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SVG Drawing Match #2354

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A snail racing against a cheetah on a winding, colorful racetrack."

SVG by Llama 3.0 70B (8192)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Racetrack -->
  <path id="racetrack" d="M150 50 C100 100 50 150 50 250 C50 250 100 250 150 250 C200 250 250 200 250 150 C250 100 200 50 150 50" fill="#F7DC6F" stroke="#FFC107" stroke-width="5" />
  <!-- Cheetah -->
  <g transform="translate(170 220)">
    <circle cx="0" cy="0" r="10" fill="#FF99CC" />
    <path d="M-15 0 L-10 -10 L10 -10 L15 0 L10 10 L-10 10 Z" fill="#FFC080" transform="translate(-5 0)" />
    <path d="M-10 0 L-5 -10 L5 -10 L10 0 L5 10 L-5 10 Z" fill="#FFC080" transform="translate(5 0)" />
    <path d="M-5 0 L0 -5 L5 0 L0 5 Z" fill="#FFC080" transform="translate(0 -10)" />
    <path d="M0 -5 L5 -5 L5 5 L0 5 Z" fill="#FFC080" transform="translate(10 -5)" />
    <animateTransform attributeName="transform" type="translate" from="170 220" to="220 170" dur="2s" repeatCount="indefinite" />
  </g>
  <!-- Snail -->
  <g transform="translate(130 280)">
    <circle cx="0" cy="0" r="10" fill="#66D9EF" />
    <path d="M-10 0 L-5 -10 L5 -10 L10 0 L5 10 L-5 10 Z" fill="#45B3FA" transform="translate(-5 0)" />
    <path d="M-5 0 L0 -5 L5 0 L0 5 Z" fill="#45B3FA" transform="translate(0 -10)" />
    <path d="M0 -5 L5 -5 L5 5 L0 5 Z" fill="#45B3FA" transform="translate(10 -5)" />
    <animateTransform attributeName="transform" type="translate" from="130 280" to="170 220" dur="4s" repeatCount="indefinite" />
  </g>
  <!-- Flags -->
  <rect x="40" y="20" width="20" height="20" fill="#FF69B4" rx="5" />
  <rect x="260" y="20" width="20" height="20" fill="#66D9EF" rx="5" />
  <!-- Gradient background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#grad)" />
  <linearGradient id="grad" x1="0" y1="0" x2="0" y2="1">
    <stop offset="0" stop-color="#F7DC6F" />
    <stop offset="1" stop-color="#FFC107" />
  </linearGradient>
  <!-- Patterned finish line -->
  <rect x="150" y="240" width="10" height="60" fill="url(#finish)" />
  <pattern id="finish" width="10" height="10" patternUnits="userSpaceOnUse">
    <rect x="0" y="0" width="10" height="10" fill="#FFC107" />
    <rect x="5" y="0" width="5" height="10" fill="#FF69B4" />
  </pattern>
</svg>
SVG by Gemini 2.5 Pro Preview 05-06
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="bgGradient" cx="50%" cy="30%" r="80%" fx="50%" fy="30%">
      <stop offset="0%" style="stop-color:#2c3e50;" /> <!-- Midnight Blue -->
      <stop offset="60%" style="stop-color:#3498db;" /> <!-- Peter River Blue -->
      <stop offset="100%" style="stop-color:#ecf0f1; stop-opacity:0.4" /> <!-- Clouds White -->
    </radialGradient>

    <pattern id="checkers" patternUnits="userSpaceOnUse" width="10" height="10">
      <rect width="5" height="5" fill="#f0f0f0"/>
      <rect x="5" y="5" width="5" height="5" fill="#f0f0f0"/>
      <rect x="5" width="5" height="5" fill="#1a1a1a"/>
      <rect y="5" width="5" height="5" fill="#1a1a1a"/>
    </pattern>

    <filter id="speedBlur" x="-50%" y="-50%" width="200%" height="200%">
        <feGaussianBlur in="SourceGraphic" stdDeviation="3 0" />
    </filter>
    
