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SVG Drawing Match #2463

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A snail racing a rocket under a starry sky."

SVG by DeepSeek R1
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="skyGradient" cx="50%" cy="50%" r="70%">
      <stop offset="0%" stop-color="#0a0f2e"/>
      <stop offset="100%" stop-color="#1a1f40"/>
    </radialGradient>
    <linearGradient id="rocketGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#ff6b6b"/>
      <stop offset="100%" stop-color="#ff8e8e"/>
    </linearGradient>
    <linearGradient id="flameGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#ffd700"/>
      <stop offset="100%" stop-color="#ff4500"/>
    </linearGradient>
    <pattern id="starPattern" patternUnits="userSpaceOnUse" width="10" height="10">
      <circle cx="5" cy="5" r="0.5" fill="white"/>
    </pattern>
  </defs>

  <rect width="300" height="300" fill="url(#skyGradient)"/>
  <rect width="300" height="300" fill="url(#starPattern)" opacity="0.8"/>

  <!-- Racing Path -->
  <path d="M50 250 Q150 100 250 50" stroke="#4a4a4a" stroke-width="3" fill="none" stroke-dasharray="8 4"/>

  <!-- Rocket -->
  <g transform="translate(200 80) rotate(30)">
    <path d="M0 0 L15 -30 L30 0 L15 10 Z" fill="url(#rocketGradient)"/>
    <polygon points="10,0 20,0 15,20" fill="#e0e0e0"/>
    <g transform="translate(15 20)">
      <rect x="-2" y="0" width="4" height="15" fill="#a0a0a0"/>
      <path d="M-10 15 Q0 30 10 15" fill="url(#flameGradient)"/>
    </g>
  </g>

  <!-- Cosmic Snail -->
  <g transform="translate(100 150)">
    <path d="M0 0 Q20 -20 40 0 Q20 20 0 0" fill="#6c5ce7"/>
    <circle cx="20" cy="-10" r="15" fill="#a58cf4">
      <animateTransform attributeName="transform" type="rotate" from="0 20 -10" to="360 20 -10" dur="8s" repeatCount="indefinite"/>
    </circle>
    <path d="M40 0 L60 10 L80 -5" stroke="#ffffff" stroke-width="2"/>
    <path d="M0 0 Q-20 10 -30 20" stroke="#a58cf4" stroke-width="8" stroke-linecap="round"/>
  </g>

  <!-- Animated Stars -->
  <g fill="white">
    <circle cx="50" cy="40" r="1.2" opacity="0.8">
      <animate attributeName="r" values="1.2;1.8;1.2" dur="2s" repeatCount="indefinite"/>
    </circle>
    <circle cx="220" cy="90" r="1" opacity="0.6">
      <animate attributeName="opacity" values="0.6;0.9;0.6" dur="3s" repeatCount="indefinite"/>
    </circle>
    <circle cx="150" cy="200" r="1.5">
      <animate attributeName="cx" values="150;155;150" dur="4s" repeatCount="indefinite"/>
    </circle>
  </g>
</svg>
SVG by o3 high (2025-04-16)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <!-- Sky & Ground -->
    <radialGradient id="skyGrad" cx="50%" cy="30%" r="70%">
      <stop offset="0%" stop-color="#384bff"/>
      <stop offset="50%" stop-color="#201c6f"/>
      <stop offset="100%" stop-color="#02010d"/>
    </radialGradient>
    <linearGradient id="groundGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#0b3b0b"/>
      <stop offset="100%" stop-color="#062206"/>
    </linearGradient>
    <!-- Snail -->
    <linearGradient id="snailBodyGrad" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#a8e38b"/>
      <stop offset="100%" stop-color="#568636"/>
    </linearGradient>
    <linearGradient id="snailShellGrad" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#ffba70"/>
      <stop offset="100%" stop-color="#c26500"/>
    </linearGradient>
    <!-- Rocket -->
    <linearGradient id="rocketBodyGrad" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#d6d6d6"/>
      <stop offset="50%" stop-color="#ffffff"/>
      <stop offset="100%" stop-color="#9e9e9e"/>
    </linearGradient>
    <radialGradient id="flameGrad" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#ffffc4"/>
      <stop offset="35%" stop-color="#ff9900"/>
      <stop offset="65%" stop-color="#ff3300"/>
      <stop offset="100%" stop-color="#b80000"/>
    </radialGradient>
    <!-- Star symbol -->
    <symbol id="star" viewBox="-1 -1 2 2">
      <circle cx="0" cy="0" r="1" fill="#ffffff"/>
    </symbol>
  </defs>

