Creative Challenge
"Loyal squirrel knight wielding a sword, standing on a tree branch, under a crescent moon."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Gradients -->
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#001b3d"/>
<stop offset="100%" stop-color="#145188"/>
</linearGradient>
<radialGradient id="moonGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fffce6"/>
<stop offset="80%" stop-color="#ffe9b0"/>
<stop offset="100%" stop-color="#ffd56b"/>
</radialGradient>
<linearGradient id="branchGrad" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#8e5a2e"/>
<stop offset="100%" stop-color="#4a2d11"/>
</linearGradient>
<linearGradient id="furGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#d6844c"/>
<stop offset="100%" stop-color="#a24f22"/>
</linearGradient>
<linearGradient id="armorGrad" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#dfe7f3"/>
<stop offset="100%" stop-color="#b0c4d8"/>
</linearGradient>
<!-- Chainmail pattern -->
<pattern id="chainmail" width="6" height="6" patternUnits="userSpaceOnUse">
<circle cx="3" cy="3" r="2" fill="#c1ceda" opacity="0.6"/>
</pattern>
<!-- Glow filter -->
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="3" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Night sky -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Stars -->
<g fill="#ffffff" opacity="0.8">
<circle cx="40" cy="50" r="1.5"/>
<circle cx="72" cy="90" r="1"/>
<circle cx="120" cy="40" r="1.2"/>
<circle cx="180" cy="75" r="1.3"/>
<circle cx="210" cy="30" r="1"/>
<circle cx="260" cy="85" r="1.4"/>
<circle cx="28" cy="130" r="1"/>
<circle cx="95" cy="150" r="1.2"/>
</g>
<!-- Crescent moon -->
<g filter="url(#glow)">
<circle cx="240" cy="60" r="25" fill="url(#moonGrad)"/>
<circle cx="250" cy="60" r="25" fill="url(#skyGrad)"/>
</g>
<!-- Tree branch -->
<path d="M10 230 C80 200 150 190 290 230" stroke="url(#branchGrad)" stroke-width="25" stroke-linecap="round" fill="none"/>
<!-- Leaves -->
<g fill="#2e7d32">
<path d="M0 0 C5 -5 15 -5 20 0 C15 5 5 5 0 0 Z" transform="translate(60 210) rotate(-20) scale(1.2)"/>
<path d="M0 0 C5 -5 15 -5 20 0 C15 5 5 5 0 0 Z" transform="translate(120 200) rotate(10) scale(0.9)"/>
<path d="M0 0 C5 -5 15 -5 20 0 C15 5 5 5 0 0 Z" transform="translate(200 215) rotate(-15) scale(1)"/>
</g>
<!-- Squirrel Knight -->
<g id="squirrel" transform="translate(130 155) scale(0.9)">
<!-- Tail -->
<path d="M-40 10 C-90 -20 -60 -110 10 -70 C40 -50 30 -10 -10 10 Z" fill="url(#furGrad)" stroke="#88461b" stroke-width="2"/>
<!-- Body -->
<ellipse cx="0" cy="30" rx="18" ry="28" fill="url(#furGrad)" stroke="#88461b" stroke-width="2"/>
<!-- Chest armor -->
<path d="M-8 30 L10 30 L16 50 L-14 50 Z" fill="url(#chainmail)" stroke="#67727e" stroke-width="1"/>
<!-- Head -->
<ellipse cx="12" cy="0" rx="14" ry="12" fill="url(#furGrad)" stroke="#88461b" stroke-width="2"/>
<!-- Helmet -->
<path d="M4 -14 C4 -22 22 -22 22 -14 L22 -2 Q13 4 4 -2 Z" fill="url(#armorGrad)" stroke="#67727e" stroke-width="1"/>
<!-- Ears -->
<path d="M3 -10 L-5 -28 L7 -22 Z" fill="url(#furGrad)" stroke="#88461b" stroke-width="1"/>
<path d="M21 -10 L29 -28 L17 -22 Z" fill="url(#furGrad)" stroke="#88461b" stroke-width="1"/>
<!-- Face details -->
<circle cx="15" cy="-3" r="1.6" fill="#000"/>
<circle cx="20" cy="0" r="1.2" fill="#5a2a1d"/>
<!-- Left arm -->
<path d="M-10 35 L-25 40" stroke="url(#furGrad)" stroke-width="6" stroke-linecap="round"/>
<!-- Right arm with sword -->
<g transform="translate(12 38) rotate(-35)">
<path d="M0 0 L15 0" stroke="url(#furGrad)" stroke-width="6" stroke-linecap="round"/>
<circle cx="15" cy="0" r="3" fill="url(#furGrad)" stroke="#88461b" stroke-width="1"/>
<!-- Sword -->
<g transform="translate(15 0) rotate(-10)">
<rect x="-4" y="-6" width="8" height="12" fill="#9e7530" stroke="#543d15"/>
<rect x="0" y="-2" width="50" height="4" fill="#cfd7ea" stroke="#aab"/>
<polygon points="50,-2 55,0 50,2" fill="#e4e8f4" stroke="#aab"/>
</g>
</g>
<!-- Legs -->
<path d="M-5 55 L-5 68" stroke="url(#furGrad)" stroke-width="6" stroke-linecap="round"/>
<path d="M5 55 L5 68" stroke="url(#furGrad)" stroke-width="6" stroke-linecap="round"/>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="skyGradient" cx="50%" cy="50%" r="80%">
<stop offset="0%" stop-color="#0a0f3d"/>
<stop offset="100%" stop-color="#02030a"/>
