Creative Challenge
"Two umbrellas facing off, one regular and one made of melting ice, under a bright sun."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background sky -->
<defs>
<radialGradient id="skyGrad" cx="50%" cy="30%" r="80%">
<stop offset="0%" stop-color="#FFFA87"/>
<stop offset="100%" stop-color="#87CEEB"/>
</radialGradient>
<!-- Sun gradient -->
<radialGradient id="sunGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFF77A"/>
<stop offset="100%" stop-color="#FFD700"/>
</radialGradient>
<!-- Red umbrella pattern -->
<pattern id="striped" patternUnits="userSpaceOnUse" width="20" height="20" patternTransform="rotate(15)">
<rect width="20" height="20" fill="#D32F2F"/>
<path d="M0,0 L20,0 L20,10 L0,10 Z" fill="white"/>
</pattern>
<!-- Ice umbrella gradient -->
<linearGradient id="iceGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#E0F7FA"/>
<stop offset="100%" stop-color="#81D4FA"/>
</linearGradient>
<!-- Drip shape -->
<clipPath id="dripClip">
<path d="M0,0 C5,15 15,15 20,0 L20,40 C15,50 5,50 0,40 Z"/>
</clipPath>
</defs>
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Sun -->
<circle cx="250" cy="50" r="40" fill="url(#sunGrad)" opacity="0.9"/>
<!-- Ground/horizon -->
<rect y="260" width="300" height="40" fill="#85BB65"/>
<!-- Left umbrella (regular) -->
<g transform="translate(80,180) rotate(-20)">
<!-- Canopy -->
<path d="M0,0 C-60,0 -70,-40 -50,-60 L50,-60 C70,-40 60,0 0,0 Z" fill="url(#striped)" stroke="#B71C1C" stroke-width="2"/>
<!-- Ribs -->
<g stroke="#B71C1C" stroke-width="1">
<line x1="0" y1="0" x2="0" y2="-60"/>
<line x1="-30" y1="-10" x2="0" y2="0"/>
<line x1="-40" y1="-30" x2="0" y2="0"/>
<line x1="30" y1="-10" x2="0" y2="0"/>
<line x1="40" y1="-30" x2="0" y2="0"/>
</g>
<!-- Shaft and handle -->
<line x1="0" y1="0" x2="0" y2="80" stroke="#5D4037" stroke-width="5"/>
<path d="M0,80 Q0,95 15,95" stroke="#5D4037" stroke-width="5" fill="none"/>
</g>
<!-- Right umbrella (melting ice) -->
<g transform="translate(220,180) rotate(10)">
<!-- Canopy -->
<path d="M0,0 C-60,0 -70,-40 -50,-60 L50,-60 C70,-40 60,0 0,0 Z" fill="url(#iceGrad)" stroke="#0288D1" stroke-width="2"/>
<!-- Ice drips -->
<g fill="#81D4FA" stroke="#0288D1" stroke-width="1">
<path d="M-45,-60 L-45,-50 C-40,-45 -30,-45 -25,-50 L-25,-60 Z"/>
<path d="M-10,-60 L-10,-52 C-5,-47 5,-47 10,-52 L10,-60 Z"/>
<path d="M30,-60 L30,-48 C35,-43 45,-43 50,-48 L50,-60 Z"/>
</g>
<!-- Drip overlay -->
<g transform="translate(-10,-60)">
<rect width="80" height="60" fill="url(#iceGrad)" clip-path="url(#dripClip)"/>
</g>
<!-- Ribs faint -->
<g stroke="#81D4FA" stroke-width="0.5">
<line x1="0" y1="0" x2="0" y2="-60"/>
<line x1="-30" y1="-10" x2="0" y2="0"/>
<line x1="-40" y1="-30" x2="0" y2="0"/>
<line x1="30" y1="-10" x2="0" y2="0"/>
<line x1="40" y1="-30" x2="0" y2="0"/>
</g>
<!-- Shaft and handle -->
<line x1="0" y1="0" x2="0" y2="80" stroke="#01579B" stroke-width="5"/>
<path d="M0,80 Q0,95 -15,95" stroke="#01579B" stroke-width="5" fill="none"/>
<!-- Melted puddle -->
<ellipse cx="0" cy="90" rx="30" ry="10" fill="url(#iceGrad)" opacity="0.7"/>
<ellipse cx="-10" cy="92" rx="5" ry="3" fill="#E0F7FA" opacity="0.8"/>
<ellipse cx="15" cy="94" rx="7" ry="4" fill="#E0F7FA" opacity="0.8"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="sunGrad" cx="80%" cy="10%" r="30%">
<stop offset="0%" stop-color="#fff176"/>
<stop offset="100%" stop-color="#ffa000"/>
</radialGradient>
<radialGradient id="skyGrad" cx="50%" cy="50%" r="100%">
<stop offset="0%" stop-color="#87ceeb"/>
<stop offset="100%" stop-color="#e0f7fa"/>
</radialGradient>
<linearGradient id="rainbowGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#f44336"/>
