Creative Challenge
"A toaster launching rocket toast into a starry sky."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="skyGrad" cx="50%" cy="50%" r="70%">
<stop offset="0%" stop-color="#1e3b7c"/>
<stop offset="100%" stop-color="#050611"/>
</radialGradient>
<linearGradient id="metalGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#aeb7c4"/>
<stop offset="50%" stop-color="#e7ecf1"/>
<stop offset="100%" stop-color="#89909a"/>
</linearGradient>
<linearGradient id="toastGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#ffe8b6"/>
<stop offset="50%" stop-color="#f1c995"/>
<stop offset="100%" stop-color="#c17a34"/>
</linearGradient>
<linearGradient id="flameGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#fffbd5"/>
<stop offset="20%" stop-color="#ffe56b"/>
<stop offset="40%" stop-color="#ffb834"/>
<stop offset="70%" stop-color="#ff5a00"/>
<stop offset="100%" stop-color="#c41e00"/>
</linearGradient>
<filter id="glow" x="-100%" y="-100%" width="300%" height="300%">
<feGaussianBlur stdDeviation="3" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Night Sky -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Stars -->
<g fill="white">
<circle cx="20" cy="40" r="1"/>
<circle cx="50" cy="80" r="1.2"/>
<circle cx="80" cy="20" r="1"/>
<circle cx="120" cy="60" r="0.8"/>
<circle cx="150" cy="10" r="1.3"/>
<circle cx="180" cy="50" r="1"/>
<circle cx="200" cy="30" r="0.9"/>
<circle cx="230" cy="70" r="1.1"/>
<circle cx="260" cy="20" r="1"/>
<circle cx="280" cy="40" r="0.8"/>
<circle cx="40" cy="140" r="1"/>
<circle cx="70" cy="160" r="1.2"/>
<circle cx="100" cy="120" r="0.9"/>
<circle cx="130" cy="150" r="1.1"/>
<circle cx="170" cy="140" r="0.8"/>
<circle cx="210" cy="120" r="1"/>
<circle cx="240" cy="160" r="1.1"/>
<circle cx="270" cy="140" r="0.9"/>
<circle cx="30" cy="200" r="1"/>
<circle cx="60" cy="220" r="0.8"/>
<circle cx="90" cy="180" r="1.2"/>
<circle cx="120" cy="200" r="1"/>
<circle cx="150" cy="230" r="1"/>
<circle cx="180" cy="210" r="1.1"/>
<circle cx="210" cy="240" r="0.8"/>
<circle cx="240" cy="200" r="1"/>
<circle cx="280" cy="220" r="1.3"/>
<circle cx="20" cy="260" r="0.9"/>
<circle cx="50" cy="280" r="1"/>
<circle cx="80" cy="250" r="0.8"/>
</g>
<g filter="url(#glow)" fill="white">
<circle cx="160" cy="80" r="2"/>
<circle cx="260" cy="60" r="1.8"/>
<circle cx="100" cy="50" r="1.5"/>
</g>
<!-- Toaster -->
<g transform="translate(90 190)">
<rect x="0" y="0" width="120" height="60" rx="10" ry="10" fill="url(#metalGrad)" stroke="#4a4d50" stroke-width="2"/>
<!-- Slot -->
<rect x="15" y="10" width="90" height="10" rx="5" fill="#212224"/>
<!-- Highlight -->
<path d="M10 25 q50 -15 100 0" fill="none" stroke="rgba(255,255,255,0.4)" stroke-width="4" stroke-linecap="round"/>
<!-- Lever -->
<rect x="112" y="25" width="6" height="22" rx="2" fill="#6e7277" stroke="#4a4d50" stroke-width="1"/>
<!-- Feet -->
<rect x="15" y="60" width="20" height="5" rx="2" fill="#4a4d50"/>
<rect x="85" y="60" width="20" height="5" rx="2" fill="#4a4d50"/>
</g>
<!-- Rocket Toasts -->
<g transform="translate(155 85) rotate(-12)">
<g filter="url(#glow)">
