35 10, 30" fill="none"/>
<!-- Spaghetti Noodle Sword 2 -->
<path d="M -10 0 Q -30 -20 -60 -30 L -70 -35" stroke="url(#noodleGradient)" stroke-width="3" fill="none"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background Gradient -->
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#a1c4fd" />
<stop offset="100%" stop-color="#c2e9fb" />
</linearGradient>
<linearGradient id="icebergGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ffffff" />
<stop offset="100%" stop-color="#a0d8ef" />
</linearGradient>
<linearGradient id="spaghettiGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#f5e79e" />
<stop offset="100%" stop-color="#e0c060" />
</linearGradient>
</defs>
<!-- Sky -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Iceberg -->
<path d="M50,250 Q75,200 150,250 Q225,200 250,250 L250,300 L50,300 Z" fill="url(#icebergGradient)" stroke="#6ec1e4" stroke-width="2" />
<!-- Penguin 1 -->
<g transform="translate(100, 220)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="10" ry="20" fill="#000" />
<ellipse cx="0" cy="-15" rx="8" ry="12" fill="#fff" />
<!-- Eyes -->
<circle cx="-3" cy="-17" r="1.5" fill="#fff" />
<circle cx="3" cy="-17" r="1.5" fill="#fff" />
<!-- Beak -->
<polygon points="0,-16 2,-14 0,-12" fill="#ff8c00" />
<!-- Noodle Sword -->
<path d="M-10,0 L-30,-10" stroke="url(#spaghettiGradient)" stroke-width="2" stroke-linecap="round" />
</g>
<!-- Penguin 2 -->
<g transform="translate(200, 220)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="10" ry="20" fill="#000" />
<ellipse cx="0" cy="-15" rx="8" ry="12" fill="#fff" />
<!-- Eyes -->
<circle cx="-3" cy="-17" r="1.5" fill="#fff" />
<circle cx="3" cy="-17" r="1.5" fill="#fff" />
<!-- Beak -->
<polygon points="0,-16 -2,-14 0,-12" fill="#ff8c00" />
<!-- Noodle Sword -->
<path d="M10,0 L30,-10" stroke="url(#spaghettiGradient)" stroke-width="2" stroke-linecap="round" />
</g>
<!-- Sparkles on Iceberg -->
<g stroke="#ffffff" stroke-width="1">
<circle cx="80" cy="240" r="1.5" />
<circle cx="120" cy="245" r="1.2" />
<circle cx="160" cy="238" r="1.8" />
<circle cx="200" cy="242" r="1.3" />
<circle cx="240" cy="239" r="1.6" />
</g>
</svg>
Judge's Analysis
Player 1's submission adheres more closely to the prompt with a clear depiction of two penguins on an iceberg, actively fencing with spaghetti noodles.
The composition is straightforward and visually appealing, with better defined characters and action.
Player 2's submission is less dynamic and lacks clarity in depicting the fencing activity, making Player 1's image the stronger contender overall.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.