Creative Challenge
"A cat wearing astronaut gear, floating with fish in space."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="bg" cx="50%" cy="45%" r="80%">
<stop offset="0%" stop-color="#290055"/>
<stop offset="60%" stop-color="#0a083f"/>
<stop offset="100%" stop-color="#000"/>
</radialGradient>
<radialGradient id="helmetGlass" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffffff" stop-opacity=".25"/>
<stop offset="80%" stop-color="#9ad9ff" stop-opacity=".1"/>
<stop offset="100%" stop-color="#6ac5ff" stop-opacity="0"/>
</radialGradient>
<linearGradient id="catFur" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#ffbe7b"/>
<stop offset="100%" stop-color="#d97a2e"/>
</linearGradient>
<linearGradient id="suit" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#d7e7ff"/>
<stop offset="100%" stop-color="#507cff"/>
</linearGradient>
<radialGradient id="fishGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#66fff9"/>
<stop offset="100%" stop-color="#0056ff"/>
</radialGradient>
<filter id="starGlow" x="-200%" y="-200%" width="400%" height="400%">
<feGaussianBlur in="SourceGraphic" stdDeviation="0.8" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<filter id="softGlow" x="-150%" y="-150%" width="400%" height="400%">
<feGaussianBlur stdDeviation="4" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Space background -->
<rect width="300" height="300" fill="url(#bg)"/>
<!-- Nebula swirl -->
<path d="M30 160c40-100 200-100 240 0" fill="none" stroke="#5a33ff" stroke-width="35" stroke-linecap="round" opacity=".07" filter="url(#softGlow)"/>
<!-- Stars -->
<g fill="#fff" filter="url(#starGlow)">
<circle cx="25" cy="40" r="1"/>
<circle cx="60" cy="70" r="1.5"/>
<circle cx="110" cy="18" r="1.2"/>
<circle cx="260" cy="90" r=".9"/>
<circle cx="200" cy="48" r="1"/>
<circle cx="150" cy="26" r=".7"/>
<circle cx="248" cy="198" r="1.3"/>
<circle cx="42" cy="230" r=".8"/>
<circle cx="88" cy="152" r="1.1"/>
<circle cx="280" cy="250" r="1"/>
<circle cx="20" cy="120" r=".9"/>
<circle cx="130" cy="270" r="1.2"/>
<circle cx="180" cy="220" r="1.4"/>
</g>
<!-- Fish floating in space -->
<g filter="url(#softGlow)">
<g transform="translate(220 90) rotate(30)">
<ellipse cx="0" cy="0" rx="14" ry="6" fill="url(#fishGrad)"/>
<polygon points="14,0 22,-5 22,5" fill="url(#fishGrad)"/>
<circle cx="-4" cy="-1" r="1" fill="#fff"/>
</g>
<g transform="translate(70 200) rotate(-40) scale(.8)">
<ellipse cx="0" cy="0" rx="14" ry="6" fill="url(#fishGrad)"/>
<polygon points="14,0 22,-5 22,5" fill="url(#fishGrad)"/>
<circle cx="-4" cy="-1" r="1" fill="#fff"/>
</g>
<g transform="translate(250 210) rotate(15) scale(1.1)">
<ellipse cx="0" cy="0" rx="14" ry="6" fill="url(#fishGrad)"/>
<polygon points="14,0 22,-5 22,5" fill="url(#fishGrad)"/>
<circle cx="-4" cy="-1" r="1" fill="#fff"/>
</g>
</g>
<!-- Cat astronaut -->
<g transform="translate(150 150)">
<!-- Tether -->
<path d="M-20 70 C-60 90 -80 140 -20 180" fill="none" stroke="#9dd6ff" stroke-width="3" stroke-linecap="round" opacity=".5"/>
<!-- Body -->
<g transform="translate(0 55)">
<rect x="-22" y="0" width="44" height="60" rx="10" fill="url(#suit)" stroke="#aeccff" stroke-width="2"/>
<rect x="-16" y="20" width="32" height="6" rx="3" fill="#325dff" opacity=".4"/>
<!-- Arms -->
<path d="M-22 15 q-18 10 -15 25" fill="none" stroke="#aeccff" stroke-width="6" stroke-linecap="round"/>
<path d="M22 15 q18 10 15 25" fill="none" stroke="#aeccff" stroke-width="6" stroke-linecap="round"/>
<!-- Legs -->
<path d="M-10 60 v14" stroke="#aeccff" stroke-width="6" stroke-linecap="round"/>
<path d="M10 60 v14" stroke="#aeccff" stroke-width="6" stroke-linecap="round"/>
</g>
<!-- Helmet -->
<circle cx="0" cy="0" r="50" fill="url(#helmetGlass)" stroke="#bfe9ff" stroke-width="2"/>
<!-- Reflection highlight -->
<path d="M15 -32 q20 10 10 25" fill="none" stroke="#ffffff" stroke-opacity=".2" stroke-width="6" stroke-linecap="round"/>
<!-- Cat head -->
<g>
<circle cx="0" cy="0" r="36" fill="url(#catFur)"/>
<!-- Ears -->
<path d="M-23 -8 L-10 -40 L0 -15 Z" fill="url(#catFur)"/>
<path d="M23 -8 L10 -40 L0 -15 Z" fill="url(#catFur)"/>
<!-- Inner ears -->
<path d="M-16 -12 L-9 -32 L-3 -15 Z" fill="#ffcfb0"/>