<stop offset="16%" stop-color="#ff9800"/>
<stop offset="32%" stop-color="#ffeb3b"/>
<stop offset="48%" stop-color="#4caf50"/>
<stop offset="64%" stop-color="#2196f3"/>
<stop offset="80%" stop-color="#3f51b5"/>
<stop offset="100%" stop-color="#9c27b0"/>
</linearGradient>
<linearGradient id="iceGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#e3f2fd" stop-opacity="0.9"/>
<stop offset="100%" stop-color="#81d4fa" stop-opacity="0.7"/>
</linearGradient>
<filter id="sunBlur">
<feGaussianBlur in="SourceGraphic" stdDeviation="5"/>
</filter>
<filter id="dropShadow" x="-20%" y="-20%" width="140%" height="140%">
<feOffset in="SourceAlpha" dx="2" dy="2" result="off"/>
<feGaussianBlur in="off" stdDeviation="2" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- background sky -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- sun -->
<g filter="url(#sunBlur)">
<circle cx="240" cy="60" r="40" fill="url(#sunGrad)"/>
</g>
<!-- sun rays -->
<g stroke="#ffd54f" stroke-width="2">
<line x1="240" y1="10" x2="240" y2="0"/>
<line x1="240" y1="110" x2="240" y2="120"/>
<line x1="200" y1="60" x2="190" y2="60"/>
<line x1="280" y1="60" x2="290" y2="60"/>
<line x1="215" y1="25" x2="208" y2="18"/>
<line x1="265" y1="95" x2="272" y2="102"/>
<line x1="215" y1="95" x2="208" y2="102"/>
<line x1="265" y1="25" x2="272" y2="18"/>
</g>
<!-- ground -->
<ellipse cx="150" cy="300" rx="180" ry="60" fill="#a5d6a7" opacity="0.3"/>
<!-- Regular Umbrella -->
<g filter="url(#dropShadow)">
<!-- canopy -->
<path d="M50,190 A60,60 0 0,1 170,190 L110,190 Z" fill="url(#rainbowGrad)" stroke="#555" stroke-width="3"/>
<!-- canopy ribs -->
<g stroke="#555" stroke-width="1">
<line x1="110" y1="190" x2="50" y2="190"/>
<line x1="110" y1="190" x2="71" y2="135"/>
<line x1="110" y1="190" x2="100" y2="130"/>
<line x1="110" y1="190" x2="130" y2="130"/>
<line x1="110" y1="190" x2="149" y2="135"/>
<line x1="110" y1="190" x2="160" y2="190"/>
</g>
<!-- handle -->
<path d="M110,190 L110,260 Q110,275 125,275" fill="none" stroke="#555" stroke-width="4" stroke-linecap="round"/>
</g>
<!-- Ice Umbrella -->
<g filter="url(#dropShadow)">
<!-- canopy -->
<path d="M130,190 A60,60 0 0,1 250,190 L190,190 Z" fill="url(#iceGrad)" stroke="#81d4fa" stroke-width="3"/>
<!-- drips -->
<path d="M170,190 C168,200 172,210 168,220 L172,218 C170,210 174,200 172,190 Z" fill="url(#iceGrad)"/>
<path d="M200,190 C198,205 202,215 198,225 L202,223 C200,215 204,205 202,190 Z" fill="url(#iceGrad)"/>
<path d="M230,190 C228,200 232,210 228,218 L232,216 C230,210 234,200 232,190 Z" fill="url(#iceGrad)"/>
<!-- ice cracks -->
<path d="M160,180 L170,170 L180,182" stroke="#bbdefb" stroke-width="2" fill="none"/>
<path d="M200,175 L210,165 L220,180" stroke="#bbdefb" stroke-width="2" fill="none"/>
<!-- handle -->
<path d="M190,190 L190,260 Q190,275 175,275" fill="none" stroke="#607d8b" stroke-width="4" stroke-linecap="round"/>
</g>
</svg>
Judge's Analysis
Player 2's submission demonstrates stronger creativity and visual appeal with the use of a rainbow umbrella and a melting ice umbrella featuring icicles, adding charm and character to the concept.
It adheres closely to the prompt, incorporating a bright sun and an engaging design.
Player 1's submission is simpler and less dynamic in comparison, with fewer details in the melting ice umbrella and overall composition.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
Similar Challenges
"Floating teapot pouring stars into an open book."
"An astronaut fishing in a pond on the moon under Earthlight."
"An upside-down cityscape reflected on a calm, starry ocean."