<rect x="-30" y="-50" width="60" height="45" rx="12" ry="12" fill="url(#toastGrad)" stroke="#a26532" stroke-width="2"/>
<polygon points="-25,-5 -38,12 -12,12" fill="#9e4d2d"/>
<polygon points="25,-5 38,12 12,12" fill="#9e4d2d"/>
<path d="M0 -5 Q-10 25 0 40 Q10 25 0 -5" fill="url(#flameGrad)"/>
</g>
</g>
<g transform="translate(220 135) rotate(-4)">
<g filter="url(#glow)">
<rect x="-25" y="-40" width="50" height="38" rx="10" ry="10" fill="url(#toastGrad)" stroke="#a26532" stroke-width="2"/>
<polygon points="-20,-2 -30,10 -10,10" fill="#9e4d2d"/>
<polygon points="20,-2 30,10 10,10" fill="#9e4d2d"/>
<path d="M0 -2 Q-8 20 0 30 Q8 20 0 -2" fill="url(#flameGrad)"/>
</g>
</g>
<!-- Toast just emerging -->
<g transform="translate(150 187)">
<rect x="-25" y="-18" width="50" height="20" rx="10" ry="10" fill="url(#toastGrad)" stroke="#a26532" stroke-width="2"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with starry night effect -->
<defs>
<linearGradient id="nightSky" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#0a192f;stop-opacity:1" />
<stop offset="100%" style="stop-color:#172a45;stop-opacity:1" />
</linearGradient>
<pattern id="stars" x="0" y="0" width="100%" height="100%">
<circle cx="50%" cy="50%" r="1" fill="white" opacity="0.5"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#nightSky)" opacity="0.8"/>
<rect width="300" height="300" fill="url(#stars)" opacity="0.5"/>
<!-- Toaster -->
<g transform="translate(100,180)">
<!-- Toaster body -->
<path d="M0 0 Q 20 0 40 0 L 260 0 Q 280 0 280 20 L 280 140 Q 280 160 260 160 L 40 160 Q 20 160 0 160 L 0 140 Q 0 60 0 0Z"
fill="#e6b800" stroke="#ffd700" stroke-width="2"/>
<!-- Toaster slots -->
<rect x="50" y="60" width="40" height="80" fill="none" stroke="#ffd700" stroke-width="2"/>
<rect x="190" y="60" width="40" height="80" fill="none" stroke="#ffd700" stroke-width="2"/>
<!-- Toast launching effect -->
<path d="M130 60 L 130 0 Q 140 -20 150 -20 L 150 60" fill="#ff9f0a" opacity="0.8"/>
<!-- Toaster buttons -->
<circle cx="110" cy="220" r="10" fill="#ff6b6b"/>
<circle cx="190" cy="220" r="10" fill="#4ecdc4"/>
</g>
<!-- Rocket Toast -->
<g transform="translate(150,100)" opacity="0.9">
<!-- Toast body -->
<path d="M0 0 L 0 40 Q -20 50 -40 50 L -40 30 Q -20 10 0 0" fill="#ff9f0a"/>
<!-- Rocket flames -->
<path d="M-40 30 Q -10 40 0 50 Q 10 40 40 30 L 40 20 Q 30 15 20 10 L 20 -10" fill="#ff6b6b" opacity="0.8"/>
<!-- Rocket tail -->
<path d="M-40 30 Q -20 35 0 30" stroke="#ff6b6b" stroke-width="2" fill="none"/>
</g>
<!-- Motion lines -->
<path d="M150 100 Q 160 90 170 80 Q 180 70 190 60" stroke="#ff9f0a" stroke-width="1" opacity="0.5"/>
<path d="M150 100 Q 140 90 130 80 Q 120 70 110 60" stroke="#ff9f0a" stroke-width="1" opacity="0.5"/>
</svg>
Judge's Analysis
Player 1's submission clearly adheres to the prompt, showing a toaster launching toast as rockets into a starry sky, with strong visual appeal and a polished design.
Player 2's submission is more abstract and less recognizable as a toaster or rocket toast, making it harder to connect with the given idea.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.