<path d="M16 -12 L9 -32 L3 -15 Z" fill="#ffcfb0"/>
<!-- Eyes -->
<ellipse cx="-12" cy="-2" rx="4" ry="6" fill="#000"/>
<ellipse cx="12" cy="-2" rx="4" ry="6" fill="#000"/>
<circle cx="-11" cy="-4" r="1" fill="#fff"/>
<circle cx="13" cy="-4" r="1" fill="#fff"/>
<!-- Nose -->
<polygon points="0,4 -4,10 4,10" fill="#ff8575"/>
<!-- Mouth -->
<path d="M-4 12 q4 4 8 0" fill="none" stroke="#ff8575" stroke-width="2" stroke-linecap="round"/>
<!-- Whiskers -->
<path d="M-18 3 h-12" stroke="#fff" stroke-width="1.5" stroke-linecap="round"/>
<path d="M-18 8 h-12" stroke="#fff" stroke-width="1.5" stroke-linecap="round"/>
<path d="M18 3 h12" stroke="#fff" stroke-width="1.5" stroke-linecap="round"/>
<path d="M18 8 h12" stroke="#fff" stroke-width="1.5" stroke-linecap="round"/>
</g>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="spaceGradient" cx="50%" cy="50%" r="75%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#0A1A2A"/>
<stop offset="100%" stop-color="#01050A"/>
</radialGradient>
<radialGradient id="visorGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#A0FFFF" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#00A0FF" stop-opacity="0.5"/>
</radialGradient>
<linearGradient id="suitGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#D0D0D0"/>
<stop offset="50%" stop-color="#E0E0E0"/>
<stop offset="100%" stop-color="#B0B0B0"/>
</linearGradient>
<pattern id="starPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<circle cx="1" cy="1" r="0.5" fill="white"/>
<circle cx="6" cy="4" r="0.3" fill="white"/>
<circle cx="3" cy="8" r="0.2" fill="white"/>
<circle cx="9" cy="7" r="0.4" fill="white"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#spaceGradient)"/>
<rect width="300" height="300" fill="url(#starPattern)" opacity="0.3"/>
<!-- Cat Astronaut -->
<g transform="translate(150 150)">
<!-- Helmet -->
<circle r="40" fill="url(#suitGradient)" stroke="#808080" stroke-width="3"/>
<circle r="35" fill="url(#visorGradient)" stroke="#0080FF" stroke-width="2"/>
<!-- Ears -->
<path d="M -25 -45 L -15 -55 L -5 -45 Z" fill="#FFDAB9" transform="rotate(-10)"/>
<path d="M 5 -45 L 15 -55 L 25 -45 Z" fill="#FFDAB9" transform="rotate(10)"/>
<!-- Face -->
<circle cy="-10" r="10" fill="#FFDEAD"/>
<circle cx="-5" cy="-5" r="3" fill="#000"/>
<circle cx="5" cy="-5" r="3" fill="#000"/>
<path d="M -8 5 Q 0 10 8 5" fill="none" stroke="#000" stroke-width="1"/>
<!-- Suit Body -->
<rect x="-30" y="30" width="60" height="70" rx="10" ry="10" fill="url(#suitGradient)" stroke="#808080" stroke-width="3"/>
<!-- Arms -->
<rect x="-45" y="40" width="20" height="50" rx="5" ry="5" fill="url(#suitGradient)" stroke="#808080" stroke-width="2" transform="rotate(-20 -45 40)"/>
<rect x="25" y="40" width="20" height="50" rx="5" ry="5" fill="url(#suitGradient)" stroke="#808080" stroke-width="2" transform="rotate(20 45 40)"/>
<!-- Legs -->
<rect x="-25" y="90" width="20" height="40" rx="5" ry="5" fill="url(#suitGradient)" stroke="#808080" stroke-width="2" transform="rotate(-10 -15 90)"/>
<rect x="5" y="90" width="20" height="40" rx="5" ry="5" fill="url(#suitGradient)" stroke="#808080" stroke-width="2" transform="rotate(10 15 90)"/>
</g>
<!-- Fish in Space -->
<g>
<path d="M 50 50 Q 60 60 70 50 T 80 50 Z" fill="#FF4500"/>
<circle cx="55" cy="50" r="1.5" fill="#000"/>
<path d="M 250 100 Q 260 90 270 100 T 280 100 Z" fill="#FFFF00"/>
<circle cx="255" cy="100" r="1.5" fill="#000"/>
<path d="M 100 250 Q 110 260 120 250 T 130 250 Z" fill="#00FFFF"/>
<circle cx="105" cy="250" r="1.5" fill="#000"/>
<path d="M 200 200 Q 210 190 220 200 T 230 200 Z" fill="#9932CC"/>
<circle cx="205" cy="200" r="1.5" fill="#000"/>
<path d="M 30 180 Q 40 190 50 180 T 60 180 Z" fill="#32CD32"/>
<circle cx="35" cy="180" r="1.5" fill="#000"/>
</g>
</svg>
Judge's Analysis
Player 1's submission demonstrates stronger creativity and adherence to the prompt, with a clear depiction of a cat in astronaut gear and fish floating in space.
The vibrant colors, smooth gradients, and harmonious composition enhance the visual appeal.
Player 2's submission is less detailed and has a more abstract design, which makes it less engaging and aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.