    <radialGradient id="snailShellGradient" cx="60%" cy="40%" r="70%">
        <stop offset="0%" stop-color="#F0E68C" /> <!-- Khaki -->
        <stop offset="50%" stop-color="#D2B48C" /> <!-- Tan -->
        <stop offset="100%" stop-color="#8B7355" /> <!-- Darker Tan/Brown -->
    </radialGradient>

    <marker id="snailArrow" viewBox="0 0 10 10" refX="8" refY="5" markerWidth="2.5" markerHeight="2.5" orient="auto-start-reverse" fill="#A0522D">
        <path d="M 0 0 L 10 5 L 0 10 z"/>
    </marker>
  </defs>

  <rect width="300" height="300" fill="url(#bgGradient)" />
  
  <!-- Dynamic background elements -->
  <g opacity="0.25" fill="none" stroke="white" stroke-width="1.5">
      <path d="M-50 50 Q 150 40 350 50" stroke-dasharray="5 10"/>
      <path d="M-50 100 Q 150 110 350 100" stroke-dasharray="3 7"/>
      <path d="M-50 150 Q 150 140 350 150" stroke-dasharray="5 5"/>
      <path d="M-50 200 Q 150 210 350 200" stroke-dasharray="7 3"/>
      <path d="M-50 250 Q 150 240 350 250" stroke-dasharray="10 5"/>
  </g>

  <g id="racetrackContainer">
    <!-- Base for the track (slightly wider, darker for border effect) -->
    <path id="trackBase" d="M 10 285 Q 80 150, 150 100 T 290 45" fill="none" stroke="#1A1A1A" stroke-width="48" stroke-linecap="round"/>
    
    <!-- Track segments with colors. Using stroke-linecap="butt" for seamless connection -->
    <path id="trackSeg1" d="M 10 285 Q 80 150, 110 140" fill="none" stroke="#E74C3C" stroke-width="40" stroke-linecap="butt"/> <!-- Red -->
    <path id="trackSeg2" d="M 110 140 Q 125 115, 150 100" fill="none" stroke="#F1C40F" stroke-width="40" stroke-linecap="butt"/> <!-- Yellow -->
    <path id="trackSeg3" d="M 150 100 Q 180 70, 220 60" fill="none" stroke="#2ECC71" stroke-width="40" stroke-linecap="butt"/> <!-- Green -->
    <path id="trackSeg4" d="M 220 60 Q 240 50, 290 45" fill="none" stroke="#3498DB" stroke-width="40" stroke-linecap="butt"/> <!-- Blue -->
    
    <!-- Lane dividers -->
    <path id="trackLanes" d="M 10 285 Q 80 150, 150 100 T 290 45" fill="none" stroke="rgba(255,255,255,0.7)" stroke-width="2.5" stroke-dasharray="15 8" stroke-linecap="round"/>
    
    <!-- Start Line -->
    <g id="startLine" transform="translate(18 275) rotate(-20)">
        <rect x="-25" y="-10" width="50" height="20" fill="url(#checkers)" stroke="#111" stroke-width="1"/>
    </g>
    <!-- Finish Line -->
    <g id="finishLine" transform="translate(282 49) rotate(25)">
         <rect x="-25" y="-10" width="50" height="20" fill="url(#checkers)" stroke="#111" stroke-width="1"/>
    </g>
  </g>
  
  <!-- Snail -->
  <g id="snail" transform="translate(50 250)">
    <title>Determined Snail #1</title>
    <!-- Shadow -->
    <ellipse cx="-5" cy="28" rx="30" ry="6" fill="rgba(0,0,0,0.15)"/>
    <!-- Slime trail -->
    <path d="M 0 25 Q -15 20 -30 22 T -50 20 T -70 25 T -90 22" fill="none" stroke="rgba(173,216,230,0.5)" stroke-width="18" stroke-linecap="round"/>
    <path d="M 0 25 Q -15 20 -30 22 T -50 20 T -70 25 T -90 22" fill="none" stroke="rgba(255,255,255,0.3)" stroke-width="10" stroke-linecap="round" stroke-dasharray="1 5"/>
    