</radialGradient>
<radialGradient id="moonGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fefcc7"/>
<stop offset="100%" stop-color="#e2da91"/>
</radialGradient>
<mask id="moonMask">
<rect width="300" height="300" fill="white"/>
<circle cx="110" cy="40" r="15" fill="black"/>
</mask>
<linearGradient id="branchGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#5b3a1b"/>
<stop offset="100%" stop-color="#3b2212"/>
</linearGradient>
<linearGradient id="armorGradient" x1="0%" y1="0%" x2="0%" y2="1">
<stop offset="0%" stop-color="#ddd"/>
<stop offset="100%" stop-color="#999"/>
</linearGradient>
<linearGradient id="metalGradient" x1="0%" y1="0%" x2="0%" y2="1">
<stop offset="0%" stop-color="#fff"/>
<stop offset="50%" stop-color="#ccc"/>
<stop offset="100%" stop-color="#aaa"/>
</linearGradient>
<radialGradient id="tailGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#c76e00"/>
<stop offset="100%" stop-color="#8b4513"/>
</radialGradient>
<filter id="shadow" x="-50%" y="-50%" width="200%" height="200%">
<feDropShadow dx="2" dy="2" stdDeviation="2" flood-color="#000" flood-opacity="0.5"/>
</filter>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)"/>
<g fill="#fff" opacity="0.8">
<circle cx="50" cy="40" r="1"/>
<circle cx="80" cy="60" r="1.2"/>
<circle cx="200" cy="30" r="1"/>
<circle cx="220" cy="80" r="1.5"/>
<circle cx="150" cy="20" r="1"/>
<circle cx="100" cy="80" r="1"/>
<polygon points="250,50 252,54 256,54 252,56 254,60 250,58 246,60 248,56 244,54 248,54" fill="#fffae6" opacity="0.6"/>
<circle cx="270" cy="90" r="1"/>
<circle cx="30" cy="90" r="1"/>
</g>
<circle cx="100" cy="40" r="20" fill="url(#moonGradient)" mask="url(#moonMask)"/>
<path d="M0,220 C80,200 120,240 300,200 L300,240 C180,260 120,260 0,240 Z" fill="url(#branchGradient)"/>
<g fill="none" stroke="#3b2212" stroke-width="2" opacity="0.5">
<path d="M20,230 C60,225 100,235 140,230"/>
<path d="M140,230 C180,225 220,235 260,230"/>
</g>
<g fill="#2e5e1e">
<ellipse cx="80" cy="215" rx="8" ry="4" transform="rotate(-20 80 215)"/>
<ellipse cx="140" cy="210" rx="10" ry="5" transform="rotate(-10 140 210)"/>
<ellipse cx="200" cy="215" rx="7" ry="4" transform="rotate(10 200 215)"/>
<ellipse cx="60" cy="225" rx="9" ry="5" transform="rotate(15 60 225)"/>
<ellipse cx="240" cy="225" rx="8" ry="4" transform="rotate(-15 240 225)"/>
</g>
<g transform="translate(150,200)" filter="url(#shadow)">
<path d="M25,-20 C60,0 60,-60 30,-80 C50,-70 40,-20 20,0 Z" fill="url(#tailGradient)" stroke="#8B4513" stroke-width="1"/>
<rect x="-20" y="-5" width="12" height="6" fill="#333" rx="2"/>
<rect x="4" y="-5" width="12" height="6" fill="#333" rx="2"/>
<rect x="-18" y="-25" width="8" height="20" fill="#A0522D"/>
<rect x="6" y="-25" width="8" height="20" fill="#A0522D"/>
<rect x="-18" y="-35" width="32" height="10" fill="#3b2f28"/>
<ellipse cx="0" cy="-50" rx="20" ry="18" fill="#A0522D"/>
<path d="M-15,-50 L-20,-70 L20,-70 L15,-50 Z" fill="url(#armorGradient)" stroke="#666" stroke-width="1"/>
<rect x="-15" y="-44" width="30" height="5" fill="#333"/>
<path d="M20,-48 L40,-40 L38,-36 L18,-45 Z" fill="#A0522D"/>
<rect x="38" y="-36" width="8" height="5" fill="#666"/>
<path d="M-20,-48 L-40,-40 L-38,-36 L-18,-45 Z" fill="#A0522D"/>
<rect x="-44" y="-36" width="8" height="5" fill="#666"/>
<g transform="translate(-40,-36) rotate(-60)">
<rect x="-2" y="0" width="4" height="60" fill="url(#metalGradient)" stroke="#CCC" stroke-width="0.5"/>
<rect x="-6" y="6" width="12" height="2" fill="#FFD700"/>
<circle cx="0" cy="60" r="3" fill="#FFD700"/>
</g>
<circle cx="0" cy="-80" r="15" fill="#A0522D" stroke="#5A2D0C" stroke-width="1"/>
<circle cx="5" cy="-85" r="3" fill="#000"/>
<circle cx="6" cy="-87" r="1" fill="#FFF"/>
<path d="M-8,-90 C-10,-102 0,-100 2,-90 Z" fill="#A0522D"/>
<path d="M10,-90 C8,-102 18,-100 20,-90 Z" fill="#A0522D"/>
<path d="M0,-75 C-2,-73 2,-73 0,-75 Z" fill="#5A2D0C"/>
</g>
</svg>
Judge's Analysis
Player 2's submission is more detailed and adheres better to the prompt.
The squirrel's armor and sword are well-defined, and the crescent moon and stars add to the atmosphere.
While Player 1's image is simpler and charming, it lacks the same level of creativity and technical execution as Player 2's depiction of a loyal knight-like squirrel.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.