  <!-- Night Sky -->
  <rect width="300" height="300" fill="url(#skyGrad)"/>

  <!-- Stars -->
  <g opacity="0.9">
    <use href="#star" x="20"  y="30"  transform="scale(0.5)"/>
    <use href="#star" x="48"  y="42"  transform="scale(0.6)"/>
    <use href="#star" x="80"  y="15"  transform="scale(0.8)"/>
    <use href="#star" x="110" y="50"  transform="scale(0.4)"/>
    <use href="#star" x="140" y="25"  transform="scale(0.7)"/>
    <use href="#star" x="170" y="40"  transform="scale(0.5)"/>
    <use href="#star" x="200" y="18"  transform="scale(0.6)"/>
    <use href="#star" x="230" y="55"  transform="scale(0.5)"/>
    <use href="#star" x="260" y="28"  transform="scale(0.9)"/>
    <use href="#star" x="280" y="65"  transform="scale(0.4)"/>
    <use href="#star" x="60"  y="90"  transform="scale(0.7)"/>
    <use href="#star" x="95"  y="120" transform="scale(0.5)"/>
    <use href="#star" x="30"  y="110" transform="scale(0.4)"/>
    <use href="#star" x="150" y="90"  transform="scale(0.6)"/>
    <use href="#star" x="200" y="105" transform="scale(0.5)"/>
    <use href="#star" x="250" y="80"  transform="scale(0.8)"/>
    <!-- Big twinkle -->
    <g stroke="#ffffff" stroke-width="1">
      <line x1="130" y1="45" x2="130" y2="55"/>
      <line x1="125" y1="50" x2="135" y2="50"/>
    </g>
  </g>

  <!-- Ground -->
  <rect y="220" width="300" height="80" fill="url(#groundGrad)"/>
  <line x1="0" y1="220" x2="300" y2="220" stroke="#b5b5b5" stroke-width="2" stroke-dasharray="6 4" opacity="0.5"/>

  <!-- Snail -->
  <g id="snail" transform="translate(80,210)">
    <!-- Speed lines -->
    <g stroke="#a8e38b" stroke-width="2" stroke-linecap="round">
      <line x1="-50" y1="-5" x2="-20" y2="-5"/>
      <line x1="-50" y1="0"  x2="-20" y2="0"/>
      <line x1="-50" y1="5"  x2="-20" y2="5"/>
    </g>

    <!-- Shell -->
    <circle cx="0" cy="0" r="22" fill="url(#snailShellGrad)" stroke="#663300" stroke-width="2"/>
    <path d="M0 0 m0 0 a15 15 0 1 1 0.1 0 z
             M0 0 m0 0 a7 7 0 1 0 0.1 0 z" 
          fill="none" stroke="#663300" stroke-width="2"/>

    <!-- Body -->
    <path d="M-22 5 Q 10 23 80 7 Q 90 5 98 15 Q 35 35 -22 15 Z" 
          fill="url(#snailBodyGrad)" stroke="#568636" stroke-width="1"/>

    <!-- Head -->
    <circle cx="90" cy="5" r="7" fill="url(#snailBodyGrad)" stroke="#568636" stroke-width="1"/>
    <!-- Eye stalks -->
    <g stroke="#568636" stroke-width="2" stroke-linecap="round">
      <line x1="88" y1="-2" x2="88" y2="-14"/>
      <line x1="94" y1="-1" x2="94" y2="-13"/>
    </g>
    <!-- Eyes -->
    <g fill="#ffffff" stroke="none">
      <circle cx="88" cy="-16" r="2"/>
      <circle cx="94" cy="-15" r="2"/>
    </g>
    <g fill="#000000">
      <circle cx="88" cy="-16" r="1"/>
      <circle cx="94" cy="-15" r="1"/>
    </g>
  </g>

  <!-- Rocket -->
  <g id="rocket" transform="translate(220,150) rotate(-5)">
    <!-- Speed lines -->
    <g stroke="#ffffff" stroke-width="2" stroke-linecap="round" opacity="0.8">
      <line x1="30" y1="5"  x2="60" y2="5"/>
      <line x1="30" y1="15" x2="60" y2="14"/>
      <line x1="30" y1="25" x2="60" y2="23"/>
    </g>

    <!-- Flame -->
    <path d="M0 60 C 3 70  3 80  0 95 C -3 80 -3 70 0 60 Z" fill="url(#flameGrad)"/>

    <!-- Fins -->
    <path d="M-10 45 L-28 60 L-10 60 Z" fill="#ff5161"/>
    <path d="M10 45  L28 60  L10 60  Z" fill="#ff5161"/>

    <!-- Body -->
    <rect x="-10" y="0" width="20" height="60" rx="10" fill="url(#rocketBodyGrad)" stroke="#5c5c5c" stroke-width="1"/>

    <!-- Nose -->
    <path d="M-10 0 L0 -20 L10 0 Z" fill="#ff5161"/>

    <!-- Window -->
    <circle cx="0" cy="25" r="6" fill="#4faaff" stroke="#1d70b8" stroke-width="1"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O3 high (2025-04-16) Player 2

Judge's Analysis

    Player 2's submission more effectively captures the concept of a snail racing a rocket under a starry sky.

    The snail and rocket are both clearly represented, and the scene feels lively and engaging with strong adherence to the prompt.

    While Player 1's design is abstract and creative, it lacks clarity in depicting the snail and rocket, making it less effective in delivering the intended concept.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
15
Player 2
28
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
3
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
5
Player 2
8
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
11
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
6
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
4
Player 2
9

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
6
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
3
Player 2
3
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
3
Player 2
12

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
12
Player 2
24

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
4
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2
18

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
17
Player 2
29
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
7
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2
16

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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