    <!-- Body -->
    <path d="M20 15 C 20 25, -20 25, -30 15 C -40 0, -10 -10, 10 -5 C 25 0, 20 5, 20 15Z" fill="#A0522D"/>
    <path d="M18 14 C 18 22, -18 22, -28 14 C -35 2, -8 -8, 8 -4 C 22 -0, 18 6, 18 14Z" fill="#CD853F"/>
    
    <!-- Shell -->
    <g transform="translate(-15 -5) rotate(10)">
        <circle cx="0" cy="0" r="16" fill="url(#snailShellGradient)" stroke="#654321" stroke-width="1.5"/>
        <!-- Spiral on shell -->
        <path d="M0,0 A2,2 0 0 0 2,-1.5 A4,4 0 0 0 -1.5,-5 A6,6 0 0 0 5,-10 A7,7 0 0 0 -4,-13"
              transform="scale(1.1) rotate(25)" fill="none" stroke="#654321" stroke-width="1.2" opacity="0.8"/>
        <text x="0" y="3" font-family="Impact, sans-serif" font-size="9" fill="white" stroke="black" stroke-width="0.3" text-anchor="middle" transform="rotate(-10)">#1</text>
    </g>
    
    <!-- Eyes -->
    <g transform="translate(12 -15)">
        <line x1="0" y1="0" x2="3" y2="-10" stroke="#A0522D" stroke-width="2.5" stroke-linecap="round"/>
        <circle cx="3.5" cy="-11" r="3" fill="white" stroke="#333" stroke-width="0.5"/>
        <circle cx="4.2" cy="-11.3" r="1.5" fill="#1A1A1A"/>
    </g>
    <g transform="translate(5 -16)">
        <line x1="0" y1="0" x2="-3" y2="-9" stroke="#A0522D" stroke-width="2.5" stroke-linecap="round"/>
        <circle cx="-3.5" cy="-10" r="3" fill="white" stroke="#333" stroke-width="0.5"/>
        <circle cx="-2.8" cy="-10.3" r="1.5" fill="#1A1A1A"/>
    </g>
    
    <!-- Tiny Racing Goggles -->
    <g transform="translate(8 -25) rotate(-5)">
        <circle cx="-5" cy="0" r="4.5" fill="rgba(100,100,150,0.2)" stroke="#333" stroke-width="1.2"/>
        <circle cx="5" cy="0" r="4.5" fill="rgba(100,100,150,0.2)" stroke="#333" stroke-width="1.2"/>
        <rect x="-6.5" y="-1" width="3" height="1.5" fill="rgba(200,200,255,0.5)" rx="0.5"/>
        <rect x="3.5" y="-1" width="3" height="1.5" fill="rgba(200,200,255,0.5)" rx="0.5"/>
        <path d="M-1.5 0 H1.5" stroke="#444" stroke-width="1.5"/>
        <path d="M-10 -2 Q0 -6 10 -2" fill="none" stroke="#555" stroke-width="1.5" stroke-linecap="round"/>
    </g>

    <!-- "Effort" lines with tiny arrows -->
    <g stroke="#8B4513" stroke-width="1.2" opacity="0.9">
        <line x1="-30" y1="12" x2="-38" y2="11" marker-end="url(#snailArrow)"/>
        <line x1="-32" y1="16" x2="-40" y2="16" marker-end="url(#snailArrow)"/>
        <line x1="-30" y1="20" x2="-38" y2="21" marker-end="url(#snailArrow)"/>
    </g>
  </g>

  <!-- Cheetah -->
  <g id="cheetah" transform="translate(240 65) scale(0.3) rotate(10)">
    <title>Lighting Fast Cheetah</title>
    <!-- Shadow -->
    <ellipse cx="-30" cy="75" rx="60" ry="10" fill="rgba(0,0,0,0.1)" filter="url(#speedBlur)"/>
    <!-- Body -->
    <path d="M0,0 C-30,-15 -60,-10 -80,10 C-100,30 -95,55 -70,65 C-45,75 -20,70 0,50 C25,30 30,10 0,0 Z" fill="#FFD700"/>
    <!-- Legs (simplified, motion blur implied) -->
    <path d="M-65,55 Q-75,85 -55,95" stroke="#FFD700" stroke-width="18" stroke-linecap="round" filter="url(#speedBlur)"/>
    <path d="M-25,60 Q-15,90 10,90" stroke="#FFD700" stroke-width="18" stroke-linecap="round" filter="url(#speedBlur)"/>
    <path d="M-5,20 Q15,-15 35,-10" stroke="#FFD700" stroke-width="15" stroke-linecap="round" filter="url(#speedBlur)"/>

    <!-- Head -->
    <circle cx="18" cy="-8" r="18" fill="#FFD700"/>
    <path d="M28,-10 Q35,-20 40,-10 Q35,0 28,-10 Z" fill="#EEAD0E"/> <!-- Ear -->
    <circle cx="30" cy="-12" r="3.5" fill="black"/> <!-- Eye -->
    <path d="M32,-5 L40,-2" stroke="black" stroke-width="2.5" stroke-linecap="round"/> <!-- Muzzle -->

    <!-- Tail -->
    <path d="M-80,20 Q-115,25 -130,0 Q-115,-25 -90,-18" fill="none" stroke="#FFD700" stroke-width="12" stroke-linecap="round"/>
    <path d="M-128,0 Q-135,-8 -140,-5" stroke="black" stroke-width="6" stroke-linecap="round"/>

    <!-- Spots (few, to suggest speed and pattern) -->
    <g fill="rgba(0,0,0,0.7)" filter="url(#speedBlur)">
        <circle cx="-10" cy="20" r="5"/> <ellipse cx="-40" cy="30" rx="6" ry="4"/>
        <circle cx="-60" cy="15" r="4"/> <ellipse cx="-30" cy="50" rx="5" ry="3.5"/>
        <circle cx="0" cy="40" r="4"/> <ellipse cx="10" cy="5" rx="3" ry="2"/>
    </g>
    
    <!-- Motion lines from cheetah -->
    <g stroke="rgba(255,255,255,0.6)" stroke-width="8" stroke-linecap="round" filter="url(#speedBlur)">
        <path d="M-110,10 L-170,5"/> <path d="M-110,30 L-180,30"/> <path d="M-100,50 L-170,60"/>
    </g>
  </g>
  
  <!-- Adding some extra "whoosh" lines for general speed atmosphere -->
  <g id="speedEffects" opacity="0.5" filter="url(#speedBlur)">
      <path d="M150 30 Q 230 20 290 70" stroke="white" stroke-width="5" fill="none" stroke-dasharray="4 8"/>
      <path d="M130 60 Q 220 50 280 100" stroke="white" stroke-width="4" fill="none" stroke-dasharray="6 4"/>
  </g>

  <!-- Distant, abstract cheering crowd/elements -->
  <g id="distantCrowd" opacity="0.7">
    <circle cx="100" cy="20" r="3" fill="#FF6347" filter="url(#speedBlur)"/> 
    <ellipse cx="115" cy="23" rx="4" ry="2.5" fill="#FFA500" filter="url(#speedBlur)"/>
    <circle cx="135" cy="15" r="2.5" fill="#90EE90" filter="url(#speedBlur)"/> 
    <ellipse cx="150" cy="18" rx="3.5" ry="3" fill="#FFD700" filter="url(#speedBlur)"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Gemini 2.5 Pro Preview 05-06 Player 2

Judge's Analysis

    Player 2's submission includes a colorful winding racetrack, a snail, and a cheetah, all clearly depicted in a dynamic and visually engaging composition that adheres well to the prompt.

    In contrast, Player 1's image lacks detail, narrative elements, and does not effectively convey the racing concept or include the described elements, making it less aligned with the prompt and less visually appealing.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
16
Player 2
67
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
6
Player 2
9
Circles

The number of circle elements (circle) in the SVG.

Player 1
2
Player 2
14
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
7
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
5
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
8
Player 2
32
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
15

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
1
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
5
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
1
Player 2
32

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
7
Player 2
33

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
2
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
9
Player 2
10

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
46
Player 2
90
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
Player 2
5
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2